Player Matchup

Fenrir
Fenrir
Gold IV
AlertCambodian
Fenrir
Gold IV
Level 109
God Stats
3W - 0L
1,500 SR
Queue Stats
13W - 6L
1,680 MMR
Party 1
Chiron
Chiron
Gold I
HeWhoRuns
Chiron
Gold I
Level 136
God Stats
11W - 6L
1,715 SR
Queue Stats
60W - 63L
1,714 MMR
Party 1
The Morrigan
The Morrigan
Gold III
izanin
The Morrigan
Gold III
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 6L
1,747 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 118
1,572 SR
1,714 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 153
1,590 SR
1,558 MMR
Ganesha
Ganesha
Bronze III
ICQLUS
Ganesha
Bronze III
Level 148
God Stats
1W - 1L
1,752 SR
Queue Stats
4W - 12L
1,485 MMR
Solo
Neith
Neith
Gold IV
Team Charlie v3
Neith
Gold IV
Level 154
God Stats
4W - 1L
1,547 SR
Queue Stats
29W - 27L
1,573 MMR
Party 2
Zeus
Zeus
Gold IV
Team F0XTROT
Zeus
Gold IV
Level 158
God Stats
3W - 5L
1,471 SR
Queue Stats
23W - 21L
1,616 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
10 / 2 / 13
12,164
811
10,787
15,281
15,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chiron
HeWhoRuns
Chiron
17
13 / 3 / 12
12,546
836
15,145
12,494
4,851
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
izanin
The Morrigan
17
4 / 3 / 22
11,422
761
17,464
8,645
3,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
AchillesArtemisGebSkadiArtio

VS

Bans
GilgameshAthenaMorgan Le FayKhepriKukulkan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ICQLUS
Ganesha
12
0 / 7 / 6
8,533
569
6,562
18,094
13,003
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
3 / 10 / 4
9,894
660
8,463
14,652
5,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

14
5 / 10 / 2
10,295
686
13,946
16,691
5,347
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
20
27
Kills
8
8
Deaths
27
47
Assists
12
Player
Kills
Deaths
Assists
KDA
W
10
2
13
8.25
W
Chiron
HeWhoRuns
Chiron
13
3
12
6.33
L
Ganesha
ICQLUS
Ganesha
0
7
6
0.43
L
3
10
4
0.5
L
5
10
2
0.6
W
The Morrigan
izanin
The Morrigan
4
3
22
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,396
Damage
28,971
36,420
Taken
49,437
23,652
Mitigated
23,491
7,282
Healing
7,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,787
2,876
0
956
15,281
15,740
567
9,373
5,908
0
26,595
W
Chiron
HeWhoRuns
Chiron
15,145
4,344
1,395
2,453
12,494
4,851
1,698
7,308
5,157
0
43,299
L
Ganesha
ICQLUS
Ganesha
6,562
281
0
1,105
18,094
13,003
0
6,737
11,357
20,788
0
L
8,463
3,441
0
1,691
14,652
5,141
0
4,505
10,147
0
41,790
L
13,946
4,099
0
4,756
16,691
5,347
0
3,280
13,411
46,048
0
W
The Morrigan
izanin
The Morrigan
17,464
3,463
0
2,478
8,645
3,061
842
4,463
4,177
53,515
4,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,132
Gold Earned
28,722
188
Minions Killed
172
10
Camps Cleared
4
830,479
Distance Traveled
692,264
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
12,164
811
33
2
6
315,759
0
W
Chiron
12,546
836
79
5
2
259,080
1
L
Ganesha
8,533
569
3
0
0
258,251
0
L
Neith
9,894
660
83
6
3
233,481
4
L
Zeus
10,295
686
86
6
1
200,532
3
W
The Morrigan
11,422
761
76
5
2
255,640
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role