Player Matchup

Anhur
Anhur
 
Anhur
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
CopiumOverdose
Chang'e
Level 17
God Stats
24W - 19L
1,622 SR
Queue Stats
52W - 34L
1,558 Elo+
Solo
Sylvanus
Sylvanus
TweakerOnThe360
Sylvanus
Level 148
God Stats
6W - 6L
1,494 SR
Queue Stats
396W - 293L
1,507 Elo+
Party 1
Team Averages
Level 97
1,539 SR
1,522 Elo+

VS

Team Averages
Level 78
1,429 SR
1,476 Elo+
Bacchus
Bacchus
PowerMyRanger
Bacchus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 32L
1,511 Elo+
Solo
Neith
Neith
Spacemarinelite
Neith
Level 101
God Stats
52W - 30L
1,611 SR
Queue Stats
94W - 100L
1,466 Elo+
Party 2
Tiamat
Tiamat
WArL0RD58058
Tiamat
Level 105
God Stats
1W - 2L
1,176 SR
Queue Stats
116W - 143L
1,450 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
10
1 / 4 / 5
6,583
658
4,125
9,213
3,402
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

10
3 / 2 / 4
6,908
691
5,438
4,453
1,590
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
11
3 / 3 / 3
6,901
690
5,695
11,176
7,721
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
2 / 2 / 5
7,616
762
5,089
7,442
6,820
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
6 / 2 / 2
8,359
836
10,393
6,204
2,368
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
10
0 / 3 / 7
6,795
680
3,136
7,569
3,701
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
22
7
Kills
8
9
Deaths
7
12
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
4
5
0.88
L
3
2
4
2.5
W
Bacchus
2
2
5
2.25
W
6
2
2
3.5
L
Sylvanus
3
3
3
1.5
W
Tiamat
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,258
Damage
18,618
24,842
Taken
21,215
12,713
Mitigated
12,889
7,724
Healing
5,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,125
2,593
0
1,057
9,213
3,402
1,104
3,500
5,713
0
18,747
L
5,438
97
208
1,385
4,453
1,590
0
2,076
2,377
19,448
0
W
Bacchus
5,089
590
791
641
7,442
6,820
122
3,151
4,291
10,597
0
W
10,393
6,040
208
1,705
6,204
2,368
2,542
3,371
2,833
0
36,679
L
Sylvanus
5,695
1,923
2,008
3,066
11,176
7,721
450
3,367
7,809
13,875
2,880
W
Tiamat
3,136
550
0
1,926
7,569
3,701
210
4,104
3,465
16,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,392
Gold Earned
22,770
94
Minions Killed
100
6
Camps Cleared
2
441,395
Distance Traveled
530,246
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,583
658
45
5
3
150,806
1
L
Chang'e
6,908
691
17
2
3
138,071
2
W
Bacchus
7,616
762
4
0
0
195,542
0
W
Neith
8,359
836
66
7
1
164,239
3
L
Sylvanus
6,901
690
32
3
0
152,518
2
W
Tiamat
6,795
680
30
3
1
170,465
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role