Player Matchup

Medusa
Medusa
FiddleSticks661
Medusa
Level 11
God Stats
8W - 4L
1,737 SR
Queue Stats
12W - 4L
1,735 Elo+
Party 1
Ares
Ares
Z FirstBIood Z
Ares
Level 160
God Stats
1W - 1L
1,700 SR
Queue Stats
72W - 39L
1,808 Elo+
Party 1
Vulcan
Vulcan
ZUnrlyBloodZ
Vulcan
Level 9
God Stats
0W - 1L
1,746 SR
Queue Stats
7W - 2L
1,743 Elo+
Party 1
Team Averages
Level 60
1,728 SR
1,762 Elo+

VS

Team Averages
Level 86
1,409 SR
1,533 Elo+
Artio
Artio
KtheDon97
Artio
Level 123
God Stats
12W - 7L
1,309 SR
Queue Stats
106W - 99L
1,522 Elo+
Party 2
Danzaburou
Danzaburou
NiiZMO-
Danzaburou
Level 29
God Stats
10W - 7L
1,173 SR
Queue Stats
78W - 54L
1,550 Elo+
Party 2
Cliodhna
Cliodhna
SGT_GHOST890
Cliodhna
Level 107
God Stats
12W - 4L
1,746 SR
Queue Stats
34W - 27L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 4
7,188
599
8,852
10,057
3,579
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 3
7,358
613
8,848
9,645
4,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Vulcan
11
3 / 6 / 0
7,754
646
5,655
8,206
2,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
KtheDon97
Artio
12
2 / 1 / 8
8,168
681
4,360
13,760
12,788
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
NiiZMO-
Danzaburou
12
2 / 1 / 8
8,307
692
5,055
6,908
2,257
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cliodhna
SGT_GHOST890
Cliodhna
14
9 / 2 / 4
9,692
808
14,434
10,069
3,720
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
4
Kills
13
13
Deaths
4
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
0
4
4
0.5
W
Artio
KtheDon97
Artio
2
1
8
6
W
Danzaburou
NiiZMO-
Danzaburou
2
1
8
6
W
Cliodhna
SGT_GHOST890
Cliodhna
9
2
4
5.5
L
1
3
3
0.83
L
Vulcan
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,355
Damage
23,849
27,908
Taken
30,737
11,450
Mitigated
18,765
3,211
Healing
8,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,852
2,368
623
1,424
10,057
3,579
132
2,265
7,792
0
35,328
W
Artio
KtheDon97
Artio
4,360
656
754
4,379
13,760
12,788
299
6,176
7,584
13,196
0
W
Danzaburou
NiiZMO-
Danzaburou
5,055
1,347
0
2,058
6,908
2,257
1,364
3,505
3,403
0
26,947
W
Cliodhna
SGT_GHOST890
Cliodhna
14,434
1,213
0
1,261
10,069
3,720
950
5,713
4,356
0
43,646
L
8,848
218
0
676
9,645
4,893
0
1,077
8,568
15,948
0
L
Vulcan
5,655
2,232
288
200
8,206
2,978
0
1,336
6,870
17,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,300
Gold Earned
26,167
116
Minions Killed
113
6
Camps Cleared
4
599,562
Distance Traveled
689,550
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,188
599
56
5
4
203,950
2
W
Artio
8,168
681
17
1
1
238,301
0
W
Danzaburou
8,307
692
42
4
1
209,529
4
W
Cliodhna
9,692
808
54
5
2
241,720
1
L
Ares
7,358
613
19
2
1
209,508
3
L
Vulcan
7,754
646
41
3
1
186,104
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role