Player Matchup

Awilix
Awilix
AnsatsuyBR
Awilix
Level 6
God Stats
2W - 0L
1,699 SR
Queue Stats
16W - 16L
1,349 Elo+
Solo
Artemis
Artemis
IndomitableDante
Artemis
Level 24
God Stats
11W - 14L
1,408 SR
Queue Stats
58W - 60L
1,345 Elo+
Solo
Agni
Agni
OriginalOrphan
Agni
Level 28
God Stats
3W - 4L
1,365 SR
Queue Stats
9W - 10L
1,338 Elo+
Solo
Bastet
Bastet
Synes_SangFroid
Bastet
Level 13
God Stats
3W - 1L
1,749 SR
Queue Stats
19W - 18L
1,499 Elo+
Party 1
King Arthur
King Arthur
markimusjk47
King Arthur
Level 25
God Stats
13W - 16L
1,513 SR
Queue Stats
56W - 56L
1,483 Elo+
Party 1
Team Averages
Level 19
1,547 SR
1,403 Elo+

VS

Team Averages
Level 20
1,455 SR
1,404 Elo+
Cerberus
Cerberus
DoubledAlarm833
Cerberus
Level 28
God Stats
45W - 59L
1,440 SR
Queue Stats
131W - 160L
1,335 Elo+
Solo
King Arthur
King Arthur
JorgitoMILLONES1
King Arthur
Level 10
God Stats
7W - 9L
1,273 SR
Queue Stats
20W - 20L
1,436 Elo+
Solo
Neith
Neith
LeBruh-23-
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 11L
1,337 Elo+
Solo
Loki
Loki
dest213r0yer
Loki
Level 18
God Stats
1W - 3L
1,560 SR
Queue Stats
16W - 15L
1,455 Elo+
Solo
Nox
Nox
xLa_FueGoSky_PRx
Nox
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
205W - 229L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AnsatsuyBR
Awilix
18
5 / 4 / 4
11,793
513
8,535
21,887
7,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
2 / 5 / 5
11,856
515
9,336
14,080
4,333
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
1 / 5 / 8
11,605
505
10,100
16,050
5,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
10 / 2 / 2
13,115
570
12,463
13,902
6,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
markimusjk47
King Arthur
19
1 / 3 / 8
12,600
548
12,344
29,816
19,352
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
7 / 4 / 3
10,821
470
15,947
22,715
22,975
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

King Arthur
JorgitoMILLONES1
King Arthur
14
3 / 1 / 0
9,829
427
9,349
13,502
11,969
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
3
0 / 2 / 0
5,966
259
732
1,267
358
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

16
1 / 6 / 4
9,908
431
6,305
18,330
6,102
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
6 / 6 / 2
11,460
498
10,518
16,877
6,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
26
19
Kills
17
19
Deaths
19
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Awilix
AnsatsuyBR
Awilix
5
4
4
1.75
L
Cerberus
7
4
3
2.13
W
2
5
5
0.9
L
King Arthur
JorgitoMILLONES1
King Arthur
3
1
0
3
L
Neith
0
2
0
0
W
1
5
8
1
W
10
2
2
5.5
L
1
6
4
0.5
W
King Arthur
markimusjk47
King Arthur
1
3
8
1.67
L
6
6
2
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,778
Damage
42,851
95,735
Taken
72,691
43,749
Mitigated
48,194
30,076
Healing
16,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
AnsatsuyBR
Awilix
8,535
3,682
0
10,771
21,887
7,781
1,250
7,651
14,094
0
69,812
L
Cerberus
15,947
411
0
4,642
22,715
22,975
263
4,963
17,492
60,189
0
W
9,336
5,365
0
2,672
14,080
4,333
433
6,821
7,219
0
85,710
L
King Arthur
JorgitoMILLONES1
King Arthur
9,349
1,307
0
3,959
13,502
11,969
0
0
13,502
0
53,675
L
Neith
732
511
0
53
1,267
358
0
96
1,151
0
2,940
W
10,100
1,635
91
2,302
16,050
5,715
1,131
4,203
11,541
74,125
0
W
12,463
5,514
0
1,754
13,902
6,568
3,867
1,815
12,087
0
80,682
L
6,305
2,136
0
7,134
18,330
6,102
312
1,268
16,952
0
63,073
W
King Arthur
markimusjk47
King Arthur
12,344
3,201
0
12,486
29,816
19,352
1,481
5,609
24,148
0
81,865
L
10,518
1,132
0
750
16,877
6,790
0
3,034
13,494
78,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,969
Gold Earned
47,984
612
Minions Killed
516
0
Camps Cleared
0
2,066,927
Distance Traveled
1,519,433
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
11,793
513
93
4
0
413,528
4
L
Cerberus
10,821
470
110
5
0
430,640
0
W
Artemis
11,856
515
114
5
0
369,446
4
L
King Arthur
9,829
427
127
6
0
251,975
1
L
Neith
5,966
259
5
0
0
44,844
0
W
Agni
11,605
505
118
5
0
389,879
3
W
Bastet
13,115
570
111
5
0
456,281
1
L
Loki
9,908
431
112
5
0
401,717
0
W
King Arthur
12,600
548
176
8
0
437,793
3
L
Nox
11,460
498
162
7
0
390,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role