Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
NateTheGreat49er
Guan Yu
Level 6
God Stats
2W - 2L
1,424 SR
Queue Stats
3W - 6L
1,236 Elo+
Party 2
Loki
Loki
whotrynakillme
Loki
Level 38
God Stats
1W - 1L
1,492 SR
Queue Stats
3W - 6L
1,236 Elo+
Party 2
Team Averages
Level 37
1,472 SR
1,324 Elo+

VS

Team Averages
Level 44
1,410 SR
1,291 Elo+
Discordia
Discordia
AbiggMONKEY
Discordia
Level 38
God Stats
5W - 6L
1,436 SR
Queue Stats
84W - 95L
1,270 Elo+
Party 1
Nike
Nike
MILLIonAIR17
Nike
Level 66
God Stats
6W - 7L
1,356 SR
Queue Stats
91W - 106L
1,248 Elo+
Party 1
Izanami
Izanami
Tango__Bravo__9R
Izanami
Level 28
God Stats
12W - 16L
1,438 SR
Queue Stats
14W - 18L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
4 / 2 / 0
7,223
722
8,245
7,414
2,541
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 2 / 1
6,370
637
2,692
9,447
8,860
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 5 / 1
6,272
627
4,385
7,781
3,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AbiggMONKEY
Discordia
12
2 / 1 / 5
7,588
759
10,016
5,317
1,573
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
1 / 2 / 7
7,451
745
4,881
9,476
5,384
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
6 / 1 / 2
7,938
794
4,836
7,604
2,254
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
9
9
Deaths
4
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
4
2
0
2
W
Discordia
AbiggMONKEY
Discordia
2
1
5
4.5
W
1
2
7
2.25
L
0
2
1
0.25
W
6
1
2
7
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,322
Damage
19,733
24,642
Taken
22,397
15,047
Mitigated
9,211
5,464
Healing
4,299
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
8,245
1,468
0
2,372
7,414
2,541
15
2,769
4,645
0
22,005
W
Discordia
AbiggMONKEY
Discordia
10,016
548
0
1,130
5,317
1,573
532
0
5,317
26,951
0
W
4,881
1,152
91
1,468
9,476
5,384
254
0
9,476
0
15,294
L
2,692
889
1,044
1,897
9,447
8,860
0
4,452
4,995
0
17,374
W
4,836
2,940
0
1,610
7,604
2,254
0
461
7,143
0
22,663
L
4,385
629
0
151
7,781
3,646
0
3,437
4,344
0
19,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,865
Gold Earned
22,977
93
Minions Killed
132
4
Camps Cleared
4
578,086
Distance Traveled
571,084
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,223
722
41
4
0
176,970
0
W
Discordia
7,588
759
58
6
1
189,995
3
W
Nike
7,451
745
21
2
0
175,430
0
L
Guan Yu
6,370
637
29
3
3
210,807
0
W
Izanami
7,938
794
53
5
3
205,659
0
L
Loki
6,272
627
23
2
1
190,309
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role