Player Matchup

Hel
Hel
BlestTexas
Hel
Level 144
God Stats
0W - 3L
1,191 SR
Queue Stats
211W - 209L
1,496 Elo+
Party 1
Odin
Odin
Cub Diddy
Odin
Level 109
God Stats
11W - 6L
1,689 SR
Queue Stats
333W - 315L
1,569 Elo+
Solo
The Morrigan
The Morrigan
Darkjuan7
The Morrigan
Level 158
God Stats
0W - 2L
1,340 SR
Queue Stats
216W - 206L
1,548 Elo+
Party 1
Hun Batz
Hun Batz
XxScorpinautxX
Hun Batz
Level 154
God Stats
0W - 2L
1,138 SR
Queue Stats
185W - 177L
1,565 Elo+
Party 1
Ares
Ares
xxOMNIPOTENTxx1
Ares
Level 128
God Stats
5W - 3L
1,647 SR
Queue Stats
146W - 151L
1,518 Elo+
Party 1
Team Averages
Level 139
1,401 SR
1,539 Elo+

VS

Team Averages
Level 128
1,559 SR
1,550 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
HoRUsRas
Yemoja
Level 72
God Stats
1W - 0L
1,745 SR
Queue Stats
58W - 50L
1,579 Elo+
Party 2
Mulan
Mulan
Thothofegypt
Mulan
Level 126
God Stats
7W - 6L
1,397 SR
Queue Stats
461W - 506L
1,556 Elo+
Solo
Cliodhna
Cliodhna
diregega7
Cliodhna
Level 157
God Stats
8W - 5L
1,450 SR
Queue Stats
766W - 817L
1,517 Elo+
Solo
Xbalanque
Xbalanque
thatkaijukid
Xbalanque
Level 160
God Stats
6W - 5L
1,704 SR
Queue Stats
520W - 539L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 11
7,824
782
8,569
12,071
5,135
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Odin
13
2 / 6 / 10
7,826
783
6,957
16,954
11,895
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

The Morrigan
Darkjuan7
The Morrigan
15
4 / 5 / 7
8,842
884
14,077
9,194
3,925
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Hun Batz
13
3 / 6 / 7
7,669
767
7,818
11,337
7,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 6 / 9
9,256
926
7,740
18,584
21,419
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
15
8 / 3 / 17
9,567
957
12,277
12,511
5,781
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
HoRUsRas
Yemoja
15
1 / 2 / 24
8,687
869
10,558
10,843
9,766
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

16
4 / 3 / 20
8,862
886
9,201
14,900
16,897
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cliodhna
diregega7
Cliodhna
17
9 / 4 / 15
9,670
967
15,906
13,806
6,461
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Xbalanque
thatkaijukid
Xbalanque
13
6 / 3 / 17
8,715
872
11,430
7,709
3,237
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
121
14
Kills
28
28
Deaths
15
44
Assists
93
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
8
3
17
5.5
L
1
5
11
1.3
L
Odin
2
6
10
1.17
L
The Morrigan
Darkjuan7
The Morrigan
4
5
7
1.5
W
Yemoja
HoRUsRas
Yemoja
1
2
24
6.5
W
4
3
20
4.67
L
Hun Batz
3
6
7
1.08
W
Cliodhna
diregega7
Cliodhna
9
4
15
4.13
W
Xbalanque
thatkaijukid
Xbalanque
6
3
17
4.83
L
4
6
9
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,161
Damage
59,372
68,140
Taken
59,769
49,386
Mitigated
42,142
22,610
Healing
20,255
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
12,277
5,891
399
3,129
12,511
5,781
1,412
6,771
5,740
0
27,746
L
8,569
1,039
6,732
4,242
12,071
5,135
1,252
2,204
9,867
12,481
0
L
Odin
6,957
644
1,630
3,972
16,954
11,895
13
3,558
13,396
0
9,742
L
The Morrigan
Darkjuan7
The Morrigan
14,077
1,482
1,446
1,752
9,194
3,925
173
1,295
7,899
32,852
0
W
Yemoja
HoRUsRas
Yemoja
10,558
754
6,309
3,586
10,843
9,766
611
5,860
4,983
22,956
0
W
9,201
769
1,050
1,523
14,900
16,897
404
6,310
8,590
0
18,086
L
Hun Batz
7,818
818
288
1,237
11,337
7,012
784
1,538
9,799
0
14,401
W
Cliodhna
diregega7
Cliodhna
15,906
307
0
2,830
13,806
6,461
539
7,070
6,736
0
31,776
W
Xbalanque
thatkaijukid
Xbalanque
11,430
3,845
196
1,233
7,709
3,237
2,147
4,375
3,334
0
18,665
L
7,740
225
305
1,006
18,584
21,419
215
1,963
16,621
12,618
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,417
Gold Earned
45,501
81
Minions Killed
119
0
Camps Cleared
0
865,999
Distance Traveled
835,442
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,567
957
32
3
0
167,685
0
L
Hel
7,824
782
12
1
0
163,148
0
L
Odin
7,826
783
5
1
0
163,691
2
L
The Morrigan
8,842
884
45
5
0
163,572
1
W
Yemoja
8,687
869
21
2
0
176,431
2
W
Mulan
8,862
886
15
2
0
170,862
0
L
Hun Batz
7,669
767
9
1
0
183,625
1
W
Cliodhna
9,670
967
31
3
0
179,180
1
W
Xbalanque
8,715
872
20
2
0
141,284
0
L
Ares
9,256
926
10
1
0
191,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role