Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Artio
Artio
 
Artio
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Nox
Nox
Autos 4 days
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 32L
1,683 Elo+
Party 4
Mulan
Mulan
Based-Jay69
Mulan
Level 91
God Stats
21W - 16L
1,629 SR
Queue Stats
242W - 225L
1,526 Elo+
Party 3
Gilgamesh
Gilgamesh
Based-Lloyd69
Gilgamesh
Level 69
God Stats
2W - 4L
1,497 SR
Queue Stats
48W - 46L
1,513 Elo+
Party 3
Team Averages
Level 85
1,525 SR
1,544 Elo+

VS

Team Averages
Level 94
1,643 SR
1,648 Elo+
Fenrir
Fenrir
ConquestSpeedRun
Fenrir
Level 44
God Stats
3W - 0L
1,890 SR
Queue Stats
158W - 55L
1,758 Elo+
Party 1
Jormungandr
Jormungandr
MrFrench7377
Jormungandr
Level 128
God Stats
2W - 1L
1,543 SR
Queue Stats
410W - 358L
1,523 Elo+
Party 2
Zhong Kui
Zhong Kui
VahJynaKiller
Zhong Kui
Level 109
God Stats
6W - 2L
1,781 SR
Queue Stats
196W - 132L
1,675 Elo+
Party 1
Xbalanque
Xbalanque
griffin_5_
Xbalanque
Level 63
God Stats
2W - 3L
1,283 SR
Queue Stats
96W - 73L
1,576 Elo+
Party 2
Gilgamesh
Gilgamesh
umaadguy
Gilgamesh
Level 124
God Stats
13W - 8L
1,719 SR
Queue Stats
240W - 197L
1,707 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
1 / 3 / 1
7,252
483
4,574
8,686
2,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Artio
 
Artio
10
2 / 2 / 2
6,793
453
12,125
16,850
12,710
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
2 / 5 / 2
6,864
458
6,636
8,492
2,914
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 2 / 1
7,233
482
6,589
13,407
9,989
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
Based-Lloyd69
Gilgamesh
12
0 / 5 / 2
6,739
449
6,599
11,044
5,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 0 / 5
8,934
596
10,208
13,498
6,101
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
MrFrench7377
Jormungandr
12
1 / 2 / 5
6,683
446
9,000
12,646
7,109
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
VahJynaKiller
Zhong Kui
12
1 / 3 / 4
7,421
495
6,616
11,052
6,612
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
griffin_5_
Xbalanque
14
2 / 1 / 0
7,611
507
5,073
8,057
2,138
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
umaadguy
Gilgamesh
16
6 / 0 / 1
9,103
607
10,803
10,119
8,960
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate

Breastplate

+20
Physical Protection

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
17
17
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
3
1
0.5
L
Artio
 
Artio
2
2
2
1.5
L
2
5
2
0.6
L
1
2
1
0.75
L
Gilgamesh
Based-Lloyd69
Gilgamesh
0
5
2
0.2
W
7
0
5
9.5
W
Jormungandr
MrFrench7377
Jormungandr
1
2
5
1.75
W
Zhong Kui
VahJynaKiller
Zhong Kui
1
3
4
1
W
Xbalanque
griffin_5_
Xbalanque
2
1
0
2
W
Gilgamesh
umaadguy
Gilgamesh
6
0
1
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,523
Damage
41,700
58,479
Taken
55,372
33,433
Mitigated
30,920
20,779
Healing
22,322
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
4,574
2,499
0
2,011
8,686
2,790
0
2,007
6,679
0
44,923
L
Artio
 
Artio
12,125
1,622
844
7,472
16,850
12,710
0
7,242
9,608
31,043
0
L
6,636
820
0
1,719
8,492
2,914
0
3,561
4,931
36,414
0
L
6,589
695
0
5,910
13,407
9,989
0
2,112
11,295
3,406
43,419
L
Gilgamesh
Based-Lloyd69
Gilgamesh
6,599
1,686
0
2,823
11,044
5,030
0
2,302
8,742
0
50,057
W
10,208
5,372
0
9,381
13,498
6,101
0
4,154
9,344
0
67,404
W
Jormungandr
MrFrench7377
Jormungandr
9,000
2,559
0
3,568
12,646
7,109
96
5,271
7,375
38,951
0
W
Zhong Kui
VahJynaKiller
Zhong Kui
6,616
417
0
3,639
11,052
6,612
694
5,840
5,212
43,299
0
W
Xbalanque
griffin_5_
Xbalanque
5,073
2,946
0
2,808
8,057
2,138
88
2,712
5,345
0
48,868
W
Gilgamesh
umaadguy
Gilgamesh
10,803
3,055
0
2,926
10,119
8,960
440
1,701
8,418
7,050
57,949

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,881
Gold Earned
39,752
416
Minions Killed
494
0
Camps Cleared
0
1,398,861
Distance Traveled
1,469,751
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,252
483
100
7
0
258,175
2
L
Artio
6,793
453
39
3
0
289,760
1
L
Nox
6,864
458
85
6
0
271,759
0
L
Mulan
7,233
482
99
7
0
286,833
4
L
Gilgamesh
6,739
449
93
6
0
292,334
3
W
Fenrir
8,934
596
119
8
0
340,010
5
W
Jormungandr
6,683
446
48
3
0
282,594
5
W
Zhong Kui
7,421
495
92
6
0
258,572
2
W
Xbalanque
7,611
507
107
7
0
272,057
5
W
Gilgamesh
9,103
607
128
9
0
316,518
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role