Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Max1mus2Dec1mus
Heimdallr
Level 89
God Stats
17W - 40L
1,357 SR
Queue Stats
174W - 203L
1,383 Elo+
Party 2
Ra
Ra
PillarsofGravy
Ra
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,201 Elo+
Party 1
Sylvanus
Sylvanus
ShadyEggs
Sylvanus
Level 146
God Stats
13W - 14L
1,524 SR
Queue Stats
316W - 320L
1,474 Elo+
Party 1
Ares
Ares
shadesblades
Ares
Level 22
God Stats
16W - 18L
1,413 SR
Queue Stats
75W - 92L
1,336 Elo+
Party 2
Team Averages
Level 79
1,459 SR
1,379 Elo+

VS

Team Averages
Level 60
1,503 SR
1,407 Elo+
Nemesis
Nemesis
Clutch_wicked559
Nemesis
Level 74
God Stats
1W - 1L
1,332 SR
Queue Stats
141W - 143L
1,393 Elo+
Party 3
Cerberus
Cerberus
MagiciansArcana
Cerberus
Level 79
God Stats
3W - 8L
1,337 SR
Queue Stats
176W - 188L
1,383 Elo+
Party 4
Hou Yi
Hou Yi
RebornEcho
Hou Yi
Level 40
God Stats
20W - 14L
1,553 SR
Queue Stats
164W - 155L
1,475 Elo+
Party 4
Ymir
Ymir
Ryelstyle
Ymir
Level 59
God Stats
15W - 26L
1,379 SR
Queue Stats
252W - 274L
1,394 Elo+
Party 4
Anubis
Anubis
XIV_marcus_559
Anubis
Level 46
God Stats
6W - 2L
1,916 SR
Queue Stats
36W - 52L
1,392 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
11
0 / 5 / 2
6,877
430
5,105
9,026
2,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heimdallr
Max1mus2Dec1mus
Heimdallr
12
0 / 1 / 1
6,992
437
8,112
9,393
3,011
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 6 / 0
5,780
361
1,033
5,634
652
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sylvanus
ShadyEggs
Sylvanus
15
3 / 1 / 0
8,679
542
7,656
9,772
9,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
1 / 4 / 0
6,957
435
2,288
12,577
9,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 1 / 2
8,469
529
5,994
7,721
3,246
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
13
2 / 0 / 5
7,385
462
7,113
8,920
8,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
RebornEcho
Hou Yi
14
2 / 0 / 5
7,973
498
7,288
7,666
3,522
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ymir
13
2 / 3 / 2
7,986
499
4,134
13,077
5,640
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
7 / 0 / 5
9,336
584
7,610
5,676
2,547
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
17
17
Deaths
4
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
5
2
0.2
W
4
1
2
5
W
Cerberus
2
0
5
4.5
L
Heimdallr
Max1mus2Dec1mus
Heimdallr
0
1
1
0.5
L
0
6
0
0
W
Hou Yi
RebornEcho
Hou Yi
2
0
5
4.5
W
Ymir
2
3
2
1
L
Sylvanus
ShadyEggs
Sylvanus
3
1
0
3
W
7
0
5
9.5
L
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,194
Damage
32,139
46,402
Taken
43,060
25,292
Mitigated
23,086
13,051
Healing
16,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,105
208
0
1,765
9,026
2,735
0
2,764
6,262
0
40,962
W
5,994
3,331
0
2,949
7,721
3,246
303
1,020
6,701
0
51,740
W
Cerberus
7,113
528
0
2,498
8,920
8,131
225
1,391
7,529
36,282
0
L
Heimdallr
Max1mus2Dec1mus
Heimdallr
8,112
4,284
0
2,495
9,393
3,011
1,832
3,580
5,523
0
55,693
L
1,033
349
0
306
5,634
652
0
3,701
1,877
10,486
0
W
Hou Yi
RebornEcho
Hou Yi
7,288
3,073
0
2,353
7,666
3,522
634
741
6,925
0
54,805
W
Ymir
4,134
466
0
4,956
13,077
5,640
867
5,186
7,891
44,783
0
L
Sylvanus
ShadyEggs
Sylvanus
7,656
2,733
709
4,556
9,772
9,677
345
4,307
5,416
37,379
9,537
W
7,610
90
0
3,721
5,676
2,547
882
1,700
3,976
48,662
0
L
2,288
0
467
2,753
12,577
9,217
457
3,783
8,248
14,919
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,285
Gold Earned
41,149
319
Minions Killed
453
0
Camps Cleared
0
1,330,643
Distance Traveled
1,669,257
13
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,877
430
70
4
0
334,067
1
W
Nemesis
8,469
529
96
6
0
343,219
5
W
Cerberus
7,385
462
74
5
0
355,361
5
L
Heimdallr
6,992
437
103
6
0
274,330
5
L
Ra
5,780
361
20
1
0
151,617
1
W
Hou Yi
7,973
498
105
7
0
376,372
5
W
Ymir
7,986
499
85
5
0
283,098
6
L
Sylvanus
8,679
542
98
6
0
274,316
4
W
Anubis
9,336
584
93
6
0
311,207
6
L
Ares
6,957
435
28
2
0
296,313
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role