Player Matchup

Anubis
Anubis
 
Anubis
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
RenatoGomes12
Skadi
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,313 Elo+
Party 2
Gilgamesh
Gilgamesh
SirCristiaan
Gilgamesh
Level 155
God Stats
28W - 18L
1,621 SR
Queue Stats
893W - 860L
1,484 Elo+
Party 1
Chang'e
Chang'e
cataclisma_LR
Chang'e
Level 18
God Stats
3W - 1L
1,557 SR
Queue Stats
3W - 1L
1,543 Elo+
Party 2
Sobek
Sobek
ramynacho2626
Sobek
Level 18
God Stats
6W - 9L
1,152 SR
Queue Stats
23W - 32L
1,408 Elo+
Solo
Team Averages
Level 40
1,466 SR
1,450 Elo+

VS

Team Averages
Level 33
1,463 SR
1,390 Elo+
Ullr
Ullr
ArturoPrattanke
Ullr
Level 21
God Stats
3W - 9L
1,392 SR
Queue Stats
38W - 27L
1,492 Elo+
Party 4
Loki
Loki
ESStarGhostFA
Loki
Level 25
God Stats
3W - 7L
1,362 SR
Queue Stats
15W - 24L
1,344 Elo+
Solo
Cerberus
Cerberus
Lekiinhok
Cerberus
Level 88
God Stats
3W - 6L
1,507 SR
Queue Stats
149W - 191L
1,333 Elo+
Party 3
Cthulhu
Cthulhu
MartyMcFlammer
Cthulhu
Level 25
God Stats
19W - 12L
1,552 SR
Queue Stats
46W - 37L
1,469 Elo+
Party 4
Neith
Neith
XxFujimotoxX
Neith
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
26W - 32L
1,312 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
14 / 3 / 9
15,121
582
28,018
16,775
14,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
4 / 7 / 11
11,895
458
9,154
13,375
3,885
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
SirCristiaan
Gilgamesh
19
7 / 3 / 7
13,405
516
18,345
20,511
21,744
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
16
5 / 5 / 12
11,676
449
10,994
18,512
12,581
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
3 / 7 / 8
11,348
436
8,749
27,031
35,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 7 / 4
10,072
387
9,544
17,680
6,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

17
4 / 9 / 9
11,357
437
12,341
20,554
7,454
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
Lekiinhok
Cerberus
14
2 / 7 / 9
9,345
359
9,185
25,819
20,169
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
5 / 6 / 5
11,560
445
12,392
19,101
7,797
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

19
11 / 5 / 4
12,495
481
15,772
17,146
6,849
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
55
33
Kills
24
25
Deaths
34
47
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
14
3
9
6.17
L
2
7
4
0.57
L
4
9
9
0.94
L
Cerberus
Lekiinhok
Cerberus
2
7
9
0.93
L
5
6
5
1.25
W
4
7
11
1.36
W
Gilgamesh
SirCristiaan
Gilgamesh
7
3
7
3.5
L
11
5
4
2.6
W
Chang'e
5
5
12
2.2
W
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,260
Damage
59,234
96,204
Taken
100,300
87,708
Mitigated
48,578
31,049
Healing
19,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
28,018
2,187
841
9,356
16,775
14,053
1,484
4,379
12,396
148,005
0
L
9,544
3,976
0
3,085
17,680
6,309
992
9,648
8,032
0
59,607
L
12,341
2,117
0
1,714
20,554
7,454
0
8,441
12,113
114
78,911
L
Cerberus
Lekiinhok
Cerberus
9,185
225
0
6,227
25,819
20,169
0
13,000
12,819
33,976
0
L
12,392
718
267
3,748
19,101
7,797
0
10,446
8,655
54,245
0
W
9,154
5,589
0
2,224
13,375
3,885
2,852
3,542
9,833
0
50,131
W
Gilgamesh
SirCristiaan
Gilgamesh
18,345
4,123
0
1,748
20,511
21,744
34
5,171
15,340
11,410
64,138
L
15,772
8,370
0
4,633
17,146
6,849
556
8,609
8,537
0
73,954
W
Chang'e
10,994
2,332
3,939
8,658
18,512
12,581
2,242
3,758
14,754
43,620
0
W
8,749
1,761
0
4,283
27,031
35,445
270
4,789
22,242
27,954
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,445
Gold Earned
54,829
467
Minions Killed
467
0
Camps Cleared
0
2,336,522
Distance Traveled
2,144,356
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
15,121
582
203
8
0
447,698
4
L
Ullr
10,072
387
96
4
0
386,918
4
L
Loki
11,357
437
115
4
0
496,373
2
L
Cerberus
9,345
359
45
2
0
465,218
9
L
Cthulhu
11,560
445
93
4
0
387,067
5
W
Skadi
11,895
458
70
3
0
406,497
1
W
Gilgamesh
13,405
516
117
5
0
516,249
0
L
Neith
12,495
481
118
5
0
408,780
3
W
Chang'e
11,676
449
59
2
0
456,083
3
W
Sobek
11,348
436
18
1
0
509,995
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role