Player Matchup

Hachiman
Hachiman
CrusaderKing603
Hachiman
Level 29
God Stats
0W - 2L
1,331 SR
Queue Stats
67W - 64L
1,448 Elo+
Solo
Odin
Odin
ExponentZoo6968
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,397 Elo+
Solo
Mulan
Mulan
Jinkz586
Mulan
Level 28
God Stats
2W - 7L
1,420 SR
Queue Stats
15W - 23L
1,223 Elo+
Solo
Artio
Artio
ace-shield7
Artio
Level 27
God Stats
3W - 3L
1,608 SR
Queue Stats
184W - 206L
1,417 Elo+
Solo
Awilix
Awilix
crazy_CRANK2009
Awilix
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
19W - 29L
1,313 Elo+
Solo
Team Averages
Level 22
1,472 SR
1,360 Elo+

VS

Team Averages
Level 23
1,416 SR
1,362 Elo+
Freya
Freya
BiggieReam
Freya
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 7L
1,284 Elo+
Solo
King Arthur
King Arthur
Dossoboy
King Arthur
Level 28
God Stats
3W - 5L
1,182 SR
Queue Stats
37W - 44L
1,382 Elo+
Solo
Ra
Ra
Invisible_One
Ra
Level 25
God Stats
2W - 0L
1,746 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
JewishDonut
Cliodhna
Level 23
God Stats
18W - 21L
1,461 SR
Queue Stats
56W - 57L
1,530 Elo+
Solo
Olorun
Olorun
slumppgodd222
Olorun
Level 16
God Stats
10W - 23L
1,192 SR
Queue Stats
12W - 26L
1,114 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
15
2 / 5 / 7
9,311
443
9,172
16,996
7,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

2
0 / 1 / 0
5,550
264
0
766
312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman

Talisman

+75
Health
+15
Magical Protection

Mulan
Jinkz586
Mulan
16
8 / 4 / 1
10,473
499
13,161
14,277
13,140
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

16
4 / 5 / 9
9,738
464
7,988
19,255
16,726
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
15 / 3 / 4
12,010
572
15,046
15,950
6,630
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
5 / 8 / 2
10,276
489
14,098
19,249
7,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

King Arthur
Dossoboy
King Arthur
15
4 / 4 / 2
10,295
490
6,062
13,942
7,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 9 / 3
9,489
452
6,385
12,490
4,388
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cliodhna
JewishDonut
Cliodhna
19
6 / 3 / 3
11,669
556
9,244
15,031
6,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 6 / 9
9,948
474
12,320
11,769
7,092
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
37
29
Kills
18
18
Deaths
30
21
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Freya
5
8
2
0.75
L
Hachiman
2
5
7
1.1
W
King Arthur
Dossoboy
King Arthur
4
4
2
1.25
L
0
1
0
0
W
2
9
3
0.39
W
Cliodhna
JewishDonut
Cliodhna
6
3
3
2.5
L
Mulan
Jinkz586
Mulan
8
4
1
2.13
L
4
5
9
1.7
L
15
3
4
5.67
W
1
6
9
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,367
Damage
48,109
67,244
Taken
72,481
44,667
Mitigated
32,491
23,672
Healing
24,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
14,098
5,745
0
8,434
19,249
7,268
2,753
2,612
16,637
52,645
0
L
Hachiman
9,172
5,020
0
5,444
16,996
7,859
1,038
10,827
6,121
0
48,756
W
King Arthur
Dossoboy
King Arthur
6,062
1,608
66
2,776
13,942
7,679
0
844
13,098
0
33,881
L
0
0
0
10
766
312
0
210
528
0
877
W
6,385
1,162
0
2,687
12,490
4,388
1,123
1,407
11,083
47,992
0
W
Cliodhna
JewishDonut
Cliodhna
9,244
1,946
0
6,659
15,031
6,064
208
890
14,141
0
104,318
L
Mulan
Jinkz586
Mulan
13,161
1,610
75
4,199
14,277
13,140
517
4,559
8,880
2,720
54,078
L
7,988
803
364
6,706
19,255
16,726
156
9,521
9,349
47,132
0
L
15,046
6,841
0
6,874
15,950
6,630
0
5,163
10,545
0
88,462
W
12,320
7,072
429
3,691
11,769
7,092
616
3,056
8,713
46,453
6,560

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,082
Gold Earned
51,677
382
Minions Killed
487
0
Camps Cleared
0
1,526,462
Distance Traveled
1,896,861
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
10,276
489
92
4
0
384,540
0
L
Hachiman
9,311
443
91
4
0
317,497
2
W
King Arthur
10,295
490
64
3
0
407,729
1
L
Odin
5,550
264
0
0
0
15,391
0
W
Ra
9,489
452
107
5
0
367,304
1
W
Cliodhna
11,669
556
147
7
0
406,443
5
L
Mulan
10,473
499
92
4
0
354,084
0
L
Artio
9,738
464
79
4
0
402,192
4
L
Awilix
12,010
572
120
6
0
437,298
0
W
Olorun
9,948
474
77
4
0
330,845
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role