Player Matchup

Ymir
Ymir
Asgardianvikingg
Ymir
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 118L
1,372 Elo+
Solo
Hachiman
Hachiman
DarkSmoke216
Hachiman
Level 25
God Stats
2W - 3L
1,459 SR
Queue Stats
5W - 10L
1,423 Elo+
Solo
Horus
Horus
Equalizer542
Horus
Level 31
God Stats
19W - 22L
1,509 SR
Queue Stats
498W - 528L
1,472 Elo+
Solo
Cthulhu
Cthulhu
HoodooBraun
Cthulhu
Level 26
God Stats
21W - 12L
1,547 SR
Queue Stats
51W - 35L
1,431 Elo+
Solo
Sol
Sol
YourAVERAGEXD
Sol
Level 29
God Stats
13W - 4L
1,764 SR
Queue Stats
158W - 162L
1,462 Elo+
Solo
Team Averages
Level 24
1,556 SR
1,432 Elo+

VS

Team Averages
Level 20
1,676 SR
1,476 Elo+
Kukulkan
Kukulkan
AmberBooty69
Kukulkan
Level 13
God Stats
12W - 15L
1,427 SR
Queue Stats
32W - 34L
1,509 Elo+
Solo
Sun Wukong
Sun Wukong
Cavemanch
Sun Wukong
Level 27
God Stats
4W - 1L
1,969 SR
Queue Stats
39W - 39L
1,574 Elo+
Solo
Ares
Ares
Mistaaah_BLUE
Ares
Level 5
God Stats
1W - 2L
1,916 SR
Queue Stats
3W - 6L
1,460 Elo+
Solo
Fenrir
Fenrir
Ramondo2121
Fenrir
Level 29
God Stats
79W - 68L
1,567 SR
Queue Stats
81W - 72L
1,545 Elo+
Solo
Loki
Loki
Victor0230
Loki
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 91L
1,295 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 1 / 15
9,179
918
5,795
11,471
14,909
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hachiman
DarkSmoke216
Hachiman
16
5 / 0 / 8
9,530
953
10,958
6,556
2,726
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 1 / 11
9,379
938
4,953
8,445
9,266
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
HoodooBraun
Cthulhu
16
3 / 0 / 14
9,843
984
11,242
12,671
12,688
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
8 / 2 / 7
10,153
1,015
17,865
7,236
2,989
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Team 1 Tickets

279

VS

Team 2 Tickets

200

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AmberBooty69
Kukulkan
15
1 / 0 / 3
9,409
941
16,380
5,323
2,089
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Cavemanch
Sun Wukong
15
0 / 2 / 3
8,520
852
6,382
10,714
8,278
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
0 / 5 / 2
8,481
848
7,144
15,675
10,269
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
15
3 / 1 / 0
9,339
934
6,551
8,437
3,551
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

14
0 / 11 / 2
8,176
818
5,821
14,592
5,423
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
14
19
Kills
4
4
Deaths
19
55
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
AmberBooty69
Kukulkan
1
0
3
2.5
W
0
1
15
7.5
L
Sun Wukong
Cavemanch
Sun Wukong
0
2
3
0.75
W
Hachiman
DarkSmoke216
Hachiman
5
0
8
9
W
3
1
11
8.5
W
Cthulhu
HoodooBraun
Cthulhu
3
0
14
10
L
0
5
2
0.2
L
Fenrir
3
1
0
3
L
0
11
2
0.09
W
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,813
Damage
42,278
46,379
Taken
54,741
42,578
Mitigated
29,610
12,610
Healing
3,975
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
AmberBooty69
Kukulkan
16,380
1,005
0
1,110
5,323
2,089
0
4,238
1,085
56,294
0
W
5,795
936
0
272
11,471
14,909
0
6,645
4,826
14,433
0
L
Sun Wukong
Cavemanch
Sun Wukong
6,382
461
0
1,192
10,714
8,278
0
7,335
3,379
1,440
20,583
W
Hachiman
DarkSmoke216
Hachiman
10,958
7,673
0
2,116
6,556
2,726
0
2,257
4,299
0
25,205
W
4,953
2,805
4,642
3,296
8,445
9,266
0
4,202
4,243
0
12,620
W
Cthulhu
HoodooBraun
Cthulhu
11,242
887
790
0
12,671
12,688
0
8,091
4,580
40,930
0
L
7,144
205
0
0
15,675
10,269
0
12,235
3,440
17,521
0
L
Fenrir
6,551
1,417
20
1,653
8,437
3,551
0
3,181
5,256
0
13,262
L
5,821
2,135
0
0
14,592
5,423
0
7,913
6,679
0
12,436
W
17,865
6,221
0
1,494
7,236
2,989
0
3,319
3,917
31,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,084
Gold Earned
43,925
176
Minions Killed
174
6
Camps Cleared
6
921,912
Distance Traveled
914,845
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,409
941
90
9
1
170,647
2
W
Ymir
9,179
918
20
2
0
186,075
1
L
Sun Wukong
8,520
852
34
3
1
200,264
0
W
Hachiman
9,530
953
38
4
3
173,622
0
W
Horus
9,379
938
16
2
1
198,958
0
W
Cthulhu
9,843
984
66
7
1
209,413
0
L
Ares
8,481
848
23
2
0
189,619
0
L
Fenrir
9,339
934
9
1
4
230,501
1
L
Loki
8,176
818
18
2
0
123,814
0
W
Sol
10,153
1,015
36
4
1
153,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role