Player Matchup

Gilgamesh
Gilgamesh
EludeDeath
Gilgamesh
Level 94
God Stats
0W - 1L
1,936 SR
Queue Stats
2W - 3L
1,394 Elo+
Party 3
King Arthur
King Arthur
PumaTank
King Arthur
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,395 Elo+
Party 3
Thor
Thor
Rawthentic710
Thor
Level 155
God Stats
0W - 2L
1,441 SR
Queue Stats
91W - 74L
1,591 Elo+
Party 2
Chang'e
Chang'e
gummbear707
Chang'e
Level 148
God Stats
0W - 1L
1,724 SR
Queue Stats
10W - 7L
1,629 Elo+
Solo
Thoth
Thoth
o Sandzy o
Thoth
Level 123
God Stats
1W - 2L
1,294 SR
Queue Stats
52W - 42L
1,585 Elo+
Party 2
Team Averages
Level 133
1,579 SR
1,519 Elo+

VS

Team Averages
Level 97
1,532 SR
1,509 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
 
Medusa
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
TheDonPiton
Ullr
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 114L
1,491 Elo+
Solo
Chaac
Chaac
clayfemts
Chaac
Level 83
God Stats
8W - 2L
1,661 SR
Queue Stats
429W - 390L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
EludeDeath
Gilgamesh
18
4 / 5 / 10
10,604
816
12,888
25,989
17,781
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

King Arthur
PumaTank
King Arthur
16
3 / 7 / 11
9,610
739
13,785
16,131
11,225
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
5 / 5 / 8
9,925
763
15,502
14,624
7,795
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
gummbear707
Chang'e
16
5 / 5 / 9
9,701
746
11,289
14,950
9,367
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thoth
16
4 / 4 / 11
10,018
771
16,266
9,819
3,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
6 / 4 / 15
11,191
861
12,770
19,503
29,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
 
Medusa
16
6 / 5 / 7
10,746
827
14,160
11,803
5,372
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
 
Cthulhu
18
4 / 3 / 11
10,557
812
17,349
17,809
17,126
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
4 / 4 / 13
10,748
827
12,569
13,963
6,462
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chaac
clayfemts
Chaac
19
6 / 5 / 14
11,200
862
14,696
20,563
25,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
86
21
Kills
26
26
Deaths
21
49
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
6
4
15
3.38
W
Medusa
 
Medusa
6
5
7
1.9
W
Cthulhu
 
Cthulhu
4
3
11
3.17
L
Gilgamesh
EludeDeath
Gilgamesh
4
5
10
1.8
L
King Arthur
PumaTank
King Arthur
3
7
11
1.21
L
5
5
8
1.8
W
4
4
13
2.63
W
Chaac
clayfemts
Chaac
6
5
14
2.6
L
Chang'e
gummbear707
Chang'e
5
5
9
1.9
L
Thoth
4
4
11
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,730
Damage
71,544
81,513
Taken
83,641
49,652
Mitigated
84,311
31,986
Healing
35,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
12,770
1,127
8,176
6,413
19,503
29,675
267
7,947
11,556
15,430
0
W
Medusa
 
Medusa
14,160
4,172
2,750
1,548
11,803
5,372
2,450
4,643
7,160
0
35,042
W
Cthulhu
 
Cthulhu
17,349
587
3,238
3,294
17,809
17,126
636
7,437
10,372
40,758
0
L
Gilgamesh
EludeDeath
Gilgamesh
12,888
2,432
2,401
7,884
25,989
17,781
490
7,306
17,783
0
23,157
L
King Arthur
PumaTank
King Arthur
13,785
1,037
1,176
2,682
16,131
11,225
360
5,111
10,877
0
23,181
L
15,502
1,205
1,053
2,020
14,624
7,795
182
5,314
8,651
0
29,492
W
12,569
7,463
556
3,464
13,963
6,462
1,723
2,523
11,440
0
19,651
W
Chaac
clayfemts
Chaac
14,696
2,716
101
6,137
20,563
25,676
384
5,005
15,558
0
25,239
L
Chang'e
gummbear707
Chang'e
11,289
422
7,311
5,374
14,950
9,367
176
6,617
7,846
20,991
0
L
Thoth
16,266
789
912
1,173
9,819
3,484
672
4,752
4,747
28,004
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,858
Gold Earned
54,442
131
Minions Killed
137
0
Camps Cleared
0
1,227,510
Distance Traveled
1,223,240
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,191
861
5
0
0
227,545
3
W
Medusa
10,746
827
45
3
0
250,501
1
W
Cthulhu
10,557
812
42
3
0
262,437
0
L
Gilgamesh
10,604
816
23
2
0
250,020
2
L
King Arthur
9,610
739
28
2
0
238,162
1
L
Thor
9,925
763
28
2
0
241,896
2
W
Ullr
10,748
827
17
1
0
221,894
0
W
Chaac
11,200
862
28
2
0
260,863
3
L
Chang'e
9,701
746
18
1
0
246,812
3
L
Thoth
10,018
771
34
3
0
250,620
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role