Player Matchup

Da Ji
Da Ji
Berrybomb1k
Da Ji
Level 42
God Stats
9W - 7L
1,329 SR
Queue Stats
51W - 62L
1,386 Elo+
Solo
Chaac
Chaac
DeadIyCheese
Chaac
Level 108
God Stats
4W - 3L
1,458 SR
Queue Stats
306W - 265L
1,495 Elo+
Party 1
Jing Wei
Jing Wei
MichaelKilo
Jing Wei
Level 29
God Stats
89W - 58L
1,592 SR
Queue Stats
231W - 153L
1,531 Elo+
Party 1
Vulcan
Vulcan
SaVaGe x M3RK
Vulcan
Level 25
God Stats
32W - 45L
1,483 SR
Queue Stats
323W - 255L
1,564 Elo+
Party 1
Kukulkan
Kukulkan
pepperliciouss
Kukulkan
Level 56
God Stats
86W - 54L
1,675 SR
Queue Stats
562W - 403L
1,533 Elo+
Party 1
Team Averages
Level 52
1,507 SR
1,502 Elo+

VS

Team Averages
Level 54
1,484 SR
1,512 Elo+
Thanatos
Thanatos
BigChugnus
Thanatos
Level 80
God Stats
7W - 6L
1,756 SR
Queue Stats
675W - 514L
1,528 Elo+
Party 2
Ares
Ares
Ragnarok43
Ares
Level 63
God Stats
1W - 1L
1,309 SR
Queue Stats
62W - 76L
1,444 Elo+
Party 3
Loki
Loki
ReHash22
Loki
Level 43
God Stats
4W - 7L
1,461 SR
Queue Stats
351W - 261L
1,562 Elo+
Party 2
Chiron
Chiron
SnoweyWolf
Chiron
Level 62
God Stats
1W - 1L
1,359 SR
Queue Stats
83W - 69L
1,612 Elo+
Party 2
Danzaburou
Danzaburou
ryukami27
Danzaburou
Level 24
God Stats
9W - 5L
1,537 SR
Queue Stats
44W - 55L
1,415 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 10 / 1
8,247
916
6,667
13,067
3,468
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
0 / 4 / 4
8,469
941
10,112
14,676
14,534
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jing Wei
MichaelKilo
Jing Wei
14
2 / 6 / 1
8,283
920
6,753
12,422
2,954
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 5 / 3
8,163
907
9,966
8,729
2,528
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kukulkan
14
0 / 3 / 3
8,272
919
8,026
5,422
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

135

VS

Team 2 Tickets

311

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BigChugnus
Thanatos
17
8 / 1 / 15
10,755
1,195
17,948
11,815
6,225
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

16
2 / 2 / 21
9,986
1,110
8,117
13,495
13,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Loki
16
15 / 0 / 7
11,836
1,315
13,622
6,567
3,609
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chiron
SnoweyWolf
Chiron
16
2 / 0 / 14
9,251
1,028
4,526
4,194
2,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
ryukami27
Danzaburou
16
1 / 2 / 20
9,315
1,035
6,349
10,002
4,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
105
5
Kills
28
28
Deaths
5
12
Assists
77
Player
Kills
Deaths
Assists
KDA
L
2
10
1
0.25
W
Thanatos
BigChugnus
Thanatos
8
1
15
15.5
L
0
4
4
0.5
L
Jing Wei
MichaelKilo
Jing Wei
2
6
1
0.42
W
2
2
21
6.25
W
Loki
15
0
7
18.5
L
1
5
3
0.5
W
Chiron
SnoweyWolf
Chiron
2
0
14
9
L
Kukulkan
0
3
3
0.5
W
Danzaburou
ryukami27
Danzaburou
1
2
20
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,524
Damage
50,562
54,316
Taken
46,073
25,044
Mitigated
30,205
3,839
Healing
13,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,667
1,103
0
310
13,067
3,468
0
1,019
12,048
0
14,456
W
Thanatos
BigChugnus
Thanatos
17,948
5,376
0
8,687
11,815
6,225
0
3,281
8,528
0
44,147
L
10,112
552
0
2,997
14,676
14,534
0
2,746
11,930
4,265
22,959
L
Jing Wei
MichaelKilo
Jing Wei
6,753
4,090
0
436
12,422
2,954
0
1,996
10,426
0
14,923
W
8,117
439
0
1,386
13,495
13,587
0
6,546
6,573
11,019
0
W
Loki
13,622
2,160
0
0
6,567
3,609
0
2,670
3,793
0
18,821
L
9,966
2,138
0
0
8,729
2,528
0
1,162
7,567
17,401
0
W
Chiron
SnoweyWolf
Chiron
4,526
2,289
585
1,336
4,194
2,115
0
2,576
1,552
0
21,885
L
Kukulkan
8,026
451
0
96
5,422
1,560
0
1,194
4,228
33,915
0
W
Danzaburou
ryukami27
Danzaburou
6,349
2,400
0
1,028
10,002
4,669
0
4,206
5,650
0
28,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,434
Gold Earned
51,143
138
Minions Killed
186
5
Camps Cleared
7
883,429
Distance Traveled
926,413
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,247
916
19
2
0
165,901
0
W
Thanatos
10,755
1,195
48
5
5
205,856
4
L
Chaac
8,469
941
37
4
1
188,368
0
L
Jing Wei
8,283
920
17
2
1
209,485
1
W
Ares
9,986
1,110
8
1
0
184,483
0
W
Loki
11,836
1,315
15
2
1
210,703
0
L
Vulcan
8,163
907
15
2
1
175,600
0
W
Chiron
9,251
1,028
61
7
1
155,248
0
L
Kukulkan
8,272
919
50
6
2
144,075
0
W
Danzaburou
9,315
1,035
54
6
0
170,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role