Player Matchup

Cabrakan
Cabrakan
Aholic Moushon
Cabrakan
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 42L
1,488 Elo+
Party 1
Neith
Neith
Master ScarH761
Neith
Level 19
God Stats
9W - 6L
1,647 SR
Queue Stats
17W - 21L
1,454 Elo+
Solo
Eset
Eset
MikeRM02
Eset
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,641 Elo+
Party 1
Vamana
Vamana
Soy telible4272
Vamana
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 18L
1,612 Elo+
Party 1
Serqet
Serqet
djsteffert0
Serqet
Level 29
God Stats
2W - 4L
1,443 SR
Queue Stats
22W - 18L
1,446 Elo+
Solo
Team Averages
Level 43
1,518 SR
1,528 Elo+

VS

Team Averages
Level 26
1,502 SR
1,441 Elo+
Yemoja
Yemoja
Amaranth44
Yemoja
Level 28
God Stats
15W - 14L
1,488 SR
Queue Stats
159W - 168L
1,429 Elo+
Solo
Neith
Neith
EM R TO
Neith
Level 26
God Stats
97W - 85L
1,466 SR
Queue Stats
133W - 125L
1,381 Elo+
Party 2
Artemis
Artemis
Irise-Luna
Artemis
Level 24
God Stats
4W - 1L
1,500 SR
Queue Stats
114W - 97L
1,536 Elo+
Solo
Discordia
Discordia
MaverickXV
Discordia
Level 24
God Stats
24W - 15L
1,561 SR
Queue Stats
133W - 124L
1,477 Elo+
Solo
Izanami
Izanami
UnlinkedBreak33
Izanami
Level 28
God Stats
40W - 24L
1,496 SR
Queue Stats
135W - 123L
1,382 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
19
4 / 6 / 9
12,949
996
16,585
31,256
53,962
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

19
4 / 10 / 4
12,476
960
9,940
19,277
8,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Eset
19
1 / 12 / 6
11,913
916
7,047
16,880
7,140
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
0 / 4 / 5
10,870
836
7,305
21,638
26,925
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Serqet
19
6 / 8 / 6
13,481
1,037
18,520
25,928
19,754
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Amaranth44
Yemoja
20
1 / 0 / 24
12,898
992
9,850
5,580
4,275
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Neith
EM R TO
Neith
20
5 / 7 / 28
14,104
1,085
13,600
16,283
5,459
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Artemis
Irise-Luna
Artemis
20
30 / 1 / 5
19,098
1,469
47,711
11,220
4,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
MaverickXV
Discordia
20
1 / 2 / 20
12,592
969
14,578
7,735
2,430
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
3 / 5 / 25
13,340
1,026
21,137
21,682
8,813
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
142
15
Kills
40
40
Deaths
15
30
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
4
6
9
1.42
W
Yemoja
Amaranth44
Yemoja
1
0
24
13
W
Neith
EM R TO
Neith
5
7
28
2.71
W
Artemis
Irise-Luna
Artemis
30
1
5
32.5
L
4
10
4
0.6
W
Discordia
MaverickXV
Discordia
1
2
20
5.5
L
Eset
1
12
6
0.33
L
0
4
5
0.63
W
3
5
25
3.1
L
Serqet
6
8
6
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,397
Damage
106,876
114,979
Taken
62,500
116,451
Mitigated
25,282
8,947
Healing
8,376
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
16,585
2,329
0
630
31,256
53,962
0
6,332
24,924
44,821
0
W
Yemoja
Amaranth44
Yemoja
9,850
1,879
4,047
98
5,580
4,275
0
1,374
4,056
28,569
0
W
Neith
EM R TO
Neith
13,600
8,335
0
1,912
16,283
5,459
0
6,674
8,955
98
28,410
W
Artemis
Irise-Luna
Artemis
47,711
26,508
0
2,136
11,220
4,305
0
3,434
7,463
0
91,709
L
9,940
6,522
0
2,438
19,277
8,670
0
4,759
14,518
0
42,052
W
Discordia
MaverickXV
Discordia
14,578
434
0
183
7,735
2,430
0
3,751
3,984
36,074
0
L
Eset
7,047
1,591
1,760
735
16,880
7,140
0
3,275
13,605
38,931
0
L
7,305
3,039
0
3,016
21,638
26,925
0
3,788
17,850
0
19,437
W
21,137
17,356
0
0
21,682
8,813
0
8,399
12,823
0
51,833
L
Serqet
18,520
2,969
0
368
25,928
19,754
0
6,372
19,556
0
35,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,689
Gold Earned
72,032
252
Minions Killed
295
7
Camps Cleared
14
1,132,375
Distance Traveled
1,208,520
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
12,949
996
65
5
1
227,591
0
W
Yemoja
12,898
992
48
4
0
204,626
0
W
Neith
14,104
1,085
33
3
3
235,387
0
W
Artemis
19,098
1,469
93
7
7
252,313
0
L
Neith
12,476
960
68
5
1
186,197
0
W
Discordia
12,592
969
56
4
0
289,770
0
L
Eset
11,913
916
64
5
2
202,640
0
L
Vamana
10,870
836
13
1
0
228,724
0
W
Izanami
13,340
1,026
65
5
4
226,424
0
L
Serqet
13,481
1,037
42
3
3
287,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role