Player Matchup

Neith
Neith
 
Neith
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
NoahNephrite
Artio
Level 104
God Stats
5W - 2L
1,666 SR
Queue Stats
255W - 161L
1,685 Elo+
Party 1
Eset
Eset
SpaceHimbo666
Eset
Level 122
God Stats
18W - 14L
1,631 SR
Queue Stats
261W - 170L
1,684 Elo+
Party 1
Team Averages
Level 101
1,599 SR
1,623 Elo+

VS

Team Averages
Level 89
1,640 SR
1,581 Elo+
Chaac
Chaac
Basch112
Chaac
Level 143
God Stats
4W - 4L
1,445 SR
Queue Stats
44W - 38L
1,619 Elo+
Party 2
Olorun
Olorun
Tympanicchain
Olorun
Level 107
God Stats
0W - 2L
1,778 SR
Queue Stats
43W - 30L
1,685 Elo+
Party 2
Arachne
Arachne
dosahidia
Arachne
Level 18
God Stats
0W - 1L
1,696 SR
Queue Stats
4W - 9L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
12
6 / 1 / 10
8,206
821
10,926
7,466
2,765
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
5 / 0 / 12
8,276
828
6,494
9,858
12,889
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

12
7 / 2 / 9
8,391
839
5,144
7,555
3,664
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Basch112
Chaac
11
3 / 5 / 0
6,620
662
7,436
9,005
5,534
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
0 / 5 / 3
6,323
632
7,882
9,276
6,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Arachne
dosahidia
Arachne
7
0 / 8 / 0
5,476
548
800
8,696
2,287
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
6
18
Kills
3
3
Deaths
18
31
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
6
1
10
11
L
Chaac
Basch112
Chaac
3
5
0
0.6
W
5
0
12
11
W
7
2
9
5.75
L
0
5
3
0.3
L
Arachne
dosahidia
Arachne
0
8
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,564
Damage
16,118
24,879
Taken
26,977
19,318
Mitigated
14,512
9,498
Healing
2,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
10,926
5,570
0
2,380
7,466
2,765
2,055
2,004
5,462
0
37,868
L
Chaac
Basch112
Chaac
7,436
710
0
1,484
9,005
5,534
0
4,747
4,258
0
22,336
W
6,494
877
1,124
3,730
9,858
12,889
64
2,684
7,174
15,509
0
W
5,144
946
170
2,094
7,555
3,664
467
2,740
4,815
16,803
0
L
7,882
2,982
181
744
9,276
6,691
0
3,103
6,173
22,692
2,511
L
Arachne
dosahidia
Arachne
800
638
0
530
8,696
2,287
0
4,332
4,364
0
6,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,873
Gold Earned
18,419
135
Minions Killed
95
5
Camps Cleared
4
569,883
Distance Traveled
445,041
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,206
821
87
9
2
186,017
3
L
Chaac
6,620
662
38
4
1
169,487
2
W
Artio
8,276
828
18
2
0
206,878
3
W
Eset
8,391
839
30
3
3
176,988
1
L
Olorun
6,323
632
45
5
1
134,636
0
L
Arachne
5,476
548
12
1
2
140,918
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role