Player Matchup

Geb
Geb
Darth_Clamity
Geb
Level 108
God Stats
6W - 1L
1,773 SR
Queue Stats
150W - 141L
1,501 Elo+
Solo
Olorun
Olorun
SuperMystery
Olorun
Level 101
God Stats
1W - 1L
1,837 SR
Queue Stats
164W - 143L
1,549 Elo+
Solo
Hachiman
Hachiman
cravedatjuice604
Hachiman
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,237 Elo+
Solo
Ganesha
Ganesha
totorwoah
Ganesha
Level 122
God Stats
2W - 4L
1,437 SR
Queue Stats
266W - 251L
1,495 Elo+
Solo
Skadi
Skadi
xiong651
Skadi
Level 123
God Stats
8W - 8L
1,560 SR
Queue Stats
441W - 452L
1,522 Elo+
Solo
Team Averages
Level 96
1,621 SR
1,461 Elo+

VS

Team Averages
Level 107
1,384 SR
1,497 Elo+
Hun Batz
Hun Batz
Butt_Savage5
Hun Batz
Level 128
God Stats
10W - 13L
1,322 SR
Queue Stats
667W - 648L
1,530 Elo+
Party 1
King Arthur
King Arthur
Octagragar
King Arthur
Level 145
God Stats
4W - 5L
1,490 SR
Queue Stats
333W - 331L
1,520 Elo+
Party 2
Baron Samedi
Baron Samedi
Pingu_daddy
Baron Samedi
Level 125
God Stats
1W - 3L
1,116 SR
Queue Stats
203W - 192L
1,486 Elo+
Party 2
Ne Zha
Ne Zha
Princesssam5
Ne Zha
Level 108
God Stats
22W - 9L
1,535 SR
Queue Stats
873W - 834L
1,530 Elo+
Party 1
Fafnir
Fafnir
Taydawgaz
Fafnir
Level 29
God Stats
1W - 0L
1,457 SR
Queue Stats
44W - 61L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 11
12,431
829
16,975
23,774
33,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Olorun
17
3 / 6 / 7
10,174
678
12,415
16,656
9,056
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
4 / 5 / 8
10,004
667
21,934
15,615
7,591
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
totorwoah
Ganesha
18
0 / 5 / 14
10,307
687
14,229
20,614
22,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Skadi
xiong651
Skadi
19
5 / 6 / 9
10,981
732
14,171
13,917
6,731
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Butt_Savage5
Hun Batz
18
6 / 3 / 13
11,790
786
14,177
17,387
7,970
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

King Arthur
Octagragar
King Arthur
18
2 / 6 / 23
11,047
736
18,289
37,386
36,722
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
Pingu_daddy
Baron Samedi
20
9 / 1 / 14
12,432
829
20,320
12,603
6,199
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
20
9 / 3 / 17
12,418
828
20,457
15,629
7,174
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
Taydawgaz
Fafnir
16
0 / 4 / 18
10,150
677
7,182
15,549
15,947
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
111
17
Kills
26
26
Deaths
17
49
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Butt_Savage5
Hun Batz
6
3
13
4.17
L
5
4
11
2.63
W
King Arthur
Octagragar
King Arthur
2
6
23
2.25
W
Baron Samedi
Pingu_daddy
Baron Samedi
9
1
14
16
W
Ne Zha
9
3
17
5.83
L
Olorun
3
6
7
1.08
W
Fafnir
Taydawgaz
Fafnir
0
4
18
2.25
L
4
5
8
1.6
L
Ganesha
totorwoah
Ganesha
0
5
14
1.4
L
Skadi
xiong651
Skadi
5
6
9
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,724
Damage
80,425
90,576
Taken
98,554
79,140
Mitigated
74,012
33,667
Healing
52,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Butt_Savage5
Hun Batz
14,177
1,257
5,553
5,027
17,387
7,970
1,894
7,695
9,692
0
27,576
L
16,975
1,379
2,201
5,577
23,774
33,403
224
8,136
14,967
27,568
0
W
King Arthur
Octagragar
King Arthur
18,289
1,292
3,510
13,008
37,386
36,722
252
13,952
23,434
9,185
29,160
W
Baron Samedi
Pingu_daddy
Baron Samedi
20,320
627
7,942
5,357
12,603
6,199
1,756
6,990
5,613
35,921
0
W
Ne Zha
20,457
2,257
1,056
5,560
15,629
7,174
2,679
6,744
8,885
0
48,118
L
Olorun
12,415
5,842
4,666
5,553
16,656
9,056
0
6,490
10,028
26,451
0
W
Fafnir
Taydawgaz
Fafnir
7,182
1,841
2,350
3,435
15,549
15,947
530
8,238
7,311
10,978
0
L
21,934
10,326
1,797
4,368
15,615
7,591
0
5,736
9,589
0
40,450
L
Ganesha
totorwoah
Ganesha
14,229
675
3,411
3,154
20,614
22,359
416
7,551
12,496
33,130
0
L
Skadi
xiong651
Skadi
14,171
6,348
993
1,947
13,917
6,731
1,188
3,273
10,594
0
29,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,897
Gold Earned
57,837
146
Minions Killed
154
0
Camps Cleared
0
1,245,770
Distance Traveled
1,468,152
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
11,790
786
31
2
0
306,204
0
L
Geb
12,431
829
20
1
0
287,212
0
W
King Arthur
11,047
736
27
2
0
272,220
2
W
Baron Samedi
12,432
829
46
3
0
301,871
0
W
Ne Zha
12,418
828
40
3
0
294,831
0
L
Olorun
10,174
678
37
2
0
226,651
0
W
Fafnir
10,150
677
10
1
0
293,026
4
L
Hachiman
10,004
667
44
3
0
244,845
4
L
Ganesha
10,307
687
1
0
0
259,517
2
L
Skadi
10,981
732
44
3
0
227,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role