Player Matchup

Sol
Sol
 
Sol
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
GoldDalek42
Bellona
Level 5
God Stats
1W - 4L
1,529 SR
Queue Stats
2W - 6L
1,431 Elo+
Solo
Ymir
Ymir
LordKinarg17
Ymir
Level 140
God Stats
8W - 15L
1,480 SR
Queue Stats
672W - 687L
1,427 Elo+
Party 1
Arachne
Arachne
Porqria97
Arachne
Level 29
God Stats
23W - 17L
1,495 SR
Queue Stats
58W - 59L
1,389 Elo+
Solo
Neith
Neith
optmzjiN
Neith
Level 7
God Stats
1W - 2L
1,419 SR
Queue Stats
8W - 11L
1,516 Elo+
Party 1
Team Averages
Level 42
1,485 SR
1,453 Elo+

VS

Team Averages
Level 16
1,619 SR
1,460 Elo+
Artemis
Artemis
IKYKPotter
Artemis
Level 24
God Stats
10W - 5L
1,800 SR
Queue Stats
76W - 71L
1,388 Elo+
Solo
Olorun
Olorun
Ilikehackinglol
Olorun
Level 13
God Stats
4W - 1L
1,717 SR
Queue Stats
11W - 8L
1,468 Elo+
Solo
Ra
Ra
Sensamanti
Ra
Level 29
God Stats
34W - 21L
1,643 SR
Queue Stats
167W - 151L
1,523 Elo+
Solo
Osiris
Osiris
rseggrsersef
Osiris
Level 2
God Stats
1W - 1L
1,344 SR
Queue Stats
2W - 1L
1,477 Elo+
Solo
Cliodhna
Cliodhna
theasianmsy
Cliodhna
Level 13
God Stats
28W - 30L
1,593 SR
Queue Stats
82W - 85L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
8
1 / 3 / 1
4,970
552
2,979
4,867
1,199
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bellona
GoldDalek42
Bellona
3
1 / 1 / 0
3,840
427
374
914
341
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
2 / 2 / 0
5,143
571
6,206
7,312
5,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate

Breastplate

+20
Physical Protection

Arachne
Porqria97
Arachne
8
1 / 1 / 1
4,911
546
3,296
6,499
2,112
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
optmzjiN
Neith
8
0 / 3 / 0
4,173
464
1,897
5,099
1,127
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
IKYKPotter
Artemis
9
2 / 1 / 4
5,403
600
3,090
3,439
803
10
4 / 0 / 2
5,954
662
2,545
5,313
2,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

11
3 / 1 / 0
6,002
667
4,248
3,992
1,219
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
9
0 / 1 / 1
5,162
574
3,507
7,976
5,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
theasianmsy
Cliodhna
9
1 / 2 / 1
5,179
575
2,130
5,567
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
5
Kills
10
10
Deaths
5
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
3
1
0.5
L
Bellona
GoldDalek42
Bellona
1
1
0
1
W
Artemis
IKYKPotter
Artemis
2
1
4
4
W
4
0
2
5
L
2
2
0
1
L
Arachne
Porqria97
Arachne
1
1
1
1.5
W
3
1
0
3
L
Neith
optmzjiN
Neith
0
3
0
0
W
Osiris
0
1
1
0.5
W
Cliodhna
theasianmsy
Cliodhna
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,752
Damage
15,520
24,691
Taken
26,287
10,114
Mitigated
11,001
7,183
Healing
11,007
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
2,979
1,031
0
805
4,867
1,199
234
2,192
2,675
21,594
0
L
Bellona
GoldDalek42
Bellona
374
246
0
175
914
341
124
338
576
0
2,070
W
Artemis
IKYKPotter
Artemis
3,090
1,671
0
509
3,439
803
1,532
465
2,958
0
14,236
W
2,545
1,171
516
2,716
5,313
2,058
1,730
337
4,960
27,724
2,986
L
6,206
1,952
0
2,336
7,312
5,335
33
1,808
5,504
21,851
2,379
L
Arachne
Porqria97
Arachne
3,296
2,330
0
1,861
6,499
2,112
0
1,019
5,480
0
26,095
W
4,248
857
127
1,604
3,992
1,219
0
1,719
2,141
29,929
0
L
Neith
optmzjiN
Neith
1,897
491
0
2,006
5,099
1,127
0
1,191
3,908
0
17,971
W
Osiris
3,507
1,635
0
4,053
7,976
5,345
0
4,533
3,443
0
22,552
W
Cliodhna
theasianmsy
Cliodhna
2,130
480
0
1,482
5,567
1,576
432
1,220
4,217
0
24,303

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,037
Gold Earned
27,700
186
Minions Killed
259
0
Camps Cleared
0
708,888
Distance Traveled
863,023
4
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
4,970
552
54
6
0
147,603
1
L
Bellona
3,840
427
6
1
0
38,930
0
W
Artemis
5,403
600
38
4
0
166,596
2
W
Olorun
5,954
662
59
7
0
167,158
4
L
Ymir
5,143
571
44
5
0
165,338
2
L
Arachne
4,911
546
53
6
0
201,576
0
W
Ra
6,002
667
66
7
0
181,856
4
L
Neith
4,173
464
29
3
0
155,441
1
W
Osiris
5,162
574
47
5
0
155,512
3
W
Cliodhna
5,179
575
49
5
0
191,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role