Player Matchup

Cthulhu
Cthulhu
Argenrost
Cthulhu
Level 5
God Stats
6W - 6L
1,933 SR
Queue Stats
23W - 40L
1,713 Elo+
Solo
Ratatoskr
Ratatoskr
NoKahunas
Ratatoskr
Level 18
God Stats
7W - 9L
1,571 SR
Queue Stats
62W - 59L
1,693 Elo+
Solo
Tiamat
Tiamat
Prioen
Tiamat
Level 28
God Stats
14W - 12L
1,601 SR
Queue Stats
190W - 159L
1,621 Elo+
Solo
Hou Yi
Hou Yi
iwillalwaysLoveu
Hou Yi
Level 5
God Stats
6W - 3L
1,500 SR
Queue Stats
23W - 18L
1,758 Elo+
Solo
Tsukuyomi
Tsukuyomi
mattxface
Tsukuyomi
Level 16
God Stats
5W - 4L
1,570 SR
Queue Stats
31W - 22L
1,622 Elo+
Solo
Team Averages
Level 14
1,635 SR
1,681 Elo+

VS

Team Averages
Level 18
1,593 SR
1,702 Elo+
The Morrigan
The Morrigan
BrocusHocus
The Morrigan
Level 19
God Stats
4W - 1L
1,786 SR
Queue Stats
44W - 33L
1,657 Elo+
Party 1
Arachne
Arachne
Spaget32
Arachne
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 14L
1,807 Elo+
Solo
Sun Wukong
Sun Wukong
Weestopher
Sun Wukong
Level 22
God Stats
1W - 2L
1,545 SR
Queue Stats
25W - 17L
1,639 Elo+
Party 1
Ganesha
Ganesha
jhujid
Ganesha
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,780 Elo+
Solo
Neith
Neith
lanceremil300
Neith
Level 29
God Stats
1W - 2L
1,636 SR
Queue Stats
128W - 100L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Argenrost
Cthulhu
16
0 / 1 / 8
10,929
437
2,228
11,134
12,556
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
NoKahunas
Ratatoskr
20
2 / 3 / 5
13,658
546
19,602
27,009
19,124
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+18
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
Prioen
Tiamat
20
3 / 3 / 4
13,003
520
8,199
16,950
18,960
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
9 / 1 / 2
13,632
545
18,240
13,958
6,770
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Tsukuyomi
mattxface
Tsukuyomi
19
5 / 5 / 3
11,835
473
11,907
16,111
6,851
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BrocusHocus
The Morrigan
20
3 / 1 / 3
12,836
513
14,499
11,281
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Spaget32
Arachne
20
9 / 2 / 3
13,402
536
20,066
21,984
11,384
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
Weestopher
Sun Wukong
16
1 / 5 / 1
9,839
394
8,079
22,232
13,020
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
jhujid
Ganesha
15
0 / 6 / 1
9,058
362
3,705
18,054
11,788
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
0 / 5 / 2
10,865
435
4,995
14,113
4,497
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
23
19
Kills
13
13
Deaths
19
22
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Argenrost
Cthulhu
0
1
8
4
L
The Morrigan
BrocusHocus
The Morrigan
3
1
3
4.5
W
Ratatoskr
NoKahunas
Ratatoskr
2
3
5
1.5
W
Tiamat
Prioen
Tiamat
3
3
4
1.67
L
Arachne
Spaget32
Arachne
9
2
3
5.25
L
Sun Wukong
Weestopher
Sun Wukong
1
5
1
0.3
W
9
1
2
10
L
Ganesha
jhujid
Ganesha
0
6
1
0.08
L
0
5
2
0.2
W
Tsukuyomi
mattxface
Tsukuyomi
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,176
Damage
51,344
85,162
Taken
87,664
64,261
Mitigated
45,276
32,955
Healing
25,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Argenrost
Cthulhu
2,228
125
1,050
2,281
11,134
12,556
103
232
10,868
21,734
0
L
The Morrigan
BrocusHocus
The Morrigan
14,499
2,034
272
2,508
11,281
4,587
0
3,907
7,273
88,806
11,008
W
Ratatoskr
NoKahunas
Ratatoskr
19,602
3,696
0
11,958
27,009
19,124
137
4,318
21,459
11,178
103,794
W
Tiamat
Prioen
Tiamat
8,199
1,128
84
7,616
16,950
18,960
1,350
3,968
12,571
113,671
0
L
Arachne
Spaget32
Arachne
20,066
11,042
0
12,249
21,984
11,384
1,508
3,659
18,132
0
122,475
L
Sun Wukong
Weestopher
Sun Wukong
8,079
1,657
0
7,830
22,232
13,020
0
2,608
18,622
0
58,660
W
18,240
8,605
0
2,844
13,958
6,770
3,485
769
13,009
0
130,937
L
Ganesha
jhujid
Ganesha
3,705
515
60
343
18,054
11,788
0
1,904
15,851
43,369
0
L
4,995
2,144
0
2,522
14,113
4,497
0
781
13,188
0
62,925
W
Tsukuyomi
mattxface
Tsukuyomi
11,907
3,285
0
7,122
16,111
6,851
907
2,057
13,960
0
91,181

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,057
Gold Earned
56,000
780
Minions Killed
716
0
Camps Cleared
0
2,400,116
Distance Traveled
2,268,749
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,929
437
27
1
0
526,157
2
L
The Morrigan
12,836
513
231
9
0
469,919
2
W
Ratatoskr
13,658
546
204
8
0
453,078
2
W
Tiamat
13,003
520
198
8
0
466,032
3
L
Arachne
13,402
536
170
7
0
570,535
4
L
Sun Wukong
9,839
394
113
5
0
450,386
2
W
Hou Yi
13,632
545
211
8
0
444,682
7
L
Ganesha
9,058
362
54
2
0
400,086
0
L
Neith
10,865
435
148
6
0
377,823
5
W
Tsukuyomi
11,835
473
140
6
0
510,167
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role