Player Matchup

Apollo
Apollo
CatchTheHands
Apollo
Level 55
God Stats
1W - 0L
1,956 SR
Queue Stats
30W - 20L
1,663 Elo+
Party 1
Mulan
Mulan
Diddles89
Mulan
Level 30
God Stats
1W - 0L
1,804 SR
Queue Stats
10W - 7L
1,625 Elo+
Party 1
Ne Zha
Ne Zha
LechronnJamess
Ne Zha
Level 128
God Stats
1W - 2L
1,704 SR
Queue Stats
22W - 11L
1,627 Elo+
Party 1
Poseidon
Poseidon
The_Great_Italia
Poseidon
Level 153
God Stats
2W - 0L
1,757 SR
Queue Stats
22W - 12L
1,777 Elo+
Party 1
Team Averages
Level 92
1,805 SR
1,673 Elo+

VS

Team Averages
Level 127
1,613 SR
1,513 Elo+
Kumbhakarna
Kumbhakarna
ImJustSaiyan117
Kumbhakarna
Level 129
God Stats
0W - 1L
1,525 SR
Queue Stats
21W - 19L
1,569 Elo+
Party 3
Gilgamesh
Gilgamesh
MasterSnipes007
Gilgamesh
Level 141
God Stats
10W - 8L
1,656 SR
Queue Stats
83W - 114L
1,411 Elo+
Party 2
Thoth
Thoth
StopG MONEY23
Thoth
Level 147
God Stats
11W - 18L
1,567 SR
Queue Stats
157W - 180L
1,510 Elo+
Party 2
Loki
Loki
Valiant1339
Loki
Level 89
God Stats
0W - 1L
1,703 SR
Queue Stats
18W - 17L
1,560 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 6 / 8
12,031
802
10,506
13,478
5,183
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
Diddles89
Mulan
18
5 / 2 / 6
11,675
778
8,969
11,732
6,531
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 6 / 3
10,970
731
11,205
13,672
8,786
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
4 / 3 / 8
12,170
811
15,362
11,723
3,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
ImJustSaiyan117
Kumbhakarna
18
3 / 3 / 7
11,498
767
10,417
18,674
26,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Gilgamesh
MasterSnipes007
Gilgamesh
18
8 / 3 / 4
12,026
802
12,678
13,121
7,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

17
2 / 7 / 8
11,130
742
8,322
11,161
3,345
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 6 / 3
10,496
700
8,631
14,422
5,318
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
39
19
Kills
17
17
Deaths
19
25
Assists
22
Player
Kills
Deaths
Assists
KDA
W
5
6
8
1.5
W
Mulan
Diddles89
Mulan
5
2
6
4
L
Kumbhakarna
ImJustSaiyan117
Kumbhakarna
3
3
7
2.17
W
5
6
3
1.08
L
Gilgamesh
MasterSnipes007
Gilgamesh
8
3
4
3.33
L
2
7
8
0.86
W
4
3
8
2.67
L
4
6
3
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,042
Damage
40,048
50,605
Taken
57,378
24,337
Mitigated
42,449
9,603
Healing
6,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,506
5,505
0
3,133
13,478
5,183
1,155
5,581
7,293
0
48,413
W
Mulan
Diddles89
Mulan
8,969
1,485
0
896
11,732
6,531
40
5,790
5,396
4,512
30,529
L
Kumbhakarna
ImJustSaiyan117
Kumbhakarna
10,417
880
0
1,154
18,674
26,351
300
7,070
11,604
35,072
0
W
11,205
2,418
0
3,009
13,672
8,786
122
2,868
10,181
0
33,225
L
Gilgamesh
MasterSnipes007
Gilgamesh
12,678
1,881
0
1,205
13,121
7,435
232
4,372
8,749
0
38,592
L
8,322
98
0
350
11,161
3,345
263
1,735
9,426
38,853
0
W
15,362
3,100
33
2,532
11,723
3,837
696
3,506
7,791
55,263
0
L
8,631
2,016
0
3,320
14,422
5,318
799
3,972
10,450
0
31,073

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,846
Gold Earned
45,150
253
Minions Killed
249
11
Camps Cleared
13
1,149,096
Distance Traveled
1,015,376
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,031
802
78
5
3
292,907
4
W
Mulan
11,675
778
45
3
1
287,108
2
L
Kumbhakarna
11,498
767
61
4
0
240,550
5
W
Ne Zha
10,970
731
31
2
3
280,243
1
L
Gilgamesh
12,026
802
60
4
2
267,495
2
L
Thoth
11,130
742
72
5
6
231,140
2
W
Poseidon
12,170
811
99
7
4
288,838
1
L
Loki
10,496
700
56
4
5
276,191
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role