Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
Kroostille
Ah Puch
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 67L
1,437 Elo+
Party 3
Hera
Hera
LunarOrchid
Hera
Level 104
God Stats
5W - 5L
1,478 SR
Queue Stats
238W - 273L
1,461 Elo+
Party 2
Hachiman
Hachiman
PRrubiaheli
Hachiman
Level 122
God Stats
3W - 7L
1,076 SR
Queue Stats
341W - 355L
1,429 Elo+
Solo
Merlin
Merlin
VindictiveVince-
Merlin
Level 145
God Stats
3W - 1L
1,559 SR
Queue Stats
98W - 113L
1,431 Elo+
Party 3
Team Averages
Level 113
1,423 SR
1,452 Elo+

VS

Team Averages
Level 106
1,566 SR
1,440 Elo+
Ah Muzen Cab
Ah Muzen Cab
Gannikis
Ah Muzen Cab
Level 66
God Stats
5W - 6L
1,369 SR
Queue Stats
179W - 199L
1,413 Elo+
Solo
Kumbhakarna
Kumbhakarna
R0CHABR
Kumbhakarna
Level 147
God Stats
3W - 2L
1,482 SR
Queue Stats
197W - 224L
1,477 Elo+
Solo
Cu Chulainn
Cu Chulainn
TimeSpace03
Cu Chulainn
Level 124
God Stats
1W - 0L
1,616 SR
Queue Stats
29W - 31L
1,436 Elo+
Party 1
Ah Puch
Ah Puch
jbeast3456
Ah Puch
Level 126
God Stats
2W - 1L
1,672 SR
Queue Stats
51W - 56L
1,415 Elo+
Party 1
Janus
Janus
x6SURGE9x
Janus
Level 67
God Stats
5W - 1L
1,691 SR
Queue Stats
150W - 143L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
4 / 4 / 5
9,473
861
12,504
10,391
7,732
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
Kroostille
Ah Puch
14
2 / 5 / 5
8,439
767
10,505
10,550
4,234
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

10
0 / 5 / 5
7,020
638
4,383
7,039
2,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
PRrubiaheli
Hachiman
15
4 / 4 / 4
8,813
801
5,598
9,020
3,413
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
5 / 5 / 7
9,433
858
11,310
9,969
4,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Gannikis
Ah Muzen Cab
17
8 / 2 / 10
10,399
945
12,297
9,479
4,382
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
R0CHABR
Kumbhakarna
15
1 / 3 / 13
9,064
824
3,238
15,799
17,354
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
TimeSpace03
Cu Chulainn
14
2 / 5 / 13
8,798
800
7,143
16,063
8,579
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ah Puch
jbeast3456
Ah Puch
16
7 / 4 / 10
10,206
928
14,932
13,010
5,916
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Janus
x6SURGE9x
Janus
15
5 / 3 / 8
9,581
871
6,965
9,077
4,254
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
77
15
Kills
23
23
Deaths
17
26
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
4
4
5
1.63
W
Ah Muzen Cab
Gannikis
Ah Muzen Cab
8
2
10
6.5
L
Ah Puch
Kroostille
Ah Puch
2
5
5
0.9
L
0
5
5
0.5
L
Hachiman
PRrubiaheli
Hachiman
4
4
4
1.5
W
Kumbhakarna
R0CHABR
Kumbhakarna
1
3
13
2.5
W
Cu Chulainn
TimeSpace03
Cu Chulainn
2
5
13
1.7
L
5
5
7
1.7
W
Ah Puch
jbeast3456
Ah Puch
7
4
10
3
W
Janus
x6SURGE9x
Janus
5
3
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,300
Damage
44,575
46,969
Taken
63,428
22,169
Mitigated
40,485
13,994
Healing
19,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
12,504
1,671
956
1,867
10,391
7,732
333
4,751
5,640
26,757
0
W
Ah Muzen Cab
Gannikis
Ah Muzen Cab
12,297
2,445
1,547
2,608
9,479
4,382
2,005
6,830
2,561
0
29,999
L
Ah Puch
Kroostille
Ah Puch
10,505
265
1,366
2,719
10,550
4,234
520
5,684
4,866
20,388
0
L
4,383
688
911
896
7,039
2,617
0
4,689
2,350
7,304
0
L
Hachiman
PRrubiaheli
Hachiman
5,598
2,042
1,823
1,614
9,020
3,413
806
5,961
3,059
0
11,433
W
Kumbhakarna
R0CHABR
Kumbhakarna
3,238
125
1,758
2,192
15,799
17,354
272
8,034
7,670
12,060
0
W
Cu Chulainn
TimeSpace03
Cu Chulainn
7,143
1,247
1,565
2,078
16,063
8,579
1,343
8,611
7,276
0
16,853
L
11,310
416
327
1,515
9,969
4,173
0
4,050
5,919
26,329
0
W
Ah Puch
jbeast3456
Ah Puch
14,932
160
1,710
4,206
13,010
5,916
234
8,762
4,204
28,797
0
W
Janus
x6SURGE9x
Janus
6,965
178
946
523
9,077
4,254
2,023
6,020
3,015
17,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,178
Gold Earned
48,048
139
Minions Killed
145
0
Camps Cleared
0
970,268
Distance Traveled
1,087,662
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,473
861
26
2
0
202,408
0
W
Ah Muzen Cab
10,399
945
51
5
0
205,433
0
L
Ah Puch
8,439
767
32
3
0
202,397
0
L
Hera
7,020
638
23
2
0
173,999
0
L
Hachiman
8,813
801
24
2
0
198,362
0
W
Kumbhakarna
9,064
824
17
2
0
224,370
0
W
Cu Chulainn
8,798
800
18
2
0
221,218
0
L
Merlin
9,433
858
34
3
0
193,102
0
W
Ah Puch
10,206
928
30
3
0
226,028
0
W
Janus
9,581
871
29
3
0
210,613
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role