Player Matchup

Nemesis
Nemesis
Cipactli8
Nemesis
Level 11
God Stats
11W - 11L
1,613 SR
Queue Stats
72W - 44L
1,527 Elo+
Party 1
Neith
Neith
LagerthaMC
Neith
Level 143
God Stats
21W - 19L
1,611 SR
Queue Stats
122W - 137L
1,472 Elo+
Party 1
Medusa
Medusa
StraussInk1902
Medusa
Level 109
God Stats
2W - 0L
1,720 SR
Queue Stats
69W - 78L
1,516 Elo+
Party 1
Cliodhna
Cliodhna
Vaalhak
Cliodhna
Level 143
God Stats
40W - 19L
1,675 SR
Queue Stats
447W - 447L
1,517 Elo+
Party 1
Hera
Hera
sosa-Sportboys
Hera
Level 98
God Stats
2W - 2L
1,514 SR
Queue Stats
363W - 340L
1,515 Elo+
Solo
Team Averages
Level 101
1,627 SR
1,510 Elo+

VS

Team Averages
Level 74
1,577 SR
1,482 Elo+
Apollo
Apollo
Draconian552
Apollo
Level 48
God Stats
6W - 8L
1,640 SR
Queue Stats
165W - 165L
1,415 Elo+
Party 2
Ratatoskr
Ratatoskr
DurpleMcJoker
Ratatoskr
Level 106
God Stats
2W - 11L
1,359 SR
Queue Stats
360W - 343L
1,503 Elo+
Party 2
Chaac
Chaac
H4nkW1LL14ms
Chaac
Level 121
God Stats
11W - 7L
1,766 SR
Queue Stats
155W - 134L
1,460 Elo+
Solo
Anubis
Anubis
The_Ranger_Halt
Anubis
Level 89
God Stats
1W - 2L
1,603 SR
Queue Stats
219W - 227L
1,520 Elo+
Party 2
Persephone
Persephone
XeveL
Persephone
Level 7
God Stats
2W - 4L
1,518 SR
Queue Stats
9W - 15L
1,514 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cipactli8
Nemesis
13
3 / 1 / 7
8,315
520
8,283
7,743
4,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Neith
13
1 / 2 / 2
7,415
463
2,038
4,926
1,401
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
8 / 0 / 4
8,841
553
7,667
8,404
2,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Cliodhna
Vaalhak
Cliodhna
15
6 / 0 / 4
9,470
592
9,994
8,535
2,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

15
0 / 2 / 5
8,827
552
4,302
7,782
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
1 / 3 / 1
7,371
461
1,879
6,677
2,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ratatoskr
DurpleMcJoker
Ratatoskr
12
2 / 4 / 0
7,382
461
5,676
12,466
3,731
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

14
2 / 2 / 0
8,727
545
8,951
13,008
10,162
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 5 / 1
7,725
483
2,760
8,996
3,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Persephone
XeveL
Persephone
12
0 / 4 / 2
7,571
473
3,050
8,288
4,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
18
Kills
5
5
Deaths
18
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Cipactli8
Nemesis
3
1
7
6.5
L
Apollo
1
3
1
0.5
L
Ratatoskr
DurpleMcJoker
Ratatoskr
2
4
0
0.5
L
2
2
0
1
W
Neith
1
2
2
1
W
8
0
4
10
L
0
5
1
0.1
W
Cliodhna
Vaalhak
Cliodhna
6
0
4
8
L
Persephone
XeveL
Persephone
0
4
2
0.25
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,284
Damage
22,316
37,390
Taken
49,435
13,542
Mitigated
24,232
10,658
Healing
14,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Cipactli8
Nemesis
8,283
3,678
0
1,718
7,743
4,385
0
1,131
6,478
0
57,521
L
Apollo
1,879
602
0
0
6,677
2,095
893
0
6,677
0
43,227
L
Ratatoskr
DurpleMcJoker
Ratatoskr
5,676
2,027
0
3,497
12,466
3,731
136
406
12,042
0
41,331
L
8,951
837
0
6,290
13,008
10,162
0
3,385
9,423
0
50,972
W
Neith
2,038
408
0
1,533
4,926
1,401
360
999
3,927
0
39,326
W
7,667
3,396
0
1,657
8,404
2,651
724
836
7,520
0
45,248
L
2,760
276
0
2,671
8,996
3,677
0
257
8,703
49,705
0
W
Cliodhna
Vaalhak
Cliodhna
9,994
433
0
3,370
8,535
2,994
0
2,844
5,552
0
57,503
L
Persephone
XeveL
Persephone
3,050
295
0
2,193
8,288
4,567
280
0
8,284
32,000
0
W
4,302
1,606
0
2,380
7,782
2,111
0
320
6,765
46,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,868
Gold Earned
38,776
474
Minions Killed
449
0
Camps Cleared
0
1,658,468
Distance Traveled
1,488,142
19
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
8,315
520
83
5
0
357,355
2
L
Apollo
7,371
461
88
6
0
258,552
4
L
Ratatoskr
7,382
461
79
5
0
327,404
7
L
Chaac
8,727
545
111
7
0
326,016
5
W
Neith
7,415
463
70
4
0
302,265
5
W
Medusa
8,841
553
80
5
0
305,773
5
L
Anubis
7,725
483
110
7
0
294,318
7
W
Cliodhna
9,470
592
118
7
0
376,091
5
L
Persephone
7,571
473
61
4
0
281,852
5
W
Hera
8,827
552
123
8
0
316,984
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role