Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
SleepyBnC
Ganesha
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,284 Elo+
Party 3
Neith
Neith
ToxicBnC
Neith
Level 6
God Stats
1W - 3L
1,362 SR
Queue Stats
17W - 30L
1,285 Elo+
Party 3
Anubis
Anubis
Unikoon
Anubis
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 17L
1,142 Elo+
Party 2
Vamana
Vamana
anthonnyarV
Vamana
Level 26
God Stats
1W - 2L
1,776 SR
Queue Stats
8W - 9L
1,301 Elo+
Solo
Team Averages
Level 19
1,528 SR
1,303 Elo+

VS

Team Averages
Level 16
1,546 SR
1,339 Elo+
Janus
Janus
Oraphim
Janus
Level 19
God Stats
5W - 4L
1,244 SR
Queue Stats
46W - 50L
1,366 Elo+
Party 1
Guan Yu
Guan Yu
SenjuToneri
Guan Yu
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 5L
1,318 Elo+
Party 1
Mercury
Mercury
Tide101
Mercury
Level 3
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 13L
1,318 Elo+
Party 1
Bacchus
Bacchus
TrueSteil
Bacchus
Level 27
God Stats
2W - 1L
1,870 SR
Queue Stats
64W - 77L
1,324 Elo+
Solo
Izanami
Izanami
Vorlianes
Izanami
Level 28
God Stats
5W - 2L
1,615 SR
Queue Stats
76W - 80L
1,370 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
7 / 1 / 5
8,989
529
7,778
11,404
4,031
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
SleepyBnC
Ganesha
3
0 / 3 / 1
5,169
304
524
2,508
699
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
ToxicBnC
Neith
4
1 / 2 / 0
5,432
320
861
2,365
325
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Talisman

Talisman

+75
Health
+15
Magical Protection

Anubis
Unikoon
Anubis
14
6 / 8 / 2
8,843
520
10,549
12,721
5,078
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Vamana
13
3 / 4 / 3
8,234
484
7,101
11,564
7,138
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Oraphim
Janus
14
4 / 5 / 4
9,641
567
6,794
10,670
2,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
SenjuToneri
Guan Yu
13
1 / 6 / 1
8,708
512
2,439
10,939
8,337
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mercury
Tide101
Mercury
12
4 / 6 / 1
8,486
499
3,736
11,125
4,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
TrueSteil
Bacchus
12
2 / 0 / 5
8,463
498
4,160
11,243
10,675
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Vorlianes
Izanami
15
6 / 4 / 3
10,347
609
9,883
10,290
3,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
31
17
Kills
17
18
Deaths
21
11
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
7
1
5
9.5
W
Janus
Oraphim
Janus
4
5
4
1.2
W
Guan Yu
SenjuToneri
Guan Yu
1
6
1
0.25
L
Ganesha
SleepyBnC
Ganesha
0
3
1
0.17
W
Mercury
Tide101
Mercury
4
6
1
0.75
L
Neith
ToxicBnC
Neith
1
2
0
0.5
W
Bacchus
TrueSteil
Bacchus
2
0
5
4.5
L
Anubis
Unikoon
Anubis
6
8
2
0.88
W
Izanami
Vorlianes
Izanami
6
4
3
1.88
L
Vamana
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,813
Damage
27,012
40,562
Taken
54,267
17,271
Mitigated
28,987
10,847
Healing
9,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,778
3,030
0
4,441
11,404
4,031
0
2,442
8,842
0
53,345
W
Janus
Oraphim
Janus
6,794
975
92
1,738
10,670
2,049
408
3,378
7,292
41,276
0
W
Guan Yu
SenjuToneri
Guan Yu
2,439
782
176
934
10,939
8,337
595
793
10,146
0
41,166
L
Ganesha
SleepyBnC
Ganesha
524
396
0
0
2,508
699
0
168
2,340
2,318
0
W
Mercury
Tide101
Mercury
3,736
2,564
0
1,304
11,125
4,746
182
1,248
9,877
0
39,188
L
Neith
ToxicBnC
Neith
861
507
0
307
2,365
325
0
273
2,092
0
3,716
W
Bacchus
TrueSteil
Bacchus
4,160
822
0
4,062
11,243
10,675
492
3,133
8,110
23,043
0
L
Anubis
Unikoon
Anubis
10,549
1,423
0
4,193
12,721
5,078
530
3,659
8,830
52,129
0
W
Izanami
Vorlianes
Izanami
9,883
6,399
0
1,390
10,290
3,180
5,367
2,521
7,769
0
74,595
L
Vamana
7,101
3,952
0
1,906
11,564
7,138
295
3,904
7,504
0
41,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,667
Gold Earned
45,645
253
Minions Killed
380
0
Camps Cleared
0
1,196,713
Distance Traveled
1,635,113
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,989
529
74
4
0
428,976
3
W
Janus
9,641
567
80
5
0
306,057
0
W
Guan Yu
8,708
512
77
5
0
340,490
0
L
Ganesha
5,169
304
1
0
0
67,804
0
W
Mercury
8,486
499
68
4
0
374,472
0
L
Neith
5,432
320
11
1
0
80,390
0
W
Bacchus
8,463
498
31
2
0
351,661
4
L
Anubis
8,843
520
90
5
0
288,544
0
W
Izanami
10,347
609
124
7
0
262,433
0
L
Vamana
8,234
484
77
5
0
330,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role