Player Matchup

Cliodhna
Cliodhna
AlmightyLoaf45
Cliodhna
Level 18
God Stats
8W - 3L
1,461 SR
Queue Stats
30W - 34L
1,307 Elo+
Party 1
Bellona
Bellona
Becc6130
Bellona
Level 23
God Stats
21W - 16L
1,536 SR
Queue Stats
55W - 79L
1,345 Elo+
Party 1
Tiamat
Tiamat
ZiyArcane
Tiamat
Level 25
God Stats
2W - 4L
1,213 SR
Queue Stats
7W - 9L
1,209 Elo+
Solo
Olorun
Olorun
kayshock
Olorun
Level 46
God Stats
6W - 13L
1,370 SR
Queue Stats
158W - 167L
1,397 Elo+
Party 1
Cerberus
Cerberus
robotthirteen
Cerberus
Level 28
God Stats
12W - 7L
1,418 SR
Queue Stats
90W - 114L
1,355 Elo+
Party 1
Team Averages
Level 28
1,400 SR
1,323 Elo+

VS

Team Averages
Level 26
1,427 SR
1,361 Elo+
Fenrir
Fenrir
ASAP_CROOKZ7
Fenrir
Level 29
God Stats
13W - 12L
1,529 SR
Queue Stats
177W - 184L
1,470 Elo+
Solo
Skadi
Skadi
Dman__46
Skadi
Level 23
God Stats
2W - 4L
1,304 SR
Queue Stats
17W - 22L
1,375 Elo+
Solo
Xing Tian
Xing Tian
EmmanuelMB
Xing Tian
Level 27
God Stats
6W - 7L
1,412 SR
Queue Stats
17W - 23L
1,304 Elo+
Solo
Set
Set
unforgivingking
Set
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 36L
1,392 Elo+
Solo
Apollo
Apollo
yeikoychicho
Apollo
Level 24
God Stats
12W - 14L
1,391 SR
Queue Stats
40W - 63L
1,261 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
4 / 2 / 4
10,628
506
11,248
12,402
4,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bellona
Becc6130
Bellona
18
7 / 3 / 7
11,716
558
10,548
15,155
17,532
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tiamat
ZiyArcane
Tiamat
17
8 / 5 / 6
11,433
544
17,743
14,655
8,977
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Olorun
kayshock
Olorun
19
13 / 2 / 5
12,583
599
28,796
16,063
8,917
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
robotthirteen
Cerberus
16
4 / 4 / 13
10,889
519
7,055
23,584
31,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
5 / 9 / 4
10,507
500
13,099
20,329
9,285
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Skadi
Dman__46
Skadi
15
4 / 8 / 2
9,772
465
14,177
21,813
7,066
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
EmmanuelMB
Xing Tian
13
0 / 5 / 6
8,728
416
7,654
20,569
16,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 6 / 3
9,862
470
4,455
16,337
7,897
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
14
3 / 8 / 1
9,597
457
6,325
16,746
5,246
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
32
36
Kills
16
16
Deaths
36
35
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Fenrir
5
9
4
0.78
W
Cliodhna
4
2
4
3
W
Bellona
Becc6130
Bellona
7
3
7
3.5
L
Skadi
Dman__46
Skadi
4
8
2
0.63
L
Xing Tian
EmmanuelMB
Xing Tian
0
5
6
0.6
W
Tiamat
ZiyArcane
Tiamat
8
5
6
2.2
W
Olorun
kayshock
Olorun
13
2
5
7.75
W
Cerberus
robotthirteen
Cerberus
4
4
13
2.63
L
4
6
3
0.92
L
Apollo
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,390
Damage
45,710
81,859
Taken
95,794
71,481
Mitigated
45,889
23,009
Healing
10,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
13,099
3,056
0
5,167
20,329
9,285
2,566
9,042
11,287
0
55,668
W
Cliodhna
11,248
1,884
0
4,255
12,402
4,718
2,701
1,361
11,041
0
62,706
W
Bellona
Becc6130
Bellona
10,548
1,674
0
2,082
15,155
17,532
3,602
1,368
13,787
6,138
56,969
L
Skadi
Dman__46
Skadi
14,177
7,062
0
3,300
21,813
7,066
1,278
8,836
12,977
0
54,715
L
Xing Tian
EmmanuelMB
Xing Tian
7,654
389
0
685
20,569
16,395
50
13,376
7,193
24,001
0
W
Tiamat
ZiyArcane
Tiamat
17,743
1,950
0
5,677
14,655
8,977
1,086
1,102
13,553
67,962
0
W
Olorun
kayshock
Olorun
28,796
18,130
585
7,497
16,063
8,917
4,542
1,426
14,637
75,693
8,444
W
Cerberus
robotthirteen
Cerberus
7,055
371
457
2,456
23,584
31,337
282
2,397
21,187
30,260
0
L
4,455
1,783
0
264
16,337
7,897
0
9,565
6,772
0
54,261
L
Apollo
6,325
4,259
0
842
16,746
5,246
1,957
11,361
5,385
0
37,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,249
Gold Earned
48,466
521
Minions Killed
373
0
Camps Cleared
0
1,986,894
Distance Traveled
1,807,027
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
10,507
500
105
5
0
341,455
3
W
Cliodhna
10,628
506
107
5
0
470,976
0
W
Bellona
11,716
558
132
6
0
390,858
1
L
Skadi
9,772
465
74
4
0
337,965
0
L
Xing Tian
8,728
416
29
1
0
384,934
0
W
Tiamat
11,433
544
106
5
0
353,876
0
W
Olorun
12,583
599
113
5
0
367,360
5
W
Cerberus
10,889
519
63
3
0
403,824
10
L
Set
9,862
470
95
5
0
372,354
0
L
Apollo
9,597
457
70
3
0
370,319
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role