Player Matchup

Thanatos
Thanatos
BeTolerant
Thanatos
Level 156
God Stats
3W - 4L
1,724 SR
Queue Stats
73W - 37L
1,741 Elo+
Party 1
King Arthur
King Arthur
DupaYash12
King Arthur
Level 49
God Stats
1W - 4L
1,194 SR
Queue Stats
152W - 165L
1,457 Elo+
Solo
Ganesha
Ganesha
NotWhispr
Ganesha
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 13L
1,659 Elo+
Party 1
Neith
Neith
RoyalSinister
Neith
Level 144
God Stats
1W - 1L
1,547 SR
Queue Stats
19W - 7L
1,648 Elo+
Party 1
Scylla
Scylla
pho3nixprincess
Scylla
Level 48
God Stats
1W - 1L
1,832 SR
Queue Stats
28W - 17L
1,653 Elo+
Party 1
Team Averages
Level 85
1,559 SR
1,632 Elo+

VS

Team Averages
Level 72
1,570 SR
1,620 Elo+
Cliodhna
Cliodhna
ALMIGHTYxSET
Cliodhna
Level 127
God Stats
29W - 41L
1,511 SR
Queue Stats
390W - 407L
1,502 Elo+
Party 2
Rama
Rama
NerfZig
Rama
Level 28
God Stats
5W - 1L
1,635 SR
Queue Stats
139W - 108L
1,677 Elo+
Party 2
Hera
Hera
Roicat2016
Hera
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
304W - 289L
1,508 Elo+
Party 3
Odin
Odin
Sweptwheel167
Odin
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
105W - 50L
1,846 Elo+
Solo
Merlin
Merlin
UmaruCD12
Merlin
Level 29
God Stats
11W - 4L
1,704 SR
Queue Stats
139W - 111L
1,566 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BeTolerant
Thanatos
14
9 / 9 / 3
9,391
626
15,978
17,925
5,570
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
DupaYash12
King Arthur
13
1 / 6 / 1
7,881
525
5,228
13,901
12,174
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ganesha
NotWhispr
Ganesha
10
0 / 5 / 7
7,054
470
3,888
13,396
9,641
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
3 / 5 / 5
7,867
524
7,125
11,841
3,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 7 / 3
7,065
471
2,367
10,283
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
ALMIGHTYxSET
Cliodhna
16
13 / 4 / 6
10,060
671
15,185
13,688
5,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rama
NerfZig
Rama
16
6 / 3 / 4
9,296
620
7,588
9,615
2,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 4 / 6
7,630
509
3,876
7,866
3,266
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
3 / 1 / 6
10,083
672
11,101
12,122
11,531
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
UmaruCD12
Merlin
17
9 / 2 / 6
10,107
674
9,553
8,108
2,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
60
14
Kills
32
32
Deaths
14
19
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
ALMIGHTYxSET
Cliodhna
13
4
6
4
L
Thanatos
BeTolerant
Thanatos
9
9
3
1.17
L
King Arthur
DupaYash12
King Arthur
1
6
1
0.25
W
Rama
NerfZig
Rama
6
3
4
2.67
L
Ganesha
NotWhispr
Ganesha
0
5
7
0.7
W
1
4
6
1
L
3
5
5
1.1
W
3
1
6
6
W
Merlin
UmaruCD12
Merlin
9
2
6
6
L
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,586
Damage
47,303
67,346
Taken
51,399
32,739
Mitigated
24,982
21,393
Healing
14,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
ALMIGHTYxSET
Cliodhna
15,185
1,310
0
2,184
13,688
5,290
0
2,335
11,353
0
59,487
L
Thanatos
BeTolerant
Thanatos
15,978
5,855
0
10,984
17,925
5,570
549
3,911
13,842
0
52,801
L
King Arthur
DupaYash12
King Arthur
5,228
834
0
3,026
13,901
12,174
0
3,324
10,543
7,785
39,266
W
Rama
NerfZig
Rama
7,588
5,705
0
4,258
9,615
2,802
1,198
1,340
8,275
0
61,958
L
Ganesha
NotWhispr
Ganesha
3,888
456
0
2,246
13,396
9,641
606
3,824
9,450
13,423
0
W
3,876
1,551
166
1,281
7,866
3,266
16
1,527
6,339
30,610
0
L
7,125
2,717
378
3,959
11,841
3,221
2,617
3,120
8,655
0
44,793
W
11,101
2,715
0
4,386
12,122
11,531
0
1,662
10,460
13,401
54,366
W
Merlin
UmaruCD12
Merlin
9,553
511
191
2,369
8,108
2,093
0
1,165
6,943
71,302
0
L
2,367
94
0
800
10,283
2,133
246
1,867
8,188
27,330
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,258
Gold Earned
47,176
341
Minions Killed
495
0
Camps Cleared
0
1,350,327
Distance Traveled
1,452,916
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
10,060
671
82
5
0
335,689
0
L
Thanatos
9,391
626
79
5
0
260,391
1
L
King Arthur
7,881
525
103
7
0
279,498
7
W
Rama
9,296
620
92
6
0
270,146
2
L
Ganesha
7,054
470
3
0
0
283,642
0
W
Hera
7,630
509
50
3
0
258,259
3
L
Neith
7,867
524
108
7
0
242,764
3
W
Odin
10,083
672
141
9
0
310,485
5
W
Merlin
10,107
674
130
9
0
278,337
4
L
Scylla
7,065
471
48
3
0
284,032
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role