Player Matchup

Agni
Agni
 
Agni
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Glämdring
Neith
Level 13
God Stats
9W - 13L
1,353 SR
Queue Stats
18W - 19L
1,395 Elo+
Solo
Rama
Rama
Jamy1016
Rama
Level 29
God Stats
26W - 28L
1,467 SR
Queue Stats
161W - 191L
1,421 Elo+
Solo
Yemoja
Yemoja
Mudls13
Yemoja
Level 18
God Stats
5W - 7L
1,728 SR
Queue Stats
113W - 156L
1,348 Elo+
Party 1
Artemis
Artemis
paseo-lento3
Artemis
Level 10
God Stats
9W - 1L
1,564 SR
Queue Stats
90W - 75L
1,447 Elo+
Solo
Team Averages
Level 18
1,522 SR
1,422 Elo+

VS

Team Averages
Level 18
1,467 SR
1,340 Elo+
Ao Kuang
Ao Kuang
Atomek_one
Ao Kuang
Level 17
God Stats
8W - 8L
1,261 SR
Queue Stats
25W - 37L
1,303 Elo+
Solo
Ares
Ares
SquiggleWood
Ares
Level 6
God Stats
0W - 2L
1,190 SR
Queue Stats
16W - 19L
1,178 Elo+
Party 2
Odin
Odin
ThaaCatzMeow
Odin
Level 16
God Stats
4W - 7L
1,485 SR
Queue Stats
28W - 27L
1,455 Elo+
Party 2
Fenrir
Fenrir
Zizzy_Plaz
Fenrir
Level 26
God Stats
1W - 1L
1,715 SR
Queue Stats
40W - 52L
1,311 Elo+
Solo
Izanami
Izanami
lI Marlene Il
Izanami
Level 23
God Stats
3W - 4L
1,683 SR
Queue Stats
12W - 11L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
8 / 1 / 14
11,872
1,079
16,829
7,159
2,789
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
18
4 / 0 / 15
11,356
1,032
13,177
5,294
2,198
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rama
18
8 / 0 / 13
11,455
1,041
18,837
9,436
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Yemoja
Mudls13
Yemoja
18
1 / 1 / 15
11,337
1,031
5,778
7,501
9,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
paseo-lento3
Artemis
18
6 / 3 / 13
10,995
1,000
15,563
8,976
3,819
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Team 1 Tickets

260

VS

Team 2 Tickets

133

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Atomek_one
Ao Kuang
16
2 / 4 / 2
9,977
907
6,440
16,320
5,351
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
0 / 4 / 3
9,469
861
4,251
12,707
12,240
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

16
1 / 5 / 4
10,452
950
9,100
14,116
14,282
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fenrir
Zizzy_Plaz
Fenrir
16
0 / 11 / 2
9,252
841
6,489
18,951
8,829
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Izanami
16
2 / 3 / 1
9,987
908
8,511
12,602
5,190
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
17
27
Kills
5
5
Deaths
27
70
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
8
1
14
15
L
Ao Kuang
Atomek_one
Ao Kuang
2
4
2
0.75
W
Neith
4
0
15
11.5
W
Rama
8
0
13
14.5
W
Yemoja
Mudls13
Yemoja
1
1
15
8.5
L
0
4
3
0.38
L
1
5
4
0.6
L
Fenrir
Zizzy_Plaz
Fenrir
0
11
2
0.09
L
Izanami
2
3
1
0.83
W
Artemis
paseo-lento3
Artemis
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,184
Damage
34,791
38,366
Taken
74,696
21,459
Mitigated
45,892
9,249
Healing
4,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
16,829
504
119
894
7,159
2,789
0
1,828
5,331
29,341
0
L
Ao Kuang
Atomek_one
Ao Kuang
6,440
1,493
0
3,032
16,320
5,351
0
7,150
9,170
19,238
0
W
Neith
13,177
6,054
0
1,354
5,294
2,198
0
1,399
3,895
0
34,463
W
Rama
18,837
14,843
0
3,494
9,436
3,653
0
2,408
7,028
0
31,525
W
Yemoja
Mudls13
Yemoja
5,778
466
758
1,461
7,501
9,000
0
2,867
4,634
22,854
0
L
4,251
154
0
0
12,707
12,240
0
3,452
9,255
10,515
0
L
9,100
660
110
448
14,116
14,282
0
3,648
10,468
0
44,858
L
Fenrir
Zizzy_Plaz
Fenrir
6,489
2,375
0
1,146
18,951
8,829
0
5,930
13,021
0
16,153
L
Izanami
8,511
6,043
0
0
12,602
5,190
0
2,427
10,175
0
33,485
W
Artemis
paseo-lento3
Artemis
15,563
9,525
0
1,169
8,976
3,819
0
2,189
6,787
0
32,342

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,015
Gold Earned
49,137
187
Minions Killed
196
6
Camps Cleared
3
952,207
Distance Traveled
949,837
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
11,872
1,079
33
3
1
240,493
1
L
Ao Kuang
9,977
907
20
2
0
192,931
2
W
Neith
11,356
1,032
51
5
1
181,325
0
W
Rama
11,455
1,041
41
4
1
200,856
1
W
Yemoja
11,337
1,031
29
3
0
168,234
0
L
Ares
9,469
861
15
1
1
185,524
0
L
Odin
10,452
950
99
9
0
227,747
0
L
Fenrir
9,252
841
15
1
2
169,901
1
L
Izanami
9,987
908
47
4
0
173,734
0
W
Artemis
10,995
1,000
33
3
3
161,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role