Player Matchup

Geb
Geb
Cavemanch
Geb
Level 27
God Stats
9W - 7L
1,727 SR
Queue Stats
39W - 39L
1,563 Elo+
Solo
Kukulkan
Kukulkan
GOOD clutch4227
Kukulkan
Level 6
God Stats
12W - 9L
1,635 SR
Queue Stats
36W - 36L
1,623 Elo+
Party 2
Bastet
Bastet
MacMayo93
Bastet
Level 10
God Stats
5W - 2L
1,578 SR
Queue Stats
83W - 88L
1,447 Elo+
Solo
Hades
Hades
NastyNateSNF
Hades
Level 18
God Stats
7W - 2L
1,863 SR
Queue Stats
65W - 54L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
TAXIMUS1
Sun Wukong
Level 37
God Stats
3W - 2L
1,618 SR
Queue Stats
120W - 115L
1,495 Elo+
Party 2
Team Averages
Level 20
1,684 SR
1,529 Elo+

VS

Team Averages
Level 23
1,648 SR
1,498 Elo+
Xbalanque
Xbalanque
BBD MAN
Xbalanque
Level 17
God Stats
22W - 25L
1,620 SR
Queue Stats
29W - 36L
1,535 Elo+
Party 1
Chaac
Chaac
PuertoHawk
Chaac
Level 29
God Stats
0W - 5L
1,255 SR
Queue Stats
98W - 137L
1,423 Elo+
Party 1
Loki
Loki
StrongLikeCrab
Loki
Level 17
God Stats
4W - 1L
1,910 SR
Queue Stats
99W - 72L
1,636 Elo+
Solo
Ymir
Ymir
inverse-finch4
Ymir
Level 25
God Stats
4W - 3L
1,768 SR
Queue Stats
64W - 73L
1,419 Elo+
Solo
Thoth
Thoth
kurlzzy
Thoth
Level 27
God Stats
3W - 6L
1,685 SR
Queue Stats
121W - 128L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 29
13,968
1,074
13,082
15,635
15,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Kukulkan
20
7 / 0 / 16
13,110
1,008
15,287
5,105
1,974
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bastet
MacMayo93
Bastet
20
17 / 1 / 17
16,019
1,232
34,943
10,721
4,338
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
6 / 7 / 22
13,873
1,067
32,689
26,955
21,864
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sun Wukong
TAXIMUS1
Sun Wukong
20
9 / 5 / 19
13,335
1,026
19,318
16,491
16,271
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

196

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
BBD MAN
Xbalanque
18
2 / 12 / 8
11,345
873
19,803
23,921
8,474
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Chaac
18
1 / 6 / 11
11,922
917
9,478
26,562
28,604
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
10 / 9 / 4
14,669
1,128
21,695
25,136
8,533
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

18
0 / 3 / 8
10,857
835
5,935
21,997
25,906
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
kurlzzy
Thoth
18
3 / 13 / 6
11,680
898
11,421
23,745
7,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
53
43
Kills
16
16
Deaths
43
103
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
BBD MAN
Xbalanque
2
12
8
0.5
W
4
3
29
6.17
W
Kukulkan
7
0
16
15
W
Bastet
MacMayo93
Bastet
17
1
17
25.5
W
6
7
22
2.43
L
Chaac
1
6
11
1.08
L
10
9
4
1.33
W
Sun Wukong
TAXIMUS1
Sun Wukong
9
5
19
3.7
L
0
3
8
1.33
L
Thoth
kurlzzy
Thoth
3
13
6
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,319
Damage
68,332
74,907
Taken
121,361
60,420
Mitigated
79,213
14,815
Healing
6,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
BBD MAN
Xbalanque
19,803
12,926
0
0
23,921
8,474
0
14,320
9,601
0
31,108
W
13,082
839
0
995
15,635
15,973
0
3,764
11,623
23,476
0
W
Kukulkan
15,287
643
0
935
5,105
1,974
0
998
4,064
31,834
0
W
Bastet
MacMayo93
Bastet
34,943
7,632
0
366
10,721
4,338
0
1,958
8,705
0
56,531
W
32,689
1,450
1,684
9,136
26,955
21,864
0
5,226
21,423
67,345
0
L
Chaac
9,478
1,510
0
5,027
26,562
28,604
0
12,669
13,893
0
32,156
L
21,695
3,765
0
0
25,136
8,533
0
10,925
14,211
0
60,425
W
Sun Wukong
TAXIMUS1
Sun Wukong
19,318
3,126
0
1,699
16,491
16,271
0
4,464
11,736
945
26,629
L
5,935
1,474
0
0
21,997
25,906
0
11,888
10,109
16,395
0
L
Thoth
kurlzzy
Thoth
11,421
1,077
285
1,273
23,745
7,696
0
12,199
11,546
27,966
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,305
Gold Earned
60,473
208
Minions Killed
207
8
Camps Cleared
5
1,311,216
Distance Traveled
1,160,319
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
11,345
873
24
2
2
203,902
0
W
Geb
13,968
1,074
10
1
0
278,203
0
W
Kukulkan
13,110
1,008
40
3
2
267,907
3
W
Bastet
16,019
1,232
46
4
4
284,542
0
W
Hades
13,873
1,067
100
8
2
235,428
0
L
Chaac
11,922
917
54
4
0
242,751
0
L
Loki
14,669
1,128
56
4
2
262,818
0
W
Sun Wukong
13,335
1,026
12
1
0
245,136
0
L
Ymir
10,857
835
32
2
0
228,693
2
L
Thoth
11,680
898
41
3
1
222,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role