Player Matchup

Neith
Neith
 
Neith
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
 
Sobek
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Buddler
Thanatos
Level 47
God Stats
19W - 21L
1,512 SR
Queue Stats
38W - 47L
1,461 Elo+
Party 1
Discordia
Discordia
FerCov-
Discordia
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 22L
1,547 Elo+
Party 1
Anubis
Anubis
Wolfuminati
Anubis
Level 100
God Stats
10W - 11L
1,766 SR
Queue Stats
56W - 55L
1,572 Elo+
Party 1
Team Averages
Level 75
1,555 SR
1,516 Elo+

VS

Team Averages
Level 63
1,508 SR
1,542 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
CheezyRl
Nox
Level 44
God Stats
1W - 3L
1,406 SR
Queue Stats
121W - 109L
1,514 Elo+
Party 3
Arachne
Arachne
Direexx
Arachne
Level 26
God Stats
2W - 4L
1,603 SR
Queue Stats
33W - 36L
1,489 Elo+
Party 2
Danzaburou
Danzaburou
KingXand3r
Danzaburou
Level 61
God Stats
18W - 13L
1,661 SR
Queue Stats
270W - 235L
1,588 Elo+
Party 3
Discordia
Discordia
Redbarron591990
Discordia
Level 44
God Stats
3W - 5L
1,372 SR
Queue Stats
385W - 437L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 3 / 4
6,943
579
7,257
7,625
2,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sobek
 
Sobek
8
0 / 2 / 2
5,370
448
2,067
7,871
4,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
Buddler
Thanatos
13
5 / 0 / 1
7,148
596
2,806
7,600
2,979
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
FerCov-
Discordia
11
0 / 2 / 3
6,304
525
1,443
3,991
1,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
15
4 / 0 / 0
8,295
691
4,520
4,598
1,725
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
11
2 / 3 / 0
6,247
521
4,671
6,127
1,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
3 / 4 / 1
5,778
482
3,206
7,707
6,734
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Arachne
Direexx
Arachne
9
0 / 1 / 2
5,677
473
1,040
6,120
2,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
KingXand3r
Danzaburou
9
1 / 3 / 3
6,247
521
8,432
6,854
2,028
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
Redbarron591990
Discordia
12
1 / 1 / 1
6,710
559
1,323
5,328
1,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
14
12
Kills
7
7
Deaths
12
10
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
3
3
4
1.67
W
Sobek
 
Sobek
0
2
2
0.5
L
Jormungandr
 
Jormungandr
2
3
0
0.67
W
Thanatos
Buddler
Thanatos
5
0
1
5.5
L
3
4
1
0.88
L
Arachne
Direexx
Arachne
0
1
2
1
W
Discordia
FerCov-
Discordia
0
2
3
0.75
L
Danzaburou
KingXand3r
Danzaburou
1
3
3
0.83
L
Discordia
Redbarron591990
Discordia
1
1
1
1.5
W
Anubis
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,093
Damage
18,672
31,685
Taken
32,136
12,336
Mitigated
13,973
15,369
Healing
9,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
7,257
3,353
0
2,328
7,625
2,161
378
1,227
6,398
0
44,097
W
Sobek
 
Sobek
2,067
292
0
1,259
7,871
4,293
0
2,452
5,371
8,658
0
L
Jormungandr
 
Jormungandr
4,671
390
0
690
6,127
1,562
48
4,016
2,111
32,579
0
W
Thanatos
Buddler
Thanatos
2,806
960
0
8,128
7,600
2,979
0
1,136
6,402
0
45,725
L
3,206
722
236
2,169
7,707
6,734
0
832
6,875
16,143
0
L
Arachne
Direexx
Arachne
1,040
981
0
2,490
6,120
2,259
66
1,424
4,696
0
34,294
W
Discordia
FerCov-
Discordia
1,443
41
0
820
3,991
1,178
108
1,342
2,565
35,411
0
L
Danzaburou
KingXand3r
Danzaburou
8,432
4,323
0
2,089
6,854
2,028
0
1,027
5,827
0
41,613
L
Discordia
Redbarron591990
Discordia
1,323
68
0
1,930
5,328
1,390
598
779
4,549
43,138
0
W
Anubis
4,520
279
0
2,834
4,598
1,725
0
2,627
1,749
56,426
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,060
Gold Earned
30,659
393
Minions Killed
336
0
Camps Cleared
0
1,163,937
Distance Traveled
1,119,394
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,943
579
96
8
0
219,496
2
W
Sobek
5,370
448
10
1
0
223,012
3
L
Jormungandr
6,247
521
76
6
0
235,394
6
W
Thanatos
7,148
596
89
7
0
295,259
4
L
Nox
5,778
482
18
2
0
203,136
3
L
Arachne
5,677
473
71
6
0
231,317
0
W
Discordia
6,304
525
67
6
0
213,499
3
L
Danzaburou
6,247
521
74
6
0
229,288
5
L
Discordia
6,710
559
97
8
0
220,259
1
W
Anubis
8,295
691
131
11
0
212,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role