Player Matchup

Bacchus
Bacchus
FlyawayJoker177
Bacchus
Level 66
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 6L
1,173 Elo+
Party 1
Fenrir
Fenrir
gunslingersg2
Fenrir
Level 107
God Stats
3W - 1L
1,536 SR
Queue Stats
83W - 120L
1,376 Elo+
Solo
Sol
Sol
lukasakul
Sol
Level 126
God Stats
3W - 6L
1,372 SR
Queue Stats
11W - 20L
1,410 Elo+
Party 1
Team Averages
Level 100
1,469 SR
1,320 Elo+

VS

Team Averages
Level 95
1,475 SR
1,347 Elo+
Cliodhna
Cliodhna
Arthesied
Cliodhna
Level 88
God Stats
1W - 5L
1,297 SR
Queue Stats
34W - 63L
1,327 Elo+
Party 2
Cerberus
Cerberus
LockeKusanagi
Cerberus
Level 90
God Stats
5W - 8L
1,470 SR
Queue Stats
35W - 59L
1,321 Elo+
Party 2
Skadi
Skadi
Notnowswerv
Skadi
Level 106
God Stats
0W - 3L
1,657 SR
Queue Stats
45W - 62L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 6 / 11
9,602
739
8,967
11,004
14,297
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
6 / 4 / 10
9,937
764
8,730
13,018
14,462
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
9 / 3 / 5
10,762
828
12,947
11,262
3,582
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Arthesied
Cliodhna
13
6 / 8 / 3
10,005
770
9,532
7,346
2,599
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
LockeKusanagi
Cerberus
12
1 / 5 / 9
8,753
673
8,327
18,487
17,798
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
6 / 5 / 5
9,592
738
7,970
12,464
4,133
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
30
18
Kills
13
13
Deaths
18
26
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Arthesied
Cliodhna
6
8
3
0.94
W
3
6
11
1.42
L
Cerberus
LockeKusanagi
Cerberus
1
5
9
1.1
L
6
5
5
1.7
W
6
4
10
2.75
W
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,644
Damage
25,829
35,284
Taken
38,297
32,341
Mitigated
24,530
5,980
Healing
6,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Arthesied
Cliodhna
9,532
392
0
634
7,346
2,599
88
3,675
3,671
0
24,608
W
8,967
756
0
39
11,004
14,297
168
2,624
8,380
20,613
0
L
Cerberus
LockeKusanagi
Cerberus
8,327
506
252
5,326
18,487
17,798
142
12,389
6,098
19,651
0
L
7,970
4,494
0
580
12,464
4,133
191
6,011
6,453
0
33,268
W
8,730
2,318
438
1,536
13,018
14,462
168
2,776
10,242
0
18,148
W
12,947
6,160
0
3,967
11,262
3,582
2,635
3,434
7,828
42,927
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,301
Gold Earned
28,350
126
Minions Killed
113
8
Camps Cleared
3
743,483
Distance Traveled
701,211
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,005
770
30
2
1
262,623
2
W
Bacchus
9,602
739
24
2
0
253,975
0
L
Cerberus
8,753
673
32
2
0
227,231
1
L
Skadi
9,592
738
51
4
2
211,357
0
W
Fenrir
9,937
764
27
2
2
247,967
2
W
Sol
10,762
828
75
6
6
241,541
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role