Player Matchup

Tsukuyomi
Tsukuyomi
Adamasqueno
Tsukuyomi
Level 16
God Stats
8W - 4L
1,729 SR
Queue Stats
40W - 31L
1,527 Elo+
Party 1
King Arthur
King Arthur
KazumaDS
King Arthur
Level 63
God Stats
5W - 1L
1,964 SR
Queue Stats
14W - 15L
1,480 Elo+
Party 1
Zeus
Zeus
Outhsize
Zeus
Level 67
God Stats
4W - 3L
1,670 SR
Queue Stats
33W - 32L
1,506 Elo+
Party 1
Izanami
Izanami
Rayori
Izanami
Level 14
God Stats
12W - 4L
1,734 SR
Queue Stats
17W - 5L
1,710 Elo+
Party 1
Kukulkan
Kukulkan
TddyPcker
Kukulkan
Level 49
God Stats
2W - 2L
1,686 SR
Queue Stats
22W - 21L
1,467 Elo+
Party 1
Team Averages
Level 42
1,757 SR
1,538 Elo+

VS

Team Averages
Level 60
1,692 SR
1,592 Elo+
Da Ji
Da Ji
Corumo
Da Ji
Level 48
God Stats
122W - 46L
1,796 SR
Queue Stats
239W - 127L
1,733 Elo+
Solo
Kukulkan
Kukulkan
Fur1to
Kukulkan
Level 46
God Stats
3W - 0L
1,860 SR
Queue Stats
10W - 6L
1,594 Elo+
Party 2
Izanami
Izanami
HiDouggie
Izanami
Level 53
God Stats
1W - 4L
1,547 SR
Queue Stats
20W - 28L
1,404 Elo+
Solo
Ares
Ares
URUFerH1
Ares
Level 84
God Stats
2W - 0L
1,778 SR
Queue Stats
17W - 9L
1,615 Elo+
Party 2
Tiamat
Tiamat
i4nddy
Tiamat
Level 69
God Stats
37W - 40L
1,482 SR
Queue Stats
340W - 332L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Adamasqueno
Tsukuyomi
17
3 / 7 / 6
11,187
932
11,030
15,584
5,353
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

King Arthur
KazumaDS
King Arthur
18
2 / 11 / 8
11,077
923
9,265
31,776
23,765
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Zeus
18
5 / 5 / 7
12,228
1,019
16,825
13,428
3,779
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Rayori
Izanami
18
6 / 16 / 4
12,505
1,042
15,073
29,419
8,240
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
TddyPcker
Kukulkan
17
0 / 7 / 8
10,682
890
8,766
15,645
4,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Corumo
Da Ji
20
30 / 3 / 9
17,794
1,483
39,821
11,828
4,563
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Fur1to
Kukulkan
20
3 / 2 / 22
12,450
1,038
21,448
8,911
3,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
HiDouggie
Izanami
19
6 / 2 / 16
12,762
1,064
14,026
14,078
6,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
20
4 / 5 / 26
13,881
1,157
15,364
21,235
32,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tiamat
i4nddy
Tiamat
19
3 / 4 / 11
11,056
921
11,323
8,793
6,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
130
16
Kills
46
46
Deaths
16
33
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Adamasqueno
Tsukuyomi
3
7
6
0.86
W
Da Ji
Corumo
Da Ji
30
3
9
11.5
W
Kukulkan
Fur1to
Kukulkan
3
2
22
7
W
Izanami
HiDouggie
Izanami
6
2
16
7
L
King Arthur
KazumaDS
King Arthur
2
11
8
0.55
L
Zeus
5
5
7
1.7
L
Izanami
Rayori
Izanami
6
16
4
0.5
L
Kukulkan
TddyPcker
Kukulkan
0
7
8
0.57
W
Ares
4
5
26
3.4
W
Tiamat
i4nddy
Tiamat
3
4
11
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,959
Damage
101,982
105,852
Taken
64,845
45,860
Mitigated
54,030
1,962
Healing
11,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Adamasqueno
Tsukuyomi
11,030
2,909
0
531
15,584
5,353
0
8,713
6,871
0
28,018
W
Da Ji
Corumo
Da Ji
39,821
17,318
0
1,767
11,828
4,563
0
2,615
9,213
0
48,452
W
Kukulkan
Fur1to
Kukulkan
21,448
1,120
0
988
8,911
3,926
0
4,019
4,892
58,095
0
W
Izanami
HiDouggie
Izanami
14,026
11,664
0
3,424
14,078
6,721
0
6,931
7,147
0
50,910
L
King Arthur
KazumaDS
King Arthur
9,265
1,310
0
195
31,776
23,765
0
18,035
13,741
0
20,817
L
Zeus
16,825
1,502
0
0
13,428
3,779
0
5,856
7,572
52,512
0
L
Izanami
Rayori
Izanami
15,073
9,437
0
1,158
29,419
8,240
0
7,060
22,359
0
37,122
L
Kukulkan
TddyPcker
Kukulkan
8,766
464
0
78
15,645
4,723
0
8,471
7,174
37,624
0
W
Ares
15,364
683
608
2,372
21,235
32,369
0
8,616
12,619
22,912
0
W
Tiamat
i4nddy
Tiamat
11,323
567
279
1,657
8,793
6,451
0
3,410
5,383
28,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,679
Gold Earned
67,943
233
Minions Killed
253
6
Camps Cleared
11
1,075,180
Distance Traveled
1,155,111
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,187
932
30
3
2
220,881
1
W
Da Ji
17,794
1,483
12
1
4
245,365
1
W
Kukulkan
12,450
1,038
85
7
0
249,074
0
W
Izanami
12,762
1,064
90
8
5
217,178
1
L
King Arthur
11,077
923
46
4
0
229,218
0
L
Zeus
12,228
1,019
62
5
3
227,000
0
L
Izanami
12,505
1,042
49
4
0
172,670
0
L
Kukulkan
10,682
890
46
4
1
225,411
0
W
Ares
13,881
1,157
16
1
0
232,030
0
W
Tiamat
11,056
921
50
4
2
211,464
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role