Player Matchup

Jormungandr
Jormungandr
Apivorous
Jormungandr
Level 36
God Stats
2W - 1L
1,698 SR
Queue Stats
161W - 77L
1,634 Elo+
Party 2
Thanatos
Thanatos
ColossusOfCloud
Thanatos
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 9L
1,181 Elo+
Solo
Ganesha
Ganesha
Hatsulationulese
Ganesha
Level 2
God Stats
6W - 2L
1,500 SR
Queue Stats
161W - 84L
1,729 Elo+
Party 2
Baron Samedi
Baron Samedi
Olpio
Baron Samedi
Level 28
God Stats
5W - 5L
1,500 SR
Queue Stats
233W - 131L
1,541 Elo+
Party 2
Charybdis
Charybdis
Phulgrim
Charybdis
Level 65
God Stats
44W - 24L
1,757 SR
Queue Stats
141W - 87L
1,639 Elo+
Party 2
Team Averages
Level 31
1,591 SR
1,545 Elo+

VS

Team Averages
Level 38
1,485 SR
1,594 Elo+
Merlin
Merlin
MetalVirtuality
Merlin
Level 17
God Stats
0W - 1L
1,263 SR
Queue Stats
16W - 11L
1,688 Elo+
Party 1
Zeus
Zeus
MordePowers
Zeus
Level 17
God Stats
29W - 38L
1,421 SR
Queue Stats
33W - 51L
1,324 Elo+
Solo
Odin
Odin
billybonesM8
Odin
Level 123
God Stats
0W - 2L
1,360 SR
Queue Stats
10W - 10L
1,614 Elo+
Party 1
Ares
Ares
deathrap
Ares
Level 28
God Stats
9W - 7L
1,562 SR
Queue Stats
24W - 18L
1,568 Elo+
Party 1
Neith
Neith
sweetXjams5150
Neith
Level 3
God Stats
2W - 1L
1,822 SR
Queue Stats
3W - 3L
1,773 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Apivorous
Jormungandr
20
3 / 1 / 16
13,835
922
13,727
16,279
16,661
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thanatos
20
3 / 5 / 12
13,647
910
11,370
13,840
5,077
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

20
0 / 6 / 20
15,012
1,001
12,378
25,136
34,883
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Baron Samedi
Olpio
Baron Samedi
20
6 / 8 / 14
14,576
972
26,120
22,928
10,087
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Charybdis
Phulgrim
Charybdis
20
14 / 0 / 10
17,436
1,162
40,969
10,552
3,833
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

147

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 9 / 5
16,322
1,088
30,476
26,219
10,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

18
0 / 3 / 7
11,697
780
4,269
8,509
3,023
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
2 / 1 / 14
13,795
920
11,683
19,823
8,689
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ares
20
2 / 6 / 13
13,570
905
14,689
35,309
44,579
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

20
3 / 7 / 7
12,922
861
21,045
20,546
7,280
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
66
26
Kills
20
20
Deaths
26
72
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Apivorous
Jormungandr
3
1
16
11
W
Thanatos
3
5
12
1.8
W
0
6
20
1.67
L
13
9
5
1.72
L
0
3
7
1.17
W
Baron Samedi
Olpio
Baron Samedi
6
8
14
1.63
W
Charybdis
Phulgrim
Charybdis
14
0
10
19
L
2
1
14
9
L
Ares
2
6
13
1.42
L
3
7
7
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,564
Damage
82,162
88,735
Taken
110,406
70,541
Mitigated
74,051
22,799
Healing
5,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Apivorous
Jormungandr
13,727
3,236
0
250
16,279
16,661
0
7,027
9,252
41,700
0
W
Thanatos
11,370
3,787
0
5,553
13,840
5,077
0
8,125
5,715
0
31,550
W
12,378
1,096
1,793
7,272
25,136
34,883
0
14,815
10,321
21,234
0
L
30,476
2,255
9
1,923
26,219
10,480
0
16,499
9,720
63,515
0
L
4,269
1,227
0
207
8,509
3,023
0
4,530
3,979
11,898
0
W
Baron Samedi
Olpio
Baron Samedi
26,120
2,098
2,850
3,735
22,928
10,087
0
12,990
9,938
39,251
0
W
Charybdis
Phulgrim
Charybdis
40,969
21,765
0
1,346
10,552
3,833
0
6,477
4,075
0
99,214
L
11,683
1,322
472
1,630
19,823
8,689
0
9,165
10,658
0
28,783
L
Ares
14,689
66
248
1,033
35,309
44,579
0
13,372
21,937
39,734
0
L
21,045
11,231
0
428
20,546
7,280
0
8,659
11,887
0
35,953

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,506
Gold Earned
68,306
310
Minions Killed
230
13
Camps Cleared
4
1,341,113
Distance Traveled
1,157,155
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
13,835
922
57
4
1
281,816
0
W
Thanatos
13,647
910
43
3
7
279,866
0
W
Ganesha
15,012
1,001
0
0
0
243,072
1
L
Merlin
16,322
1,088
92
6
0
211,045
0
L
Zeus
11,697
780
18
1
1
127,271
0
W
Baron Samedi
14,576
972
52
3
1
248,614
1
W
Charybdis
17,436
1,162
158
11
4
287,745
0
L
Odin
13,795
920
38
3
2
338,830
0
L
Ares
13,570
905
48
3
1
256,534
0
L
Neith
12,922
861
34
2
0
223,475
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role