Player Matchup

Tiamat
Tiamat
Basedtet
Tiamat
Level 146
God Stats
3W - 1L
2,027 SR
Queue Stats
50W - 30L
1,745 Elo+
Party 2
Chaac
Chaac
RealBasedGod
Chaac
Level 107
God Stats
6W - 1L
1,721 SR
Queue Stats
50W - 33L
1,713 Elo+
Party 2
Heimdallr
Heimdallr
Sigmazz
Heimdallr
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,875 Elo+
Party 2
Team Averages
Level 94
1,749 SR
1,778 Elo+

VS

Team Averages
Level 46
1,474 SR
1,477 Elo+
Artemis
Artemis
DevilDonut69
Artemis
Level 7
God Stats
0W - 1L
1,518 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sol
Sol
Loganb798
Sol
Level 67
God Stats
9W - 11L
1,460 SR
Queue Stats
109W - 147L
1,454 Elo+
Party 1
Hercules
Hercules
Mod1021
Hercules
Level 63
God Stats
10W - 15L
1,442 SR
Queue Stats
84W - 116L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Basedtet
Tiamat
14
7 / 0 / 10
9,991
769
18,101
8,476
4,420
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
6 / 1 / 13
9,761
751
10,445
12,027
9,391
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heimdallr
Sigmazz
Heimdallr
12
7 / 2 / 9
9,352
719
7,920
7,071
2,755
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DevilDonut69
Artemis
7
0 / 9 / 1
6,702
516
2,934
8,239
1,770
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
2 / 5 / 0
8,352
642
10,965
11,914
2,911
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
Mod1021
Hercules
11
1 / 6 / 2
7,761
597
4,726
21,164
15,388
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
6
20
Kills
3
3
Deaths
20
32
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Basedtet
Tiamat
7
0
10
12
L
Artemis
DevilDonut69
Artemis
0
9
1
0.06
L
2
5
0
0.4
L
Hercules
Mod1021
Hercules
1
6
2
0.33
W
6
1
13
12.5
W
Heimdallr
Sigmazz
Heimdallr
7
2
9
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,466
Damage
18,625
27,574
Taken
41,317
16,566
Mitigated
20,069
9,823
Healing
6,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Basedtet
Tiamat
18,101
1,939
0
2,761
8,476
4,420
1,150
4,199
4,277
43,509
0
L
Artemis
DevilDonut69
Artemis
2,934
1,943
0
228
8,239
1,770
0
2,563
5,500
0
6,964
L
10,965
4,179
0
2,812
11,914
2,911
0
6,672
4,834
40,447
0
L
Hercules
Mod1021
Hercules
4,726
1,353
130
3,718
21,164
15,388
0
8,183
12,323
0
15,703
W
10,445
1,358
0
5,780
12,027
9,391
875
4,200
7,827
1,671
31,039
W
Heimdallr
Sigmazz
Heimdallr
7,920
2,312
0
1,282
7,071
2,755
381
3,280
3,791
0
26,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,104
Gold Earned
22,815
143
Minions Killed
95
9
Camps Cleared
1
727,001
Distance Traveled
607,981
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,991
769
63
5
3
252,831
2
L
Artemis
6,702
516
3
0
0
96,900
0
L
Sol
8,352
642
60
5
1
207,958
2
L
Hercules
7,761
597
32
2
0
303,123
3
W
Chaac
9,761
751
36
3
5
267,061
4
W
Heimdallr
9,352
719
44
3
1
207,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role