Player Matchup

Danzaburou
Danzaburou
CaptLio
Danzaburou
Level 18
God Stats
7W - 0L
1,500 SR
Queue Stats
34W - 34L
1,331 Elo+
Party 2
Nu Wa
Nu Wa
Captivator13
Nu Wa
Level 16
God Stats
11W - 2L
1,666 SR
Queue Stats
31W - 32L
1,363 Elo+
Party 2
Xbalanque
Xbalanque
CaptivatorWJT
Xbalanque
Level 21
God Stats
3W - 7L
1,331 SR
Queue Stats
44W - 47L
1,361 Elo+
Party 2
Kukulkan
Kukulkan
HampsterHank
Kukulkan
Level 27
God Stats
12W - 21L
1,305 SR
Queue Stats
50W - 77L
1,368 Elo+
Party 3
Ravana
Ravana
Venterrus
Ravana
Level 28
God Stats
1W - 4L
1,500 SR
Queue Stats
31W - 39L
1,382 Elo+
Party 3
Team Averages
Level 22
1,460 SR
1,361 Elo+

VS

Team Averages
Level 11
1,558 SR
1,278 Elo+
Chronos
Chronos
Beefyboy28
Chronos
Level 29
God Stats
34W - 35L
1,489 SR
Queue Stats
70W - 81L
1,326 Elo+
Solo
Hel
Hel
CouncilRegent7
Hel
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,270 Elo+
Party 1
Nike
Nike
FlamingMERC
Nike
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 8L
1,262 Elo+
Solo
Artemis
Artemis
MyFoopaSmells
Artemis
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 12L
1,199 Elo+
Party 1
Ra
Ra
TacoElGato
Ra
Level 6
God Stats
2W - 3L
1,801 SR
Queue Stats
21W - 18L
1,332 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CaptLio
Danzaburou
17
8 / 2 / 9
11,445
572
11,365
8,923
3,566
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

16
8 / 3 / 14
10,770
539
16,164
10,319
3,521
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
CaptivatorWJT
Xbalanque
18
5 / 3 / 10
11,198
560
8,874
17,754
6,592
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
HampsterHank
Kukulkan
15
7 / 8 / 6
10,442
522
14,656
15,587
6,319
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
Venterrus
Ravana
17
16 / 4 / 3
11,933
597
15,842
14,839
15,418
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Beefyboy28
Chronos
18
8 / 8 / 3
11,976
599
16,911
24,278
15,384
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

15
4 / 7 / 6
10,179
509
6,966
16,432
11,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
0 / 9 / 2
8,572
429
3,598
14,189
10,948
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heavy Mace

Heavy Mace

+30
Physical Power

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
14
4 / 10 / 4
9,480
474
9,102
14,302
4,839
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
4 / 10 / 3
9,367
468
5,409
18,585
6,583
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
38
44
Kills
20
20
Deaths
44
42
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Chronos
Beefyboy28
Chronos
8
8
3
1.19
W
Danzaburou
CaptLio
Danzaburou
8
2
9
6.25
W
8
3
14
5
W
Xbalanque
CaptivatorWJT
Xbalanque
5
3
10
3.33
L
4
7
6
1
L
0
9
2
0.11
W
Kukulkan
HampsterHank
Kukulkan
7
8
6
1.25
L
Artemis
4
10
4
0.6
L
4
10
3
0.55
W
Ravana
Venterrus
Ravana
16
4
3
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,901
Damage
41,986
67,422
Taken
87,786
35,416
Mitigated
49,695
15,724
Healing
25,220
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Beefyboy28
Chronos
16,911
5,622
0
7,849
24,278
15,384
1,388
6,191
18,087
76,810
11,764
W
Danzaburou
CaptLio
Danzaburou
11,365
4,155
0
2,436
8,923
3,566
4,183
4,065
4,726
0
50,551
W
16,164
2,420
0
1,110
10,319
3,521
1,422
3,987
6,292
44,580
0
W
Xbalanque
CaptivatorWJT
Xbalanque
8,874
4,958
0
7,529
17,754
6,592
1,838
4,677
13,077
0
73,093
L
6,966
921
4,218
5,591
16,432
11,941
291
5,975
10,437
25,936
0
L
3,598
1,197
0
510
14,189
10,948
463
4,300
9,889
0
29,333
W
Kukulkan
HampsterHank
Kukulkan
14,656
2,231
0
1,871
15,587
6,319
431
9,265
6,104
56,302
0
L
Artemis
9,102
4,831
0
1,037
14,302
4,839
587
7,270
7,003
0
38,814
L
5,409
847
80
5,935
18,585
6,583
742
7,084
11,501
53,373
0
W
Ravana
Venterrus
Ravana
15,842
4,160
0
2,778
14,839
15,418
932
4,833
9,928
0
50,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,788
Gold Earned
49,574
432
Minions Killed
371
0
Camps Cleared
0
1,734,472
Distance Traveled
1,590,273
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
11,976
599
115
6
0
304,783
1
W
Danzaburou
11,445
572
89
4
0
362,373
6
W
Nu Wa
10,770
539
57
3
0
372,637
6
W
Xbalanque
11,198
560
114
6
0
316,879
0
L
Hel
10,179
509
29
1
0
342,460
1
L
Nike
8,572
429
64
3
0
320,612
1
W
Kukulkan
10,442
522
92
5
0
345,412
0
L
Artemis
9,480
474
59
3
0
294,537
0
L
Ra
9,367
468
104
5
0
327,881
0
W
Ravana
11,933
597
80
4
0
337,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role