Player Matchup

Thanatos
Thanatos
Bounxe-
Thanatos
Level 29
God Stats
6W - 11L
1,402 SR
Queue Stats
120W - 130L
1,482 Elo+
Solo
Medusa
Medusa
DarkBlood1-2-3
Medusa
Level 17
God Stats
48W - 41L
1,518 SR
Queue Stats
111W - 115L
1,512 Elo+
Solo
Hera
Hera
IntusMortuis150
Hera
Level 28
God Stats
0W - 2L
1,582 SR
Queue Stats
37W - 41L
1,408 Elo+
Solo
Bakasura
Bakasura
UnguardedCrash
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,393 Elo+
Party 1
Ullr
Ullr
james_mann667
Ullr
Level 6
God Stats
0W - 1L
1,174 SR
Queue Stats
4W - 3L
1,652 Elo+
Party 1
Team Averages
Level 18
1,435 SR
1,490 Elo+

VS

Team Averages
Level 22
1,612 SR
1,489 Elo+
Ymir
Ymir
Dr_Kong_2112
Ymir
Level 22
God Stats
10W - 5L
1,558 SR
Queue Stats
19W - 20L
1,481 Elo+
Party 2
Bellona
Bellona
RAGING_RYguy
Bellona
Level 28
God Stats
3W - 2L
1,570 SR
Queue Stats
41W - 36L
1,461 Elo+
Party 2
Medusa
Medusa
StonedSmurf9
Medusa
Level 17
God Stats
3W - 1L
1,680 SR
Queue Stats
29W - 20L
1,638 Elo+
Solo
Izanami
Izanami
ndirish1415
Izanami
Level 29
God Stats
6W - 3L
1,709 SR
Queue Stats
36W - 31L
1,454 Elo+
Party 2
Chronos
Chronos
themidsplug
Chronos
Level 15
God Stats
34W - 20L
1,544 SR
Queue Stats
71W - 64L
1,409 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Bounxe-
Thanatos
10
1 / 10 / 1
6,694
394
4,950
12,965
4,616
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
4 / 5 / 1
8,822
519
11,204
9,819
3,197
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 7 / 1
7,639
449
2,512
7,493
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
10
0 / 15 / 2
6,480
381
2,232
14,471
2,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 12 / 0
5,801
341
1,812
10,435
2,310
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 3 / 1
8,551
503
3,221
11,740
6,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bellona
RAGING_RYguy
Bellona
15
9 / 1 / 4
10,508
618
8,708
10,554
11,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
20
28 / 0 / 0
14,574
857
21,207
9,659
4,519
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
ndirish1415
Izanami
14
4 / 3 / 3
9,725
572
5,333
12,233
4,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chronos
themidsplug
Chronos
15
5 / 1 / 4
10,241
602
6,442
10,066
4,692
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
61
7
Kills
49
49
Deaths
8
5
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Bounxe-
Thanatos
1
10
1
0.15
L
4
5
1
0.9
W
3
3
1
1.17
L
2
7
1
0.36
W
Bellona
RAGING_RYguy
Bellona
9
1
4
11
W
Medusa
28
0
0
28
L
Bakasura
0
15
2
0.07
L
0
12
0
0
W
Izanami
ndirish1415
Izanami
4
3
3
1.83
W
Chronos
themidsplug
Chronos
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,710
Damage
44,911
55,183
Taken
54,252
14,742
Mitigated
31,394
6,570
Healing
19,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Bounxe-
Thanatos
4,950
1,275
0
3,724
12,965
4,616
0
1,789
11,176
0
27,237
L
11,204
2,801
0
430
9,819
3,197
0
2,624
7,195
0
49,118
W
3,221
546
0
2,325
11,740
6,846
689
449
11,245
18,348
0
L
2,512
829
0
1,185
7,493
1,669
0
1,519
5,974
21,978
0
W
Bellona
RAGING_RYguy
Bellona
8,708
4,006
0
3,022
10,554
11,169
3,052
172
10,372
0
56,201
W
Medusa
21,207
9,139
0
3,552
9,659
4,519
9,790
279
9,262
0
128,409
L
Bakasura
2,232
1,913
0
1,001
14,471
2,950
780
963
13,508
0
11,949
L
1,812
1,733
0
230
10,435
2,310
0
2,165
8,270
0
10,576
W
Izanami
ndirish1415
Izanami
5,333
2,834
0
5,241
12,233
4,168
2,127
1,141
11,028
0
53,912
W
Chronos
themidsplug
Chronos
6,442
2,262
0
5,332
10,066
4,692
775
605
9,433
51,743
12,404

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,436
Gold Earned
53,599
237
Minions Killed
563
0
Camps Cleared
0
1,260,189
Distance Traveled
1,536,064
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,694
394
47
3
0
296,579
1
L
Medusa
8,822
519
84
5
0
250,024
1
W
Ymir
8,551
503
24
1
0
283,479
5
L
Hera
7,639
449
45
3
0
218,976
1
W
Bellona
10,508
618
90
5
0
307,293
3
W
Medusa
14,574
857
221
13
0
331,878
1
L
Bakasura
6,480
381
40
2
0
263,187
1
L
Ullr
5,801
341
21
1
0
231,423
0
W
Izanami
9,725
572
100
6
0
306,986
4
W
Chronos
10,241
602
128
8
0
306,428
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role