Player Matchup

Chiron
Chiron
Dennyosia
Chiron
Level 149
God Stats
15W - 2L
1,631 SR
Queue Stats
251W - 166L
1,637 Elo+
Party 1
Nox
Nox
DrunkAsian
Nox
Level 88
God Stats
18W - 7L
1,664 SR
Queue Stats
218W - 78L
1,804 Elo+
Party 1
Thor
Thor
Trolljutsu
Thor
Level 27
God Stats
136W - 38L
1,794 SR
Queue Stats
253W - 97L
1,724 Elo+
Party 1
Team Averages
Level 88
1,696 SR
1,721 Elo+

VS

Team Averages
Level 88
1,601 SR
1,531 Elo+
Cthulhu
Cthulhu
DSS-_-OTTONIEL
Cthulhu
Level 124
God Stats
11W - 6L
1,600 SR
Queue Stats
282W - 290L
1,486 Elo+
Party 2
Vulcan
Vulcan
mvauclair03
Vulcan
Level 133
God Stats
21W - 17L
1,732 SR
Queue Stats
232W - 176L
1,628 Elo+
Party 2
Bellona
Bellona
sadisticsanity
Bellona
Level 8
God Stats
2W - 3L
1,472 SR
Queue Stats
2W - 3L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Dennyosia
Chiron
12
2 / 1 / 11
7,344
734
5,030
4,377
1,309
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
6 / 0 / 12
8,322
832
7,310
4,046
1,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
10 / 0 / 7
8,865
887
10,038
9,505
5,982
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 0
6,201
620
6,072
10,629
8,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vulcan
9
0 / 6 / 1
6,153
615
4,476
5,900
2,160
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 5 / 0
5,728
573
1,306
8,518
5,472
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
2
18
Kills
1
1
Deaths
18
30
Assists
1
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
W
Chiron
Dennyosia
Chiron
2
1
11
7.5
W
6
0
12
12
W
10
0
7
13.5
L
Vulcan
0
6
1
0.08
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,378
Damage
11,854
17,928
Taken
25,047
8,742
Mitigated
16,257
6,783
Healing
1,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,072
132
88
500
10,629
8,625
0
3,406
6,955
16,934
0
W
Chiron
Dennyosia
Chiron
5,030
2,295
920
1,712
4,377
1,309
542
2,751
1,308
0
28,022
W
7,310
616
135
1,246
4,046
1,451
0
2,209
1,549
23,245
0
W
10,038
1,516
0
2,770
9,505
5,982
0
4,572
4,345
0
23,480
L
Vulcan
4,476
2,168
0
344
5,900
2,160
0
1,323
4,489
22,402
0
L
1,306
0
0
70
8,518
5,472
0
2,133
6,221
0
4,284

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,531
Gold Earned
18,082
139
Minions Killed
76
6
Camps Cleared
3
558,555
Distance Traveled
533,800
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
6,201
620
17
2
0
175,323
4
W
Chiron
7,344
734
58
6
3
192,480
4
W
Nox
8,322
832
58
6
2
180,645
0
W
Thor
8,865
887
23
2
1
185,430
5
L
Vulcan
6,153
615
56
6
3
183,857
2
L
Bellona
5,728
573
3
0
0
174,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role