Player Matchup

Guan Yu
Guan Yu
BigSticks96
Guan Yu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,470 Elo+
Solo
Hades
Hades
BondoKing
Hades
Level 24
God Stats
8W - 2L
1,961 SR
Queue Stats
67W - 47L
1,565 Elo+
Solo
Cliodhna
Cliodhna
WendysNuts
Cliodhna
Level 18
God Stats
2W - 2L
1,643 SR
Queue Stats
13W - 16L
1,530 Elo+
Party 1
Yemoja
Yemoja
abacerazur
Yemoja
Level 8
God Stats
2W - 2L
1,709 SR
Queue Stats
3W - 8L
1,424 Elo+
Party 1
Medusa
Medusa
zeekoSF
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,524 Elo+
Party 1
Team Averages
Level 17
1,662 SR
1,503 Elo+

VS

Team Averages
Level 20
1,531 SR
1,486 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
AnthonyCR17
Loki
Level 28
God Stats
6W - 7L
1,491 SR
Queue Stats
98W - 106L
1,472 Elo+
Solo
Olorun
Olorun
ChaoticGamer17
Olorun
Level 11
God Stats
4W - 3L
1,534 SR
Queue Stats
10W - 11L
1,451 Elo+
Solo
Hel
Hel
Introgoose
Hel
Level 17
God Stats
5W - 2L
1,580 SR
Queue Stats
19W - 13L
1,495 Elo+
Party 2
Arachne
Arachne
YOUNGAKADEAD
Arachne
Level 17
God Stats
13W - 8L
1,551 SR
Queue Stats
18W - 11L
1,509 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
BigSticks96
Guan Yu
9
0 / 4 / 1
5,638
403
705
5,928
2,230
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hades
BondoKing
Hades
15
8 / 3 / 4
8,937
638
14,562
14,314
6,343
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
WendysNuts
Cliodhna
14
12 / 3 / 1
8,639
617
9,340
9,544
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Yemoja
abacerazur
Yemoja
8
0 / 5 / 1
5,607
401
1,423
7,341
3,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Medusa
zeekoSF
Medusa
8
0 / 7 / 1
5,244
375
4,719
8,582
2,422
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
14
5 / 4 / 1
8,574
612
7,467
9,102
4,227
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

10
3 / 4 / 10
6,641
474
4,011
7,618
2,267
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
9 / 2 / 5
8,824
630
10,581
9,325
4,110
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 6 / 3
7,889
564
5,227
9,296
3,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
YOUNGAKADEAD
Arachne
12
3 / 4 / 3
7,799
557
5,467
10,572
4,057
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
43
20
Kills
21
22
Deaths
20
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
5
4
1
1.38
W
3
4
10
2
L
Guan Yu
BigSticks96
Guan Yu
0
4
1
0.13
L
Hades
BondoKing
Hades
8
3
4
3.33
W
9
2
5
5.75
W
1
6
3
0.42
L
Cliodhna
WendysNuts
Cliodhna
12
3
1
4.17
W
Arachne
YOUNGAKADEAD
Arachne
3
4
3
1.13
L
Yemoja
abacerazur
Yemoja
0
5
1
0.1
L
Medusa
zeekoSF
Medusa
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,749
Damage
32,753
45,709
Taken
45,913
17,755
Mitigated
18,217
13,913
Healing
15,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
7,467
2,047
461
2,904
9,102
4,227
632
3,838
5,264
30,381
7,712
W
4,011
979
0
1,344
7,618
2,267
232
2,143
5,475
0
16,588
L
Guan Yu
BigSticks96
Guan Yu
705
97
120
404
5,928
2,230
171
3,017
2,911
0
13,449
L
Hades
BondoKing
Hades
14,562
2,132
0
7,666
14,314
6,343
0
7,925
6,165
61,117
0
W
10,581
5,450
0
4,835
9,325
4,110
823
1,214
8,111
48,853
4,411
W
5,227
482
828
2,246
9,296
3,556
289
5,447
3,849
43,357
0
L
Cliodhna
WendysNuts
Cliodhna
9,340
2,241
0
3,726
9,544
3,269
0
2,454
7,062
0
48,338
W
Arachne
YOUNGAKADEAD
Arachne
5,467
3,819
0
3,379
10,572
4,057
814
3,343
7,229
0
39,310
L
Yemoja
abacerazur
Yemoja
1,423
166
337
435
7,341
3,491
0
3,144
4,197
12,286
0
L
Medusa
zeekoSF
Medusa
4,719
1,797
0
1,225
8,582
2,422
0
4,666
3,916
0
26,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,065
Gold Earned
39,727
316
Minions Killed
377
0
Camps Cleared
0
1,175,380
Distance Traveled
1,235,662
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,574
612
70
5
0
225,104
2
W
Loki
6,641
474
21
2
0
260,758
8
L
Guan Yu
5,638
403
51
4
0
205,150
0
L
Hades
8,937
638
115
8
0
242,341
1
W
Olorun
8,824
630
114
8
0
240,960
1
W
Hel
7,889
564
99
7
0
237,812
0
L
Cliodhna
8,639
617
88
6
0
265,821
0
W
Arachne
7,799
557
73
5
0
271,028
0
L
Yemoja
5,607
401
22
2
0
214,995
1
L
Medusa
5,244
375
40
3
0
247,073
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role