Player Matchup

Izanami
Izanami
BlizzardOfficial
Izanami
Level 12
God Stats
7W - 7L
1,305 SR
Queue Stats
14W - 29L
1,181 Elo+
Solo
Ra
Ra
Ghost_akaB312
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,500 Elo+
Party 2
Neith
Neith
Roxanne117
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,500 Elo+
Party 2
Pele
Pele
ScareCrow98-2
Pele
Level 26
God Stats
6W - 4L
1,210 SR
Queue Stats
22W - 19L
1,092 Elo+
Solo
Cliodhna
Cliodhna
SmokeDank4200
Cliodhna
Level 29
God Stats
4W - 5L
1,492 SR
Queue Stats
99W - 141L
1,282 Elo+
Solo
Team Averages
Level 15
1,401 SR
1,311 Elo+

VS

Team Averages
Level 31
1,451 SR
1,392 Elo+
Ravana
Ravana
Lost_Renegade33
Ravana
Level 47
God Stats
2W - 5L
1,359 SR
Queue Stats
244W - 280L
1,352 Elo+
Party 1
Bellona
Bellona
MissKal-El
Bellona
Level 8
God Stats
2W - 9L
1,228 SR
Queue Stats
8W - 13L
1,406 Elo+
Party 1
Freya
Freya
SupermanKalEl
Freya
Level 45
God Stats
4W - 6L
1,549 SR
Queue Stats
193W - 205L
1,342 Elo+
Party 1
Ymir
Ymir
YourMindsVoice
Ymir
Level 26
God Stats
3W - 2L
1,461 SR
Queue Stats
52W - 61L
1,429 Elo+
Party 1
Discordia
Discordia
vVerBzy
Discordia
Level 28
God Stats
10W - 5L
1,660 SR
Queue Stats
81W - 81L
1,431 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 9 / 1
6,821
525
4,838
10,748
2,749
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 9 / 1
4,663
359
1,143
6,308
1,281
Neith
8
1 / 8 / 1
5,907
454
2,811
7,503
2,006
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
6 / 3 / 1
7,745
596
7,483
10,600
3,273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cliodhna
SmokeDank4200
Cliodhna
8
0 / 6 / 3
5,308
408
2,378
7,103
2,402
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 1 / 4
8,508
654
8,449
5,868
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
MissKal-El
Bellona
9
3 / 3 / 2
6,064
466
1,938
6,158
4,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
12 / 1 / 4
8,141
626
7,524
8,667
2,438
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
4 / 0 / 5
7,761
597
3,126
8,897
4,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Discordia
vVerBzy
Discordia
13
5 / 5 / 3
7,976
614
7,161
8,347
2,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
53
10
Kills
35
35
Deaths
10
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
9
1
0.39
L
0
9
1
0.06
W
11
1
4
13
W
Bellona
MissKal-El
Bellona
3
3
2
1.33
L
Neith
1
8
1
0.19
L
6
3
1
2.17
L
Cliodhna
SmokeDank4200
Cliodhna
0
6
3
0.25
W
12
1
4
14
W
4
0
5
6.5
W
Discordia
vVerBzy
Discordia
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,653
Damage
28,198
42,262
Taken
37,937
11,711
Mitigated
16,669
7,077
Healing
11,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,838
3,670
0
919
10,748
2,749
0
3,845
6,712
0
34,090
L
1,143
432
22
40
6,308
1,281
11
2,150
4,035
4,820
0
W
8,449
2,526
0
2,131
5,868
2,778
0
457
5,411
0
53,494
W
Bellona
MissKal-El
Bellona
1,938
126
0
589
6,158
4,518
147
139
6,019
0
8,763
L
Neith
2,811
994
0
660
7,503
2,006
0
2,855
4,556
0
16,246
L
7,483
2,124
0
4,738
10,600
3,273
0
4,025
6,295
0
39,565
L
Cliodhna
SmokeDank4200
Cliodhna
2,378
227
0
698
7,103
2,402
84
4,530
2,341
0
11,350
W
7,524
3,311
0
4,862
8,667
2,438
497
506
8,161
31,992
0
W
3,126
972
0
2,396
8,897
4,700
543
284
8,613
32,119
0
W
Discordia
vVerBzy
Discordia
7,161
124
0
1,184
8,347
2,235
770
138
8,209
45,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,444
Gold Earned
38,450
201
Minions Killed
321
0
Camps Cleared
0
1,206,811
Distance Traveled
1,208,538
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,821
525
61
5
0
213,209
2
L
Ra
4,663
359
9
1
0
224,878
0
W
Ravana
8,508
654
101
8
0
289,449
0
W
Bellona
6,064
466
17
1
0
176,301
0
L
Neith
5,907
454
36
3
0
258,802
0
L
Pele
7,745
596
74
6
0
303,011
0
L
Cliodhna
5,308
408
21
2
0
206,911
0
W
Freya
8,141
626
45
3
0
242,904
1
W
Ymir
7,761
597
60
5
0
266,693
1
W
Discordia
7,976
614
98
8
0
233,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role