Player Matchup

Merlin
Merlin
 
Merlin
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
AveMaterDei
Mulan
Level 126
God Stats
7W - 1L
1,509 SR
Queue Stats
286W - 244L
1,480 Elo+
Solo
Chiron
Chiron
G-Powder18
Chiron
Level 129
God Stats
1W - 0L
1,741 SR
Queue Stats
105W - 114L
1,504 Elo+
Party 1
Pele
Pele
mariodona1
Pele
Level 149
God Stats
4W - 5L
1,479 SR
Queue Stats
297W - 281L
1,532 Elo+
Party 1
Team Averages
Level 128
1,546 SR
1,503 Elo+

VS

Team Averages
Level 86
1,524 SR
1,541 Elo+
Awilix
Awilix
Bpwoods
Awilix
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 32L
1,564 Elo+
Party 3
Hera
Hera
SlimyAto
Hera
Level 47
God Stats
0W - 5L
1,500 SR
Queue Stats
247W - 252L
1,526 Elo+
Solo
Xing Tian
Xing Tian
neutralroom
Xing Tian
Level 86
God Stats
4W - 4L
1,429 SR
Queue Stats
463W - 440L
1,534 Elo+
Party 4
Arachne
Arachne
shoobismawoobis
Arachne
Level 126
God Stats
2W - 4L
1,497 SR
Queue Stats
190W - 195L
1,568 Elo+
Party 3
Bastet
Bastet
sirmaster420
Bastet
Level 86
God Stats
5W - 5L
1,695 SR
Queue Stats
297W - 276L
1,512 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
19
5 / 4 / 18
11,848
790
18,891
10,034
4,039
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
 
Fenrir
16
3 / 6 / 14
10,527
702
8,188
14,110
7,226
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

19
7 / 5 / 18
12,471
831
15,714
27,974
25,787
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
G-Powder18
Chiron
17
3 / 3 / 15
10,550
703
14,227
12,626
4,786
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
13 / 5 / 13
13,106
874
25,489
20,130
8,062
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Bpwoods
Awilix
13
1 / 8 / 10
9,157
610
2,811
13,036
4,856
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hera
20
9 / 5 / 9
11,659
777
23,753
15,702
7,423
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Xing Tian
neutralroom
Xing Tian
18
4 / 6 / 10
10,691
713
13,569
27,529
35,860
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
5 / 4 / 8
10,424
695
14,421
19,027
11,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bastet
15
1 / 8 / 10
9,644
643
14,659
17,695
8,209
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
67
31
Kills
20
23
Deaths
31
78
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
5
4
18
3.5
W
Fenrir
 
Fenrir
3
6
14
1.67
W
7
5
18
3.2
L
Awilix
Bpwoods
Awilix
1
8
10
0.75
W
Chiron
G-Powder18
Chiron
3
3
15
3.5
L
Hera
9
5
9
2.7
W
13
5
13
3.9
L
Xing Tian
neutralroom
Xing Tian
4
6
10
1.5
L
5
4
8
2.25
L
Bastet
1
8
10
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,509
Damage
69,213
84,874
Taken
92,989
49,900
Mitigated
67,842
31,633
Healing
27,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
18,891
822
721
683
10,034
4,039
867
5,421
4,613
48,155
0
W
Fenrir
 
Fenrir
8,188
418
934
1,066
14,110
7,226
858
6,019
8,091
222
13,882
W
15,714
1,962
404
9,827
27,974
25,787
595
8,572
19,402
8,794
24,139
L
Awilix
Bpwoods
Awilix
2,811
1,019
798
528
13,036
4,856
480
2,253
10,783
0
4,772
W
Chiron
G-Powder18
Chiron
14,227
7,595
3,348
5,516
12,626
4,786
3,369
8,302
4,324
0
33,439
L
Hera
23,753
4,297
2,309
3,703
15,702
7,423
416
2,092
13,610
37,697
0
W
25,489
3,851
1,213
7,921
20,130
8,062
775
9,008
11,122
0
47,865
L
Xing Tian
neutralroom
Xing Tian
13,569
1,142
2,358
3,935
27,529
35,860
168
8,641
18,888
34,590
0
L
14,421
8,564
1,861
6,264
19,027
11,494
486
5,643
13,384
0
26,165
L
Bastet
14,659
3,289
2,937
2,755
17,695
8,209
450
3,292
14,403
0
23,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,502
Gold Earned
51,575
200
Minions Killed
113
0
Camps Cleared
0
1,354,057
Distance Traveled
1,300,577
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,848
790
55
4
0
255,676
1
W
Fenrir
10,527
702
16
1
0
277,823
0
W
Mulan
12,471
831
47
3
0
263,377
3
L
Awilix
9,157
610
6
0
0
215,634
0
W
Chiron
10,550
703
41
3
0
277,614
0
L
Hera
11,659
777
34
2
0
270,301
0
W
Pele
13,106
874
41
3
0
279,567
0
L
Xing Tian
10,691
713
31
2
0
256,875
0
L
Arachne
10,424
695
27
2
0
298,534
0
L
Bastet
9,644
643
15
1
0
259,233
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role