Player Matchup

Heimdallr
Heimdallr
BDRrippindoinks
Heimdallr
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,404 Elo+
Party 3
Chaac
Chaac
RobbyBonJovi
Chaac
Level 126
God Stats
1W - 0L
1,643 SR
Queue Stats
12W - 15L
1,396 Elo+
Party 3
Odin
Odin
StingGay1293
Odin
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 9L
1,300 Elo+
Party 1
Cthulhu
Cthulhu
WarMarz
Cthulhu
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 13L
1,384 Elo+
Party 1
Terra
Terra
mendoshii
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 16L
1,494 Elo+
Party 1
Team Averages
Level 63
1,529 SR
1,396 Elo+

VS

Team Averages
Level 82
1,563 SR
1,428 Elo+
Chang'e
Chang'e
Dragon3dge
Chang'e
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,366 Elo+
Party 2
Nu Wa
Nu Wa
HasaDiga
Nu Wa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,349 Elo+
Party 2
Tiamat
Tiamat
Taurenprime83
Tiamat
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 36L
1,353 Elo+
Party 2
Khepri
Khepri
caslow
Khepri
Level 76
God Stats
8W - 5L
1,730 SR
Queue Stats
335W - 309L
1,578 Elo+
Solo
Set
Set
lokito008
Set
Level 159
God Stats
2W - 2L
1,583 SR
Queue Stats
72W - 93L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BDRrippindoinks
Heimdallr
19
4 / 5 / 17
12,575
699
24,940
22,323
12,320
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

20
6 / 5 / 11
13,005
723
28,272
31,075
40,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

19
3 / 4 / 14
11,842
658
18,924
20,216
18,230
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
WarMarz
Cthulhu
20
4 / 3 / 16
12,315
684
25,214
25,252
36,089
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Terra
mendoshii
Terra
20
6 / 1 / 17
13,676
760
12,413
30,541
43,209
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Dragon3dge
Chang'e
20
4 / 1 / 12
11,534
641
19,292
23,689
14,695
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
HasaDiga
Nu Wa
19
1 / 2 / 10
10,553
586
22,914
16,692
7,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
7 / 5 / 6
11,918
662
22,743
24,790
21,936
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
caslow
Khepri
18
3 / 6 / 9
10,921
607
11,025
28,925
37,955
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 9 / 7
10,838
602
29,783
25,290
13,645
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
62
23
Kills
18
18
Deaths
23
75
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
BDRrippindoinks
Heimdallr
4
5
17
2.5
L
Chang'e
Dragon3dge
Chang'e
4
1
12
10
L
Nu Wa
HasaDiga
Nu Wa
1
2
10
3
W
6
5
11
2.3
W
3
4
14
2.5
L
7
5
6
2
W
Cthulhu
WarMarz
Cthulhu
4
3
16
4
L
Khepri
caslow
Khepri
3
6
9
1.25
L
3
9
7
0.72
W
Terra
mendoshii
Terra
6
1
17
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,763
Damage
105,757
129,407
Taken
119,386
150,813
Mitigated
96,010
70,977
Healing
62,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
BDRrippindoinks
Heimdallr
24,940
10,393
2,113
3,839
22,323
12,320
2,773
12,592
9,731
0
65,904
L
Chang'e
Dragon3dge
Chang'e
19,292
1,475
22,054
15,811
23,689
14,695
0
7,130
16,152
35,796
0
L
Nu Wa
HasaDiga
Nu Wa
22,914
6,954
1,045
2,396
16,692
7,779
0
5,592
11,013
38,748
0
W
28,272
4,320
2,772
12,534
31,075
40,965
1,143
16,879
14,196
0
57,164
W
18,924
3,499
3,690
3,934
20,216
18,230
877
12,740
7,476
0
34,822
L
22,743
1,385
2,363
7,603
24,790
21,936
0
8,008
16,431
33,833
0
W
Cthulhu
WarMarz
Cthulhu
25,214
1,272
5,379
5,369
25,252
36,089
436
13,145
12,107
59,102
0
L
Khepri
caslow
Khepri
11,025
1,445
1,887
3,903
28,925
37,955
36
6,778
21,299
25,287
0
L
29,783
9,746
886
4,217
25,290
13,645
0
7,946
16,864
0
48,687
W
Terra
mendoshii
Terra
12,413
4,270
17,922
13,425
30,541
43,209
180
20,618
9,923
24,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,413
Gold Earned
55,764
268
Minions Killed
162
0
Camps Cleared
0
1,756,336
Distance Traveled
1,775,455
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,575
699
77
4
0
300,299
0
L
Chang'e
11,534
641
39
2
0
411,575
0
L
Nu Wa
10,553
586
23
1
0
348,500
0
W
Chaac
13,005
723
74
4
0
347,133
0
W
Odin
11,842
658
41
2
0
365,350
0
L
Tiamat
11,918
662
21
1
0
363,818
0
W
Cthulhu
12,315
684
52
3
0
356,866
0
L
Khepri
10,921
607
34
2
0
342,130
7
L
Set
10,838
602
45
3
0
309,432
1
W
Terra
13,676
760
24
1
0
386,688
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role