Player Matchup

Merlin
Merlin
Bowman9337
Merlin
Level 10
God Stats
8W - 9L
1,526 SR
Queue Stats
15W - 15L
1,496 Elo+
Solo
Ravana
Ravana
KandierterApfel
Ravana
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 23L
1,408 Elo+
Solo
Hachiman
Hachiman
SVAROG64
Hachiman
Level 7
God Stats
4W - 5L
1,484 SR
Queue Stats
8W - 11L
1,439 Elo+
Solo
Xing Tian
Xing Tian
Swagggginacia
Xing Tian
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 68L
1,497 Elo+
Solo
Nu Wa
Nu Wa
hoymar159
Nu Wa
Level 6
God Stats
0W - 1L
1,216 SR
Queue Stats
10W - 16L
1,256 Elo+
Solo
Team Averages
Level 13
1,445 SR
1,419 Elo+

VS

Team Averages
Level 24
1,511 SR
1,485 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
DêvîL
Mercury
Level 28
God Stats
12W - 17L
1,680 SR
Queue Stats
218W - 219L
1,526 Elo+
Solo
Chiron
Chiron
SIKSORA
Chiron
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,430 Elo+
Solo
Anhur
Anhur
VietcongPartisan
Anhur
Level 29
God Stats
14W - 11L
1,374 SR
Queue Stats
137W - 120L
1,431 Elo+
Solo
Bacchus
Bacchus
WoahImBad
Bacchus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 22L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bowman9337
Merlin
17
2 / 9 / 3
11,281
940
14,875
22,098
7,041
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

17
1 / 3 / 4
10,562
880
6,229
20,030
10,067
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
SVAROG64
Hachiman
18
1 / 7 / 5
11,113
926
11,715
22,517
7,021
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Xing Tian
Swagggginacia
Xing Tian
16
1 / 4 / 2
10,374
865
4,278
13,190
13,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
hoymar159
Nu Wa
16
2 / 9 / 2
10,229
852
6,809
14,721
4,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Team 1 Tickets

0

VS

Team 2 Tickets

262

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
19
3 / 0 / 14
11,013
918
15,886
2,998
1,189
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
DêvîL
Mercury
19
12 / 2 / 11
13,272
1,106
25,317
13,962
6,698
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Chiron
SIKSORA
Chiron
19
5 / 2 / 16
12,238
1,020
11,021
9,537
3,784
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

19
7 / 3 / 18
12,317
1,026
19,498
13,465
6,063
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
WoahImBad
Bacchus
19
5 / 0 / 17
13,160
1,097
16,429
14,395
22,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
108
7
Kills
32
32
Deaths
7
16
Assists
76
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
3
0
14
10
L
Merlin
Bowman9337
Merlin
2
9
3
0.39
W
Mercury
DêvîL
Mercury
12
2
11
8.75
L
1
3
4
1
W
Chiron
SIKSORA
Chiron
5
2
16
6.5
L
Hachiman
SVAROG64
Hachiman
1
7
5
0.5
L
Xing Tian
Swagggginacia
Xing Tian
1
4
2
0.5
W
7
3
18
5.33
W
Bacchus
WoahImBad
Bacchus
5
0
17
13.5
L
Nu Wa
hoymar159
Nu Wa
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,906
Damage
88,151
92,556
Taken
54,357
42,247
Mitigated
40,699
1,715
Healing
13,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
15,886
3,591
0
0
2,998
1,189
0
1,762
1,236
31,299
0
L
Merlin
Bowman9337
Merlin
14,875
671
0
0
22,098
7,041
0
7,902
14,196
47,742
0
W
Mercury
DêvîL
Mercury
25,317
11,533
0
558
13,962
6,698
0
4,633
8,458
0
52,603
L
6,229
1,448
0
444
20,030
10,067
0
6,371
13,659
0
23,741
W
Chiron
SIKSORA
Chiron
11,021
3,093
1,562
4,072
9,537
3,784
0
5,588
3,949
0
50,827
L
Hachiman
SVAROG64
Hachiman
11,715
5,451
0
528
22,517
7,021
0
7,124
15,393
0
47,579
L
Xing Tian
Swagggginacia
Xing Tian
4,278
529
0
743
13,190
13,303
0
4,360
8,830
8,080
0
W
19,498
14,764
273
3,039
13,465
6,063
0
6,443
7,022
0
28,447
W
Bacchus
WoahImBad
Bacchus
16,429
1,571
0
4,030
14,395
22,965
0
7,536
6,859
33,007
0
L
Nu Wa
hoymar159
Nu Wa
6,809
1,113
0
0
14,721
4,815
0
6,558
8,163
21,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,559
Gold Earned
62,000
219
Minions Killed
261
5
Camps Cleared
9
925,558
Distance Traveled
1,104,905
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
11,013
918
31
3
0
163,845
2
L
Merlin
11,281
940
70
6
0
216,992
1
W
Mercury
13,272
1,106
56
5
5
298,539
1
L
Ravana
10,562
880
32
3
2
247,717
0
W
Chiron
12,238
1,020
111
9
3
208,767
1
L
Hachiman
11,113
926
82
7
3
181,574
0
L
Xing Tian
10,374
865
11
1
0
125,148
0
W
Anhur
12,317
1,026
27
2
1
215,040
0
W
Bacchus
13,160
1,097
36
3
0
218,714
0
L
Nu Wa
10,229
852
24
2
0
154,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role