Player Matchup

Izanami
Izanami
Mdotskiii
Izanami
Level 28
God Stats
4W - 1L
1,914 SR
Queue Stats
146W - 100L
1,548 Elo+
Party 2
Gilgamesh
Gilgamesh
miggurs
Gilgamesh
Level 56
God Stats
16W - 7L
1,534 SR
Queue Stats
275W - 143L
1,682 Elo+
Party 2
Discordia
Discordia
recelect
Discordia
Level 26
God Stats
4W - 2L
1,594 SR
Queue Stats
23W - 13L
1,595 Elo+
Party 2
Team Averages
Level 37
1,681 SR
1,608 Elo+

VS

Team Averages
Level 86
1,587 SR
1,419 Elo+
Amaterasu
Amaterasu
PapaFransisco
Amaterasu
Level 104
God Stats
14W - 28L
1,475 SR
Queue Stats
421W - 540L
1,385 Elo+
Party 1
Pele
Pele
WackyNazarene
Pele
Level 64
God Stats
3W - 4L
1,480 SR
Queue Stats
100W - 155L
1,399 Elo+
Party 1
Ah Puch
Ah Puch
Zenthorim
Ah Puch
Level 89
God Stats
2W - 5L
1,806 SR
Queue Stats
147W - 157L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Mdotskiii
Izanami
12
6 / 2 / 9
8,344
834
5,702
7,973
2,718
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
miggurs
Gilgamesh
12
5 / 1 / 13
8,254
825
13,172
10,666
8,492
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
recelect
Discordia
13
7 / 0 / 11
8,678
868
7,411
5,042
1,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
PapaFransisco
Amaterasu
9
0 / 6 / 3
6,181
618
4,380
12,494
8,442
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
1 / 5 / 1
6,707
671
3,795
8,630
2,447
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ah Puch
Zenthorim
Ah Puch
10
1 / 7 / 1
6,692
669
9,750
9,630
4,447
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
7
18
Kills
2
3
Deaths
18
33
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Izanami
Mdotskiii
Izanami
6
2
9
5.25
L
Amaterasu
PapaFransisco
Amaterasu
0
6
3
0.25
L
1
5
1
0.3
L
Ah Puch
Zenthorim
Ah Puch
1
7
1
0.21
W
Gilgamesh
miggurs
Gilgamesh
5
1
13
11.5
W
Discordia
recelect
Discordia
7
0
11
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,285
Damage
17,925
23,681
Taken
30,754
12,863
Mitigated
15,336
7,630
Healing
6,656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Mdotskiii
Izanami
5,702
4,385
0
1,615
7,973
2,718
1,157
3,241
4,732
0
30,251
L
Amaterasu
PapaFransisco
Amaterasu
4,380
1,125
305
2,839
12,494
8,442
0
3,672
8,368
0
12,942
L
3,795
383
29
1,898
8,630
2,447
0
2,802
5,579
0
11,482
L
Ah Puch
Zenthorim
Ah Puch
9,750
214
393
1,192
9,630
4,447
0
2,632
6,834
30,984
0
W
Gilgamesh
miggurs
Gilgamesh
13,172
2,842
484
4,320
10,666
8,492
287
4,377
6,289
3,418
17,805
W
Discordia
recelect
Discordia
7,411
122
0
1,211
5,042
1,653
345
2,278
2,764
25,704
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,276
Gold Earned
19,580
130
Minions Killed
94
6
Camps Cleared
3
559,606
Distance Traveled
513,692
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,344
834
69
7
4
176,222
2
L
Amaterasu
6,181
618
11
1
1
183,555
4
L
Pele
6,707
671
22
2
0
193,041
2
L
Ah Puch
6,692
669
61
6
2
137,096
1
W
Gilgamesh
8,254
825
20
2
1
190,558
4
W
Discordia
8,678
868
41
4
1
192,826
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role