Player Matchup

Merlin
Merlin
Henped
Merlin
Level 26
God Stats
6W - 6L
1,443 SR
Queue Stats
9W - 7L
1,502 Elo+
Solo
Pele
Pele
Hyts987
Pele
Level 23
God Stats
9W - 8L
1,576 SR
Queue Stats
78W - 83L
1,407 Elo+
Solo
He Bo
He Bo
JoaquinST123
He Bo
Level 41
God Stats
11W - 6L
1,664 SR
Queue Stats
55W - 51L
1,508 Elo+
Party 2
Neith
Neith
NachoGt93
Neith
Level 32
God Stats
9W - 12L
1,437 SR
Queue Stats
60W - 66L
1,443 Elo+
Party 2
Charybdis
Charybdis
benjashe
Charybdis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 25
1,524 SR
1,472 Elo+

VS

Team Averages
Level 14
1,512 SR
1,402 Elo+
Cthulhu
Cthulhu
BosterL2_-
Cthulhu
Level 7
God Stats
4W - 4L
1,414 SR
Queue Stats
5W - 8L
1,224 Elo+
Party 1
Mulan
Mulan
DiegoMaradonaa
Mulan
Level 20
God Stats
9W - 2L
1,930 SR
Queue Stats
30W - 15L
1,579 Elo+
Solo
Neith
Neith
JeTkFN
Neith
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
SmithCuya
Thanatos
Level 16
God Stats
12W - 14L
1,427 SR
Queue Stats
22W - 27L
1,341 Elo+
Party 1
Tiamat
Tiamat
kinprooo
Tiamat
Level 24
God Stats
1W - 0L
1,288 SR
Queue Stats
7W - 9L
1,364 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Henped
Merlin
11
9 / 5 / 0
7,477
534
7,010
8,188
2,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Pele
Hyts987
Pele
11
2 / 4 / 4
6,909
494
4,463
9,594
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

5
1 / 0 / 0
5,030
359
2,249
3,329
779
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
NachoGt93
Neith
5
1 / 1 / 1
4,794
342
1,022
2,164
506
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Charybdis
benjashe
Charybdis
7
1 / 2 / 3
5,470
391
3,105
4,490
1,070
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BosterL2_-
Cthulhu
10
1 / 2 / 3
6,149
439
2,048
7,563
5,477
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
7 / 0 / 1
9,273
662
6,789
9,021
6,736
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
JeTkFN
Neith
8
0 / 6 / 1
5,448
389
2,513
6,935
1,750
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thanatos
SmithCuya
Thanatos
12
2 / 4 / 3
7,111
508
3,913
10,297
3,446
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
kinprooo
Tiamat
11
2 / 4 / 2
7,171
512
2,413
6,726
3,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
22
14
Kills
12
12
Deaths
16
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BosterL2_-
Cthulhu
1
2
3
1.25
W
7
0
1
7.5
L
Merlin
Henped
Merlin
9
5
0
1.8
L
Pele
Hyts987
Pele
2
4
4
1
W
Neith
JeTkFN
Neith
0
6
1
0.08
L
1
0
0
1
L
Neith
NachoGt93
Neith
1
1
1
1.5
W
Thanatos
SmithCuya
Thanatos
2
4
3
0.88
L
Charybdis
benjashe
Charybdis
1
2
3
1.25
W
Tiamat
kinprooo
Tiamat
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,849
Damage
17,676
27,765
Taken
40,542
7,818
Mitigated
21,400
5,574
Healing
15,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BosterL2_-
Cthulhu
2,048
155
215
1,658
7,563
5,477
150
1,720
5,767
15,785
0
W
6,789
368
0
4,823
9,021
6,736
1,386
1,683
7,204
2,596
58,767
L
Merlin
Henped
Merlin
7,010
194
0
500
8,188
2,648
702
887
7,185
28,738
0
L
Pele
Hyts987
Pele
4,463
1,246
0
2,368
9,594
2,815
0
2,165
7,329
0
34,943
W
Neith
JeTkFN
Neith
2,513
1,065
0
1,145
6,935
1,750
2,450
1,595
5,260
0
17,240
L
2,249
468
0
1,586
3,329
779
266
280
3,029
11,977
0
L
Neith
NachoGt93
Neith
1,022
376
0
504
2,164
506
0
364
1,760
0
7,627
W
Thanatos
SmithCuya
Thanatos
3,913
272
0
6,522
10,297
3,446
336
2,690
7,445
0
36,715
L
Charybdis
benjashe
Charybdis
3,105
1,616
0
616
4,490
1,070
58
605
3,841
0
18,464
W
Tiamat
kinprooo
Tiamat
2,413
128
0
1,256
6,726
3,991
1,616
1,038
5,566
36,349
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,680
Gold Earned
35,152
201
Minions Killed
343
0
Camps Cleared
0
897,002
Distance Traveled
1,334,298
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
6,149
439
22
2
0
266,326
0
W
Mulan
9,273
662
148
11
0
299,577
3
L
Merlin
7,477
534
66
5
0
217,335
3
L
Pele
6,909
494
75
5
0
276,132
1
W
Neith
5,448
389
33
2
0
268,889
0
L
He Bo
5,030
359
20
1
0
129,756
0
L
Neith
4,794
342
11
1
0
127,846
0
W
Thanatos
7,111
508
63
5
0
240,228
0
L
Charybdis
5,470
391
29
2
0
145,933
1
W
Tiamat
7,171
512
77
6
0
259,278
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role