Player Matchup

Artemis
Artemis
Kiriyu
Artemis
Level 29
God Stats
4W - 5L
1,406 SR
Queue Stats
46W - 57L
1,393 Elo+
Solo
Erlang Shen
Erlang Shen
NigiTishtokvar
Erlang Shen
Level 149
God Stats
14W - 10L
1,634 SR
Queue Stats
467W - 400L
1,599 Elo+
Party 1
Zeus
Zeus
thepizzagod
Zeus
Level 116
God Stats
118W - 54L
1,669 SR
Queue Stats
203W - 131L
1,732 Elo+
Party 1
Team Averages
Level 98
1,570 SR
1,574 Elo+

VS

Team Averages
Level 94
1,545 SR
1,435 Elo+
Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ullr
Ullr
DaddyNeckIt
Ullr
Level 27
God Stats
43W - 25L
1,632 SR
Queue Stats
88W - 62L
1,443 Elo+
Solo
Zeus
Zeus
Waldo555
Zeus
Level 98
God Stats
212W - 247L
1,504 SR
Queue Stats
582W - 735L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Kiriyu
Artemis
10
2 / 9 / 4
7,482
680
4,338
11,479
5,039
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
NigiTishtokvar
Erlang Shen
13
5 / 3 / 2
8,999
818
10,651
17,705
17,671
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

9
0 / 5 / 4
6,746
613
5,200
7,414
5,355
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
12 / 0 / 5
9,687
881
16,182
10,256
5,995
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

13
3 / 3 / 10
8,199
745
10,029
8,807
3,219
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Zeus
12
2 / 4 / 9
7,883
717
6,764
7,687
2,401
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
41
7
Kills
17
17
Deaths
7
10
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
12
0
5
14.5
W
3
3
10
2.67
L
Artemis
Kiriyu
Artemis
2
9
4
0.44
L
Erlang Shen
NigiTishtokvar
Erlang Shen
5
3
2
2
W
Zeus
2
4
9
1.63
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,189
Damage
32,975
36,598
Taken
26,750
28,065
Mitigated
11,615
4,511
Healing
4,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
16,182
4,188
0
3,107
10,256
5,995
0
1,910
8,346
0
36,463
W
10,029
4,085
0
250
8,807
3,219
154
2,201
6,606
0
26,460
L
Artemis
Kiriyu
Artemis
4,338
997
0
0
11,479
5,039
198
1,535
9,944
0
18,740
L
Erlang Shen
NigiTishtokvar
Erlang Shen
10,651
5,779
390
3,858
17,705
17,671
57
4,362
13,343
0
21,824
W
Zeus
6,764
487
127
645
7,687
2,401
490
1,580
6,107
21,564
0
L
5,200
317
0
263
7,414
5,355
0
1,023
6,391
19,730
818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,227
Gold Earned
25,769
128
Minions Killed
134
2
Camps Cleared
7
562,522
Distance Traveled
653,338
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,687
881
45
4
5
267,737
3
W
Ullr
8,199
745
44
4
1
198,530
2
L
Artemis
7,482
680
46
4
0
171,072
2
L
Erlang Shen
8,999
818
40
4
0
227,496
2
W
Zeus
7,883
717
45
4
1
187,071
2
L
Zeus
6,746
613
42
4
2
163,954
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role