Player Matchup

The Morrigan
The Morrigan
Bism0Whiskers
The Morrigan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,804 Elo+
Solo
Zhong Kui
Zhong Kui
TORONTO 6 GOD
Zhong Kui
Level 160
God Stats
1W - 2L
1,260 SR
Queue Stats
496W - 491L
1,500 Elo+
Solo
Cerberus
Cerberus
X JrM02 X
Cerberus
Level 29
God Stats
4W - 1L
1,673 SR
Queue Stats
266W - 219L
1,651 Elo+
Party 1
Cthulhu
Cthulhu
X deadsh0t200 X
Cthulhu
Level 106
God Stats
2W - 2L
1,503 SR
Queue Stats
262W - 214L
1,635 Elo+
Party 1
Scylla
Scylla
uchija664
Scylla
Level 152
God Stats
2W - 2L
1,495 SR
Queue Stats
223W - 211L
1,612 Elo+
Party 1
Team Averages
Level 93
1,486 SR
1,640 Elo+

VS

Team Averages
Level 54
1,501 SR
1,480 Elo+
Skadi
Skadi
KROXO3031
Skadi
Level 79
God Stats
7W - 6L
1,522 SR
Queue Stats
167W - 176L
1,437 Elo+
Solo
Nu Wa
Nu Wa
SVMMY SOSA
Nu Wa
Level 146
God Stats
15W - 17L
1,483 SR
Queue Stats
912W - 920L
1,521 Elo+
Solo
Freya
Freya
Toxic_To_Touch
Freya
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,651 Elo+
Solo
Sol
Sol
danilolazo
Sol
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,290 Elo+
Solo
Odin
Odin
nsasuke
Odin
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Bism0Whiskers
The Morrigan
15
12 / 4 / 12
10,187
926
10,961
8,133
2,947
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zhong Kui
TORONTO 6 GOD
Zhong Kui
14
2 / 4 / 13
8,422
766
4,909
12,580
10,755
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cerberus
X JrM02 X
Cerberus
16
6 / 4 / 15
10,265
933
9,360
12,669
11,675
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 24
9,564
869
10,696
12,620
13,380
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
uchija664
Scylla
19
9 / 1 / 16
11,254
1,023
13,683
8,494
3,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
KROXO3031
Skadi
15
3 / 8 / 10
8,434
767
9,574
10,661
3,424
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nu Wa
16
2 / 6 / 10
9,104
828
11,831
8,580
2,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 6 / 4
8,773
798
6,728
10,075
2,913
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
2 / 7 / 7
8,360
760
7,257
11,855
4,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Odin
nsasuke
Odin
15
5 / 5 / 5
8,251
750
7,411
12,014
8,978
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
53
32
Kills
17
17
Deaths
32
80
Assists
36
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Bism0Whiskers
The Morrigan
12
4
12
4.5
L
Skadi
KROXO3031
Skadi
3
8
10
1
L
Nu Wa
2
6
10
1.17
W
Zhong Kui
TORONTO 6 GOD
Zhong Kui
2
4
13
2.13
L
5
6
4
1.17
W
Cerberus
X JrM02 X
Cerberus
6
4
15
3.38
W
3
4
24
3.75
L
2
7
7
0.79
L
Odin
nsasuke
Odin
5
5
5
1.5
W
Scylla
uchija664
Scylla
9
1
16
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,609
Damage
42,801
54,496
Taken
53,185
41,803
Mitigated
22,574
21,465
Healing
7,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Bism0Whiskers
The Morrigan
10,961
2,978
1,407
2,902
8,133
2,947
1,044
4,152
3,851
15,970
86
L
Skadi
KROXO3031
Skadi
9,574
3,047
36
345
10,661
3,424
0
9,761
521
0
16,935
L
Nu Wa
11,831
2,968
342
744
8,580
2,794
133
7,848
514
25,847
0
W
Zhong Kui
TORONTO 6 GOD
Zhong Kui
4,909
329
310
4,740
12,580
10,755
929
4,949
7,631
11,478
0
L
6,728
2,797
147
2,300
10,075
2,913
0
9,294
360
12,527
0
W
Cerberus
X JrM02 X
Cerberus
9,360
339
419
3,213
12,669
11,675
766
4,759
7,910
22,619
0
W
10,696
265
1,070
2,061
12,620
13,380
238
6,265
6,355
23,600
0
L
7,257
1,675
78
2,688
11,855
4,465
140
10,607
841
22,459
1,058
L
Odin
nsasuke
Odin
7,411
2,561
64
930
12,014
8,978
0
10,089
1,426
0
12,969
W
Scylla
uchija664
Scylla
13,683
281
1,559
3,784
8,494
3,046
1,644
5,073
3,421
31,089
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,692
Gold Earned
42,922
131
Minions Killed
99
0
Camps Cleared
0
948,414
Distance Traveled
839,452
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
10,187
926
23
2
0
178,380
1
L
Skadi
8,434
767
13
1
0
161,651
1
L
Nu Wa
9,104
828
31
3
0
172,202
1
W
Zhong Kui
8,422
766
18
2
0
171,742
0
L
Freya
8,773
798
10
1
0
154,950
0
W
Cerberus
10,265
933
27
2
0
160,942
0
W
Cthulhu
9,564
869
17
2
0
208,523
0
L
Sol
8,360
760
36
3
0
161,343
1
L
Odin
8,251
750
9
1
0
189,306
0
W
Scylla
11,254
1,023
46
4
0
228,827
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role