Player Matchup

Nemesis
Nemesis
Masters
YaBattyGyal
Nemesis
Masters
Level 116
God Stats
7W - 3L
1,784 SR
Queue Stats
86W - 54L
2,613 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 116
1,784 SR
2,613 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 138
1,866 SR
2,438 MMR
Olorun
Olorun
Diamond I
autg
Olorun
Diamond I
Level 138
God Stats
9W - 2L
1,866 SR
Queue Stats
31W - 14L
2,438 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
YaBattyGyal
Nemesis
17
3 / 4 / 0
10,756
768
14,219
22,999
15,475
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
AnhurKaliUllrBakasuraHe Bo

VS

Bans
SetChronosSolSkadiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
autg
Olorun
18
3 / 3 / 0
11,928
852
15,513
18,084
16,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
3
Kills
3
4
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Nemesis
YaBattyGyal
Nemesis
3
4
0
0.75
W
Olorun
autg
Olorun
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,219
Damage
15,513
22,999
Taken
18,084
15,475
Mitigated
16,368
6,859
Healing
8,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
YaBattyGyal
Nemesis
14,219
6,264
0
6,859
22,999
15,475
984
13,259
9,740
518
64,566
W
Olorun
autg
Olorun
15,513
8,416
0
8,728
18,084
16,368
2,268
797
17,287
77,334
7,101

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

10,756
Gold Earned
11,928
113
Minions Killed
158
5
Camps Cleared
7
314,362
Distance Traveled
268,161
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,756
768
113
8
5
314,362
0
W
Olorun
11,928
852
158
11
7
268,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role