Player Matchup

Ah Puch
Ah Puch
Ektrus
Ah Puch
Level 15
God Stats
8W - 3L
1,726 SR
Queue Stats
45W - 38L
1,737 Elo+
Solo
Susano
Susano
Eso_Tilin420
Susano
Level 7
God Stats
7W - 2L
1,736 SR
Queue Stats
12W - 3L
1,526 Elo+
Solo
Neith
Neith
Primorizon
Neith
Level 47
God Stats
7W - 1L
1,682 SR
Queue Stats
207W - 122L
1,614 Elo+
Party 1
Kukulkan
Kukulkan
XLRNOVA
Kukulkan
Level 9
God Stats
1W - 1L
1,685 SR
Queue Stats
107W - 47L
1,571 Elo+
Party 1
Loki
Loki
joelmobility
Loki
Level 29
God Stats
44W - 41L
1,519 SR
Queue Stats
228W - 210L
1,537 Elo+
Solo
Team Averages
Level 21
1,670 SR
1,597 Elo+

VS

Team Averages
Level 22
1,494 SR
1,470 Elo+
Izanami
Izanami
EpiclyEpixx
Izanami
Level 28
God Stats
42W - 40L
1,545 SR
Queue Stats
122W - 101L
1,522 Elo+
Solo
Ares
Ares
Mistaaah_BLUE
Ares
Level 5
God Stats
1W - 2L
1,642 SR
Queue Stats
3W - 6L
1,299 Elo+
Solo
Hachiman
Hachiman
ProjectGeary
Hachiman
Level 18
God Stats
52W - 59L
1,434 SR
Queue Stats
57W - 60L
1,416 Elo+
Solo
Thoth
Thoth
ShaolinSSinS
Thoth
Level 29
God Stats
3W - 2L
1,550 SR
Queue Stats
116W - 53L
1,658 Elo+
Solo
Ra
Ra
UrBoiRay5811
Ra
Level 29
God Stats
4W - 6L
1,301 SR
Queue Stats
335W - 333L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Ektrus
Ah Puch
16
6 / 1 / 13
10,043
1,255
14,192
3,002
1,098
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
16
8 / 2 / 11
10,433
1,304
13,773
8,953
4,859
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Neith
16
5 / 0 / 12
10,549
1,319
12,148
4,931
2,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
XLRNOVA
Kukulkan
16
7 / 2 / 11
10,147
1,268
15,300
4,757
1,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 2 / 9
9,030
1,129
4,751
6,406
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

325

VS

Team 2 Tickets

96

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
EpiclyEpixx
Izanami
14
2 / 8 / 3
8,560
1,070
7,583
14,756
5,577
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 5 / 4
8,044
1,006
2,390
20,568
16,783
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
ProjectGeary
Hachiman
14
0 / 7 / 3
7,794
974
2,152
11,985
4,571
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
5 / 6 / 1
9,983
1,248
9,251
13,959
4,814
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 1
7,100
888
1,149
3,456
1,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
19
30
Kills
7
7
Deaths
30
56
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Ektrus
Ah Puch
6
1
13
12.5
L
Izanami
EpiclyEpixx
Izanami
2
8
3
0.44
W
Susano
8
2
11
6.75
L
0
5
4
0.4
W
Neith
5
0
12
11
L
Hachiman
ProjectGeary
Hachiman
0
7
3
0.21
L
5
6
1
0.92
L
0
4
1
0.13
W
Kukulkan
XLRNOVA
Kukulkan
7
2
11
6.25
W
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,164
Damage
22,525
28,049
Taken
64,724
13,247
Mitigated
33,091
4,939
Healing
1,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Ektrus
Ah Puch
14,192
50
0
100
3,002
1,098
0
1,862
1,140
25,553
0
L
Izanami
EpiclyEpixx
Izanami
7,583
4,273
0
0
14,756
5,577
0
4,775
9,793
0
22,234
W
Susano
13,773
3,057
0
2,560
8,953
4,859
0
3,573
5,380
0
22,349
L
2,390
97
0
0
20,568
16,783
0
12,263
8,079
18,007
0
W
Neith
12,148
5,792
0
1,151
4,931
2,452
0
2,291
2,640
0
33,105
L
Hachiman
ProjectGeary
Hachiman
2,152
1,282
0
109
11,985
4,571
0
6,133
5,720
0
7,987
L
9,251
175
0
580
13,959
4,814
0
4,240
9,543
29,812
0
L
1,149
45
289
211
3,456
1,346
0
2,081
1,375
6,164
0
W
Kukulkan
XLRNOVA
Kukulkan
15,300
1,215
0
1,037
4,757
1,850
0
2,592
2,165
39,066
0
W
4,751
809
0
91
6,406
2,988
0
2,472
3,934
0
13,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,202
Gold Earned
41,481
175
Minions Killed
148
10
Camps Cleared
4
817,432
Distance Traveled
630,916
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
10,043
1,255
24
3
2
163,135
0
L
Izanami
8,560
1,070
32
4
2
156,711
0
W
Susano
10,433
1,304
19
2
1
175,102
2
L
Ares
8,044
1,006
32
4
1
166,172
0
W
Neith
10,549
1,319
52
7
2
162,786
0
L
Hachiman
7,794
974
15
2
0
130,909
0
L
Thoth
9,983
1,248
59
7
1
144,876
0
L
Ra
7,100
888
10
1
0
32,248
0
W
Kukulkan
10,147
1,268
61
8
1
154,547
0
W
Loki
9,030
1,129
19
2
4
161,862
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role