Player Matchup

Ymir
Ymir
BroBraSkie
Ymir
Level 28
God Stats
6W - 16L
1,159 SR
Queue Stats
143W - 154L
1,429 Elo+
Solo
Merlin
Merlin
Cablepool16
Merlin
Level 28
God Stats
0W - 3L
1,287 SR
Queue Stats
49W - 52L
1,482 Elo+
Solo
Ao Kuang
Ao Kuang
FKHRZ
Ao Kuang
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 52L
1,503 Elo+
Solo
Apollo
Apollo
Sexysalmon9224
Apollo
Level 19
God Stats
1W - 1L
1,705 SR
Queue Stats
21W - 16L
1,516 Elo+
Solo
Gilgamesh
Gilgamesh
User163129
Gilgamesh
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
128W - 106L
1,585 Elo+
Solo
Team Averages
Level 24
1,430 SR
1,503 Elo+

VS

Team Averages
Level 29
1,452 SR
1,480 Elo+
Bastet
Bastet
 
Bastet
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
BenchyBoy
Sol
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 20L
1,358 Elo+
Solo
Ares
Ares
IHATEWOMEN420
Ares
Level 7
God Stats
6W - 3L
1,599 SR
Queue Stats
12W - 9L
1,577 Elo+
Party 1
Mulan
Mulan
Miggity42
Mulan
Level 85
God Stats
4W - 4L
1,316 SR
Queue Stats
176W - 221L
1,523 Elo+
Party 1
Artemis
Artemis
danielmoffat1
Artemis
Level 14
God Stats
2W - 3L
1,346 SR
Queue Stats
10W - 9L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 2 / 0
4,843
440
1,401
6,955
3,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
8
2 / 5 / 0
5,301
482
3,508
6,892
1,446
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ao Kuang
FKHRZ
Ao Kuang
12
2 / 2 / 1
6,463
588
3,698
7,010
2,063
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

8
0 / 2 / 2
4,731
430
2,063
5,248
1,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
User163129
Gilgamesh
11
0 / 2 / 1
5,584
508
1,906
6,347
4,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
5 / 1 / 1
6,747
613
6,776
7,562
2,266
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
5 / 0 / 0
6,410
583
7,188
7,103
1,923
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 1 / 4
6,019
547
913
4,405
2,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mulan
Miggity42
Mulan
12
3 / 1 / 1
7,108
646
5,949
7,808
5,786
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
8
0 / 4 / 0
5,158
469
1,529
4,595
1,227
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
19
5
Kills
13
13
Deaths
7
4
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
5
1
1
5.5
W
5
0
0
5
L
1
2
0
0.5
L
Merlin
2
5
0
0.4
L
Ao Kuang
FKHRZ
Ao Kuang
2
2
1
1.25
W
0
1
4
2
W
Mulan
Miggity42
Mulan
3
1
1
3.5
L
0
2
2
0.5
L
Gilgamesh
User163129
Gilgamesh
0
2
1
0.25
W
Artemis
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,576
Damage
22,355
32,452
Taken
31,473
13,311
Mitigated
13,823
10,676
Healing
11,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
6,776
2,354
0
1,895
7,562
2,266
0
1,725
5,707
0
42,106
W
7,188
2,794
0
5,811
7,103
1,923
390
808
6,295
60,659
0
L
1,401
232
0
2,311
6,955
3,834
0
3,899
3,056
8,873
0
L
Merlin
3,508
42
0
264
6,892
1,446
0
0
6,892
22,429
0
L
Ao Kuang
FKHRZ
Ao Kuang
3,698
1,286
0
3,730
7,010
2,063
0
932
6,078
37,554
0
W
913
95
168
1,003
4,405
2,621
0
1,156
3,249
10,135
0
W
Mulan
Miggity42
Mulan
5,949
653
0
2,194
7,808
5,786
40
2,215
5,593
0
41,051
L
2,063
897
0
1,908
5,248
1,233
0
3,270
1,978
0
23,192
L
Gilgamesh
User163129
Gilgamesh
1,906
415
0
2,463
6,347
4,735
0
0
6,347
0
27,962
W
Artemis
1,529
233
0
727
4,595
1,227
416
2,313
2,022
0
22,539

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,922
Gold Earned
31,442
263
Minions Killed
339
0
Camps Cleared
0
1,029,422
Distance Traveled
1,007,292
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,747
613
78
7
0
246,408
5
W
Sol
6,410
583
101
9
0
183,229
5
L
Ymir
4,843
440
15
1
0
198,169
0
L
Merlin
5,301
482
44
4
0
183,663
3
L
Ao Kuang
6,463
588
87
8
0
208,605
1
W
Ares
6,019
547
24
2
0
208,574
0
W
Mulan
7,108
646
93
8
0
216,641
2
L
Apollo
4,731
430
50
5
0
214,804
0
L
Gilgamesh
5,584
508
67
6
0
224,181
5
W
Artemis
5,158
469
43
4
0
152,440
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role