Player Matchup

Chang'e
Chang'e
CreamyCowCussy
Chang'e
Level 22
God Stats
1W - 1L
1,707 SR
Queue Stats
62W - 10L
1,917 Elo+
Party 2
Hun Batz
Hun Batz
FrogFussy
Hun Batz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,370 Elo+
Party 2
Chaac
Chaac
JMDohko
Chaac
Level 28
God Stats
61W - 73L
1,458 SR
Queue Stats
198W - 292L
1,361 Elo+
Solo
Team Averages
Level 22
1,555 SR
1,549 Elo+

VS

Team Averages
Level 37
1,538 SR
1,509 Elo+
Sol
Sol
KingJGrant
Sol
Level 68
God Stats
3W - 1L
1,511 SR
Queue Stats
264W - 264L
1,580 Elo+
Party 1
Artemis
Artemis
ToeMilker
Artemis
Level 20
God Stats
20W - 15L
1,484 SR
Queue Stats
34W - 42L
1,455 Elo+
Party 1
Jormungandr
Jormungandr
errorplzhelp130
Jormungandr
Level 23
God Stats
7W - 0L
1,619 SR
Queue Stats
13W - 15L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
10 / 0 / 11
8,839
884
11,039
7,787
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
FrogFussy
Hun Batz
12
7 / 1 / 12
8,027
803
8,287
7,302
2,687
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
JMDohko
Chaac
12
5 / 0 / 12
8,422
842
6,293
8,806
5,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 8 / 0
5,924
592
5,568
10,847
2,988
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
ToeMilker
Artemis
8
0 / 9 / 0
5,540
554
2,542
8,815
2,485
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
errorplzhelp130
Jormungandr
9
0 / 5 / 0
5,826
583
5,406
8,414
5,992
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
1
22
Kills
1
1
Deaths
22
35
Assists
0
Player
Kills
Deaths
Assists
KDA
L
10
0
11
15.5
L
Hun Batz
FrogFussy
Hun Batz
7
1
12
13
L
Chaac
JMDohko
Chaac
5
0
12
11
W
1
8
0
0.13
W
Artemis
ToeMilker
Artemis
0
9
0
0
W
Jormungandr
errorplzhelp130
Jormungandr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,619
Damage
13,516
23,895
Taken
28,076
10,965
Mitigated
11,465
11,212
Healing
2,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,039
1,092
1,879
4,340
7,787
2,859
465
4,084
3,703
36,805
0
L
Hun Batz
FrogFussy
Hun Batz
8,287
2,344
0
266
7,302
2,687
248
3,620
3,682
0
26,764
L
Chaac
JMDohko
Chaac
6,293
768
0
4,727
8,806
5,419
343
3,151
5,655
0
12,342
W
5,568
2,143
0
1,420
10,847
2,988
0
2,969
7,878
16,399
1,676
W
Artemis
ToeMilker
Artemis
2,542
1,086
0
142
8,815
2,485
0
4,898
3,917
0
10,647
W
Jormungandr
errorplzhelp130
Jormungandr
5,406
1,255
0
619
8,414
5,992
0
3,245
5,169
16,071
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,288
Gold Earned
17,290
133
Minions Killed
69
7
Camps Cleared
2
601,667
Distance Traveled
458,131
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
8,839
884
83
8
2
197,615
1
L
Hun Batz
8,027
803
30
3
4
203,520
2
L
Chaac
8,422
842
20
2
1
200,532
3
W
Sol
5,924
592
28
3
2
155,626
2
W
Artemis
5,540
554
18
2
0
140,507
1
W
Jormungandr
5,826
583
23
2
0
161,998
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role