Player Matchup

Loki
Loki
Anthonius19th
Loki
Level 8
God Stats
6W - 11L
1,443 SR
Queue Stats
40W - 43L
1,394 Elo+
Solo
Sol
Sol
FadedElite420
Sol
Level 8
God Stats
5W - 2L
1,643 SR
Queue Stats
5W - 10L
1,323 Elo+
Party 2
Hel
Hel
LILT222
Hel
Level 17
God Stats
19W - 24L
1,353 SR
Queue Stats
189W - 190L
1,360 Elo+
Solo
Osiris
Osiris
Na6ato
Osiris
Level 44
God Stats
1W - 2L
1,506 SR
Queue Stats
54W - 63L
1,436 Elo+
Party 2
Chaac
Chaac
xXafflictionXx1
Chaac
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,272 Elo+
Solo
Team Averages
Level 16
1,489 SR
1,357 Elo+

VS

Team Averages
Level 30
1,573 SR
1,373 Elo+
Artio
Artio
AlexBoo18
Artio
Level 8
God Stats
4W - 5L
1,626 SR
Queue Stats
6W - 6L
1,391 Elo+
Party 1
Nemesis
Nemesis
Depressedeku
Nemesis
Level 3
God Stats
9W - 4L
1,482 SR
Queue Stats
21W - 11L
1,391 Elo+
Party 1
Izanami
Izanami
NUCL3AR SLOTH
Izanami
Level 25
God Stats
3W - 1L
1,478 SR
Queue Stats
23W - 13L
1,391 Elo+
Party 1
Susano
Susano
NUCL3ARTIG3R
Susano
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 28L
1,453 Elo+
Party 1
Merlin
Merlin
Yorusota
Merlin
Level 5
God Stats
2W - 2L
1,779 SR
Queue Stats
8W - 12L
1,239 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 2
9,611
874
5,912
6,839
1,682
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
1 / 10 / 6
10,426
948
6,570
20,013
7,523
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hel
17
7 / 8 / 4
12,650
1,150
20,271
20,901
6,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Osiris
Na6ato
Osiris
17
2 / 12 / 6
10,875
989
13,593
24,423
17,056
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
1 / 9 / 5
9,916
901
6,039
16,671
18,723
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Team 1 Tickets

0

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AlexBoo18
Artio
19
5 / 4 / 23
11,902
1,082
6,100
19,308
14,635
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
Depressedeku
Nemesis
18
7 / 2 / 16
11,191
1,017
5,953
9,192
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Izanami
19
11 / 3 / 24
12,765
1,160
22,651
13,875
5,797
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Susano
20
17 / 3 / 18
14,301
1,300
34,469
14,848
6,266
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
Yorusota
Merlin
18
3 / 1 / 27
11,301
1,027
12,802
4,858
1,719
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
151
13
Kills
43
43
Deaths
13
23
Assists
108
Player
Kills
Deaths
Assists
KDA
W
Artio
AlexBoo18
Artio
5
4
23
4.13
L
2
4
2
0.75
W
Nemesis
Depressedeku
Nemesis
7
2
16
7.5
L
1
10
6
0.4
L
Hel
7
8
4
1.13
W
Izanami
11
3
24
7.67
W
Susano
17
3
18
8.67
L
Osiris
Na6ato
Osiris
2
12
6
0.42
W
Merlin
Yorusota
Merlin
3
1
27
16.5
L
1
9
5
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,385
Damage
81,975
88,847
Taken
62,081
51,179
Mitigated
32,128
10,114
Healing
16,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
AlexBoo18
Artio
6,100
171
1,596
5,216
19,308
14,635
0
7,974
11,066
11,434
0
L
5,912
1,805
0
0
6,839
1,682
0
720
6,119
0
11,253
W
Nemesis
Depressedeku
Nemesis
5,953
2,764
0
1,327
9,192
3,711
0
4,231
4,459
0
9,042
L
6,570
3,112
0
815
20,013
7,523
0
2,276
17,737
22,108
0
L
Hel
20,271
2,857
2,609
4,479
20,901
6,195
0
5,648
15,253
45,129
0
W
Izanami
22,651
17,915
0
3,478
13,875
5,797
0
5,736
7,953
0
54,866
W
Susano
34,469
7,501
0
3,839
14,848
6,266
0
6,457
8,244
0
53,172
L
Osiris
Na6ato
Osiris
13,593
5,569
0
0
24,423
17,056
0
6,281
17,142
0
32,751
W
Merlin
Yorusota
Merlin
12,802
971
174
475
4,858
1,719
0
2,637
2,090
30,445
0
L
6,039
1,099
0
2,211
16,671
18,723
0
3,977
12,694
562
12,167

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,478
Gold Earned
61,460
153
Minions Killed
177
5
Camps Cleared
3
774,273
Distance Traveled
1,042,139
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,902
1,082
9
1
1
227,987
1
L
Loki
9,611
874
7
1
1
157,149
0
W
Nemesis
11,191
1,017
6
1
0
214,783
0
L
Sol
10,426
948
32
3
0
123,986
3
L
Hel
12,650
1,150
55
5
2
190,162
0
W
Izanami
12,765
1,160
67
6
0
171,566
0
W
Susano
14,301
1,300
50
5
1
212,387
0
L
Osiris
10,875
989
45
4
2
185,766
3
W
Merlin
11,301
1,027
45
4
1
215,416
2
L
Chaac
9,916
901
14
1
0
117,210
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role