Player Matchup

Sol
Sol
Antidoll
Sol
Level 149
God Stats
8W - 9L
1,513 SR
Queue Stats
468W - 208L
1,694 Elo+
Party 2
Ymir
Ymir
Entire_Female
Ymir
Level 26
God Stats
5W - 5L
1,724 SR
Queue Stats
55W - 34L
1,689 Elo+
Party 2
Izanami
Izanami
Sevans5642
Izanami
Level 88
God Stats
3W - 0L
1,875 SR
Queue Stats
15W - 6L
1,579 Elo+
Party 2
Xing Tian
Xing Tian
itsmeeguy
Xing Tian
Level 83
God Stats
59W - 47L
1,598 SR
Queue Stats
187W - 154L
1,519 Elo+
Party 2
Gilgamesh
Gilgamesh
v2kGorilla
Gilgamesh
Level 22
God Stats
9W - 5L
1,593 SR
Queue Stats
21W - 31L
1,302 Elo+
Party 2
Team Averages
Level 74
1,660 SR
1,557 Elo+

VS

Team Averages
Level 84
1,443 SR
1,367 Elo+
Izanami
Izanami
AWSoMHEvY-D
Izanami
Level 87
God Stats
198W - 200L
1,495 SR
Queue Stats
450W - 602L
1,369 Elo+
Party 1
Pele
Pele
Big1Germ
Pele
Level 89
God Stats
17W - 20L
1,443 SR
Queue Stats
504W - 690L
1,393 Elo+
Party 1
Camazotz
Camazotz
Detarame_
Camazotz
Level 104
God Stats
2W - 5L
1,500 SR
Queue Stats
700W - 916L
1,376 Elo+
Party 1
Nu Wa
Nu Wa
Kcxthekid
Nu Wa
Level 92
God Stats
0W - 3L
1,229 SR
Queue Stats
500W - 725L
1,384 Elo+
Party 1
Achilles
Achilles
LemonsNTwigs
Achilles
Level 47
God Stats
7W - 9L
1,547 SR
Queue Stats
122W - 199L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
16 / 2 / 0
9,495
791
15,708
8,735
5,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
4 / 2 / 6
7,371
614
5,064
9,264
6,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
Sevans5642
Izanami
12
1 / 1 / 3
7,363
614
1,995
5,435
1,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xing Tian
itsmeeguy
Xing Tian
12
1 / 1 / 2
7,176
598
3,580
7,785
3,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
v2kGorilla
Gilgamesh
12
5 / 4 / 2
7,478
623
3,007
8,865
3,171
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
AWSoMHEvY-D
Izanami
11
3 / 4 / 1
7,115
593
2,401
7,247
2,228
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Pele
10
1 / 6 / 4
5,978
498
4,921
8,264
3,093
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Camazotz
Detarame_
Camazotz
11
3 / 4 / 1
6,594
550
4,145
7,574
2,803
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Kcxthekid
Nu Wa
9
0 / 9 / 5
5,797
483
4,886
8,018
2,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
LemonsNTwigs
Achilles
10
1 / 4 / 1
5,885
490
3,426
8,496
5,593
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
20
27
Kills
8
10
Deaths
27
13
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Izanami
AWSoMHEvY-D
Izanami
3
4
1
0.88
W
16
2
0
8
L
Pele
1
6
4
0.5
L
Camazotz
Detarame_
Camazotz
3
4
1
0.88
W
4
2
6
3.5
L
Nu Wa
Kcxthekid
Nu Wa
0
9
5
0.28
L
Achilles
LemonsNTwigs
Achilles
1
4
1
0.38
W
Izanami
Sevans5642
Izanami
1
1
3
2.5
W
Xing Tian
itsmeeguy
Xing Tian
1
1
2
2
W
Gilgamesh
v2kGorilla
Gilgamesh
5
4
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,354
Damage
19,779
40,084
Taken
39,599
21,188
Mitigated
16,509
11,937
Healing
7,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
AWSoMHEvY-D
Izanami
2,401
1,819
0
1,415
7,247
2,228
1,801
4,138
3,109
0
36,525
W
15,708
8,655
0
4,989
8,735
5,775
2,630
1,251
7,263
57,355
7,721
L
Pele
4,921
1,407
0
513
8,264
3,093
363
4,267
3,997
0
19,277
L
Camazotz
Detarame_
Camazotz
4,145
1,354
0
3,190
7,574
2,803
0
3,193
4,381
0
30,256
W
5,064
1,297
0
1,486
9,264
6,954
0
1,299
7,741
20,637
0
L
Nu Wa
Kcxthekid
Nu Wa
4,886
1,440
0
330
8,018
2,792
361
6,115
1,903
19,464
0
L
Achilles
LemonsNTwigs
Achilles
3,426
1,101
0
1,926
8,496
5,593
540
4,681
3,815
0
22,173
W
Izanami
Sevans5642
Izanami
1,995
1,308
0
1,487
5,435
1,422
2,580
743
4,512
0
45,734
W
Xing Tian
itsmeeguy
Xing Tian
3,580
382
0
1,699
7,785
3,866
1,019
359
7,286
32,684
0
W
Gilgamesh
v2kGorilla
Gilgamesh
3,007
795
0
2,276
8,865
3,171
150
495
8,232
0
33,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,883
Gold Earned
31,369
372
Minions Killed
233
0
Camps Cleared
0
1,136,351
Distance Traveled
1,032,623
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,115
593
88
7
0
227,150
2
W
Sol
9,495
791
110
9
0
222,617
1
L
Pele
5,978
498
20
2
0
216,588
0
L
Camazotz
6,594
550
53
4
0
215,668
0
W
Ymir
7,371
614
28
2
0
246,836
0
L
Nu Wa
5,797
483
32
3
0
181,209
1
L
Achilles
5,885
490
40
3
0
192,008
0
W
Izanami
7,363
614
100
8
0
210,075
0
W
Xing Tian
7,176
598
57
5
0
204,357
3
W
Gilgamesh
7,478
623
77
6
0
252,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role