Player Matchup

Artio
Artio
 
Artio
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bastet
Bastet
HeartlessQueen-_
Bastet
Level 111
God Stats
39W - 25L
1,711 SR
Queue Stats
475W - 480L
1,451 Elo+
Party 2
Sylvanus
Sylvanus
Primstone
Sylvanus
Level 95
God Stats
0W - 1L
1,807 SR
Queue Stats
162W - 213L
1,286 Elo+
Solo
Hades
Hades
diegorosario361-
Hades
Level 89
God Stats
1W - 1L
1,410 SR
Queue Stats
116W - 121L
1,379 Elo+
Solo
Heimdallr
Heimdallr
x Wh1teWo1f x
Heimdallr
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 134L
1,412 Elo+
Solo
Team Averages
Level 110
1,586 SR
1,406 Elo+

VS

Team Averages
Level 75
1,499 SR
1,347 Elo+
Mercury
Mercury
FoxyMann
Mercury
Level 69
God Stats
5W - 6L
1,364 SR
Queue Stats
135W - 128L
1,353 Elo+
Solo
Hel
Hel
Lucas2026
Hel
Level 129
God Stats
12W - 9L
1,604 SR
Queue Stats
410W - 376L
1,549 Elo+
Solo
Hades
Hades
Sweet-_-cherry22
Hades
Level 64
God Stats
16W - 9L
1,521 SR
Queue Stats
192W - 324L
1,242 Elo+
Party 1
Izanami
Izanami
Trisx000
Izanami
Level 56
God Stats
116W - 161L
1,371 SR
Queue Stats
218W - 333L
1,264 Elo+
Party 1
Zhong Kui
Zhong Kui
cherry_X_X_
Zhong Kui
Level 59
God Stats
8W - 4L
1,633 SR
Queue Stats
403W - 431L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
0 / 5 / 5
8,042
402
9,889
21,043
25,886
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

14
5 / 5 / 2
9,048
452
14,033
15,653
7,025
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
Primstone
Sylvanus
11
0 / 6 / 5
7,792
390
6,998
18,842
19,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
3 / 3 / 3
9,183
459
10,701
18,065
9,765
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Heimdallr
x Wh1teWo1f x
Heimdallr
11
0 / 6 / 1
7,054
353
4,829
12,011
4,135
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FoxyMann
Mercury
15
3 / 3 / 11
9,378
469
6,328
14,805
4,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
5 / 1 / 8
9,282
464
10,936
13,283
6,183
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
2 / 1 / 6
9,548
477
7,933
11,720
5,194
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Trisx000
Izanami
15
3 / 1 / 15
9,472
474
10,776
13,375
4,089
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
cherry_X_X_
Zhong Kui
16
12 / 2 / 8
10,655
533
25,172
18,613
12,719
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
73
8
Kills
25
25
Deaths
8
16
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
5
5
0.5
W
Mercury
FoxyMann
Mercury
3
3
11
2.83
L
5
5
2
1.2
W
5
1
8
9
L
Sylvanus
Primstone
Sylvanus
0
6
5
0.42
W
2
1
6
5
W
Izanami
Trisx000
Izanami
3
1
15
10.5
W
Zhong Kui
cherry_X_X_
Zhong Kui
12
2
8
8
L
3
3
3
1.5
L
Heimdallr
x Wh1teWo1f x
Heimdallr
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,450
Damage
61,145
85,614
Taken
71,796
66,692
Mitigated
32,956
29,505
Healing
36,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
9,889
1,202
1,366
6,741
21,043
25,886
0
10,851
10,192
40,783
0
W
Mercury
FoxyMann
Mercury
6,328
2,290
0
4,984
14,805
4,771
266
2,858
11,947
0
50,604
L
14,033
2,619
0
3,944
15,653
7,025
0
6,884
8,769
53
49,193
W
10,936
306
7,739
6,084
13,283
6,183
372
5,897
7,386
42,160
0
L
Sylvanus
Primstone
Sylvanus
6,998
1,275
2,438
3,641
18,842
19,881
42
9,647
9,195
24,418
0
W
7,933
699
218
4,687
11,720
5,194
1,120
5,547
6,173
49,605
0
W
Izanami
Trisx000
Izanami
10,776
8,831
0
3,000
13,375
4,089
1,622
4,659
8,716
0
60,470
W
Zhong Kui
cherry_X_X_
Zhong Kui
25,172
2,702
300
9,781
18,613
12,719
710
8,680
9,933
64,478
0
L
10,701
778
197
8,065
18,065
9,765
0
11,251
6,814
53,055
0
L
Heimdallr
x Wh1teWo1f x
Heimdallr
4,829
1,965
829
2,284
12,011
4,135
388
5,763
6,248
0
40,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,119
Gold Earned
48,335
352
Minions Killed
483
0
Camps Cleared
0
1,642,301
Distance Traveled
2,011,170
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,042
402
86
4
0
329,296
3
W
Mercury
9,378
469
90
5
0
477,062
4
L
Bastet
9,048
452
81
4
0
341,499
2
W
Hel
9,282
464
78
4
0
433,725
3
L
Sylvanus
7,792
390
32
2
0
318,186
6
W
Hades
9,548
477
109
5
0
329,702
1
W
Izanami
9,472
474
109
5
0
416,786
1
W
Zhong Kui
10,655
533
97
5
0
353,895
2
L
Hades
9,183
459
75
4
0
348,198
4
L
Heimdallr
7,054
353
78
4
0
305,122
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role